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User:Asnath/Carpentry
From A Tale in the Desert
Jump to navigationJump to search// Adapted Macro from user Oni, for Carpenty Blades // Screen 1920 x 1200 // Double F8 Zoomed in all the way // Macro not verified for Iron. Just works for copper for now // Need to add little proc to check correct coords // Need to add menu to enter starting pos // Using colorcop (or other), note coords of left top corner of andvil bed and replace hard codded coords with actual coords (line 25,26) // This macro is probably not gonna work on other screen resolution without being adapted. SetActiveWindow eGenesis Client constants StartX=0 StartY=0 WindowX=0 WindowY=0 NewX=0 NewY=0 End delay 20 /// position du coin supérieur gauche de la table Setconst startx=524 Setconst Starty=436 Mousepos $startx,$starty Delay 50 //---------------------------------------------------------------- // Main routine //---------------------------------------------------------------- // Load menus for choice of metal and job to do Call Loadcarp Delay 40 // Work Front of blade with Shaping mallet Call FrontShaping Delay 40 // Work Front of blade with Wide chisel Call FrontChisel Delay 40 // Work mid of blade with wide chisel Call MidChisel Delay 40 // Work Mid and back of blade with Ball Pen Call Ballpen Delay 40 Keys Q Keys Q // ------------------ End of main routine --------------------------------------- //-------------------------------------------------------------------------------- // Load all menus to start work //-------------------------------------------------------------------------------- Procedure LoadCarp // Locate start position, move to middle of andvil and click to get window menu Compute Newx=$Startx+100 Setconst Newy=$Starty Mousepos $Newx,$Newy delay 40 leftclick delay 40 // click on "Load andvil" Compute Newx=$Startx+124 Compute Newy=$StartY-7 MousePos $Newx,$Newy Delay 40 leftclick delay 40 // click on "copper" Compute Newx=$startx+164 Compute NewY=$starty-87 MousePos $Newx,$NewY Delay 40 leftclick delay 20 // click on Carpentry Blade Compute Newx=$startx+196 MousePos $Newx,$Newy Delay 40 leftclick Delay 20 END //------------------------------------------------ // Start working on front side with shaping mallet //------------------------------------------------ Procedure Frontshaping // Start working Compute Newx=$StartX-5 Compute Newy=$StartY+38 Mousepos $Newx,$NewY delay 100 // Shaping Mallet force 8 Keys S delay 40 Keys {NUM 8} Delay 40 leftclick delay 20 compute Newy=$StartY+88 compute Newx=$Startx-6 Mousepos $Newx,$newY Delay 100 leftclick delay 40 compute Newy=$StartY+128 compute Newx=$startX-7 Mousepos $NewX,$NewY Delay 100 leftclick delay 20 compute Newy=$StartY+176 compute Newx=$startx-7 Mousepos $Newx,$Newy Delay 20 leftclick delay 20 compute Newy=$StartY+237 compute Newx=$startx-8 Mousepos $Newx,$Newy Delay 20 leftclick delay 20 compute Newy=$StartY+282 compute Newx=$startx-6 Mousepos $Newx,$Newy Delay 20 leftclick delay 20 compute Newy=$StartY+319 compute Newx=$startx-5 Mousepos $Newx,$Newy Delay 20 leftclick delay 20 compute Newy=$StartY+357 compute Newx=$startx-7 Mousepos $Newx,$Newy Delay 20 leftclick delay 20 End //-------------------------------------------------------------------------------- // Use Chisel on front of Blade //-------------------------------------------------------------------------------- Procedure Frontchisel // Wide Shisel force 9 // Left top corner Compute NewX = $StartX - 2 MousePos 848, 568 Compute NewY = $StartY + 40 MousePos $NewX, $NewY Delay 100 Keys C Delay 100 Keys {NUM 9} delay 100 Rightclick Compute NewX = $StartX - 3 Compute NewY = $StartY + 356 MousePos $NewX, $NewY Delay 100 Rightclick Compute NewX = $StartX - 2 Compute NewY = $StartY + 151 MousePos $NewX, $NewY Delay 100 Rightclick Compute NewX = $StartX - 4 Compute NewY = $StartY + 256 MousePos $NewX, $NewY Delay 100 Rightclick end //----------------------------------------------------------------- // Use chisel on mid blade //----------------------------------------------------------------- Procedure Midchisel // Change to Wide schisel force 4 Compute NewX = $StartX + 92 Compute NewY = $StartY + 134 MousePos $NewX, $NewY Delay 100 Keys C delay 40 Keys {NUM 4} delay 100 Rightclick Compute NewX = $StartX + 92 Compute NewY = $StartY + 193 MousePos $NewX, $NewY Delay 100 Rightclick Compute NewX = $StartX + 92 Compute NewY = $StartY + 258 MousePos $NewX, $NewY Delay 100 Rightclick End //---------------------------------------------------- // Use Ballpen for the rest //---------------------------------------------------- Procedure Ballpen // Switch to ballpen force 9 // middle points Compute NewX = $StartX + 116 Compute NewY = $StartY + 63 MousePos $NewX, $NewY Delay 50 keys B delay 100 keys {NUM 9} delay 100 Rightclick MousePos 138, 617 Compute NewX = $StartX + 113 Compute NewY = $StartY + 321 MousePos $NewX, $NewY Delay 100 Rightclick // end middle points //---------------------------------------- Compute NewX = $StartX + 214 Compute NewY = $StartY + 68 MousePos $NewX, $NewY delay 200 Rightclick Compute NewX = $StartX + 213 Compute NewY = $StartY + 328 MousePos $NewX, $NewY delay 200 Rightclick //---------------------------------------- Compute NewX = $StartX + 203 Compute NewY = $StartY + 92 MousePos $NewX, $NewY delay 200 Rightclick Compute NewX = $StartX + 201 MousePos 218, 583 Compute NewY = $StartY + 318 MousePos $NewX, $NewY delay 200 Rightclick //-------------------------------------- Compute NewX = $StartX + 213 Compute NewY = $StartY + 97 MousePos $NewX, $NewY delay 200 Rightclick Compute NewX = $StartX + 212 Compute NewY = $StartY + 294 MousePos $NewX, $NewY delay 200 Rightclick end //---------- No more procedures --------