The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Talk:Flax

From A Tale in the Desert
Jump to navigationJump to search

Regarding the Pollution claim with regard to Nile Green seeds - is this confirmed and verified by multiple sources in controlled (as controlled as possible) circumstances? One of the players in Falcon Bay said that he went out far away from settled areas, and grew several thousand flax using Nile Green, and the pollution level didn't change. --Nekojin 15:32, 20 December 2008 (EST)

I've grown several thousand Nile Green right by my camp with no problems whatsoever. It's possible that the pollution moves or that whatever effects people have been seeing or not seeing are effected by other things as well. For instance, I'm very close to water. If the poor soil message & lack of flax is due to depletion of ground water, I might not run into that because I'm near enough to water that it's replenished more quickly. This page doesn't mention any ecology tests that were done on areas that were effected either. So we don't know if it's showing heavy metals, acidity, ground water fluctuation or whatever it is we'll learn at ecology 4. Basically all we know at this point is "sometimes flax doesn't grow right". --AmisiBastet 01:36, 20 February 2009 (EST)