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User:Cegaiel/Macros/Potash/Code
From A Tale in the Desert
< User:Cegaiel | Macros | Potash
Jump to navigationJump to search;All new for Tale 5 ;Make Potash/Acid/Salt: 1-21 kettles ;Use 1280x1024 resolution. ;Pin Kettle #1-7 menus from left to right, starting at upper left corner ;Pin Kettle #8-14 below the above pinups/row ;Pin Kettle #15-21 below the above pinups/row ;Ctrl+R to reload ;Ctrl+P to pause ;Emergency: Hold F2 button down 2 seconds to Abort current countdown and hit Stoke Max immediately on all pots ;Only the current countdown will abort. It will move on to the next countdown and continue normally. ;Trust the script, only use Emergency F2 when you have more than 32s when the Wood count turns to zero ;As long as there is less than 32s, when the wood hits zero, then dont interupt the script ;When it hits zero wood, its still a full 32 seconds before the kettle goes out ;Likewise with stoking. It does not matter if you stoke the instant it hits zero wood or 29 seconds later, it wont speed anything up. ;Release Date: Oct 12, 2010 ;Author: Cegaiel IfWinExist eGenesis Client { WinGet, GameWinHandle, ID, eGenesis Client } else { Msgbox, eGenesis client not running, exiting... Exit } WinGetActiveStats, win_Title, Xmax, Ymax, win_Xpos, win_Ypos Gui, +AlwaysOnTop +ToolWindow Gui, Add, Text,, Type of Kettles? Gui, Add, DropDownList, vKettle Choose1, Public or Guilded|Private Gui, Add, Text,, What are we making? Gui, Add, DropDownList, vMake Choose2, Acid|Potash|Salt Gui, Add, Text,, How many kettles? Gui, Add, DropDownList, vNumKettles Choose10, 1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19|20|21 Gui, Add, Text,, How many runs? Gui, Add, Edit, vRuns wp number, 1 Gui, Add, Button, Default gStart, BEGIN Gui, Show return Start: Gui, Submit Gui, Destroy Counter = 0 Wood := (28 * runs * NumKettles) Water := (25 * runs * NumKettles) Salt := (1 * runs * NumKettles) Ash := (5 * runs * NumKettles) ;Note Acid and Salt are on same X, just different Y if (Make == "Acid") { OutputTotal := (3 * NumKettles * runs) Msgbox, Ingredients needed to run %NumKettles% kettles (%runs% runs):`n`n%wood% Wood minimum (a few extra just in case)`n%water% Sulphurous Water`n%salt% Salt`n`nMake sure you have that in your inventory!`n`nYield: 3 Acid per kettle`nTotal: %OutputTotal% Acid (%runs% runs)`n`nKettle Type: %Kettle%`n`nClick OK to continue or Ctrl+R to reload script... ;Position of the ACID button PotashX1 = 125 PotashX2 = 295 PotashX3 = 465 PotashX4 = 635 PotashX5 = 805 PotashX6 = 975 PotashX7 = 1145 PotashY = 265 ;+260 PotashY2 = 525 PotashY3 = 785 } else if (Make == "Salt") { OutputTotal := (3 * NumKettles * runs) Msgbox, Ingredients needed to run %NumKettles% kettles (%runs% runs):`n`n%wood% Wood minimum (a few extra just in case)`n%water% Coconut Water`n`nMake sure you have that in your inventory!`n`nYield: 3 Salt per kettle`nTotal: %OutputTotal% Salt (%runs% runs)`n`nKettle Type: %Kettle%`n`nClick OK to continue or Ctrl+R to reload script... ;Position of the SALT button PotashX1 = 125 PotashX2 = 295 PotashX3 = 465 PotashX4 = 635 PotashX5 = 805 PotashX6 = 975 PotashX7 = 1145 PotashY = 240 PotashY2 = 500 PotashY3 = 760 } else if (Make == "Potash") { OutputTotal := (5 * NumKettles * runs) Msgbox, Ingredients needed to run %NumKettles% kettles (%runs% runs):`n`n%wood% Wood minimum (a few extra just in case)`n%water% Water`n%ash% Ash`n`nMake sure you have that in your inventory!`n`nYield: 5 Potash per kettle`nTotal: %OutputTotal% Potash (%runs% runs)`n`nKettle Type: %Kettle%`n`nClick OK to continue or Ctrl+R to reload script... ;Position of the POTASH button PotashX1 = 45 ;+170 PotashX2 = 215 PotashX3 = 385 PotashX4 = 555 PotashX5 = 725 PotashX6 = 890 PotashX7 = 1060 PotashY = 170 ;+260 PotashY2 = 430 PotashY3 = 690 } ;This is where the Stoke Max option appears on the menu StokeMaxX1 = 70 ;+170 StokeMaxX2 = 240 StokeMaxX3 = 410 StokeMaxX4 = 580 StokeMaxX5 = 750 StokeMaxX6 = 920 StokeMaxX7 = 1090 StokeMaxY = 75 ;+260 StokeMaxY2 = 335 StokeMaxY3 = 595 ;Max button, this is after the pot is ignited and asks for Quantity, we hit the Max button instead of typing a number ; This is hard coded at 1280x1024 . This would likely be the only values you need to change if you try other resolutions MaxButtonX = 645 MaxButtonY = 555 ;The Begin, Ignite and Take button appear in the same place, so these apply to all three. BeginIgniteTakeX1 = 50 ;+170 BeginIgniteTakeX2 = 220 BeginIgniteTakeX3 = 390 BeginIgniteTakeX4 = 560 BeginIgniteTakeX5 = 730 BeginIgniteTakeX6 = 900 BeginIgniteTakeX7 = 1070 BeginIgniteTakeY = 240 ;+260 BeginIgniteTakeY2 = 500 BeginIgniteTakeY3 = 760 ;NOTE: PotashY, StokeMaxY and BeginIgniteTakeY is set to Y position in Private kettle setting. ;If this is a public kettle AND you are trying to change numbers for another resolution, then note: ;The coords are adjusted for public below, take that into consideration. ;If you dont have any of your own kettles and will change numbers for a different resolution, then ;Just plug in all the numbers above (center of buttons) and launch the script and choose "Private" kettle, even though it is "Public" if (Kettle == "Public or Guilded") { ;If the kettle is public then it lowers 15 coords at 1024x768 (will vary with other resolutions) PotashY := PotashY + 15 BeginIgniteTakeY := BeginIgniteTakeY + 15 StokeMaxY := StokeMaxY + 15 PotashY2 := PotashY2 + 30 BeginIgniteTakeY2 := BeginIgniteTakeY2 + 30 StokeMaxY2 := StokeMaxY2 + 30 PotashY3 := PotashY3 + 45 BeginIgniteTakeY3 := BeginIgniteTakeY3 + 45 StokeMaxY3 := StokeMaxY3 + 45 } ;Make sure the RefreshY line stays after the 'if (Kettle == "Public")' line ;This is the Y button of when it clicks the top of the menu to refresh the menu RefreshY := (StokeMaxY - 25) RefreshY2 := (StokeMaxY2 - 25) RefreshY3 := (StokeMaxY3 - 25) Gui, +AlwaysOnTop +ToolWindow Gui, Font, normal Gui, Add, Text, vMineCycleText, Preparing to start script, please stand by ...`n`n`n`n`n`n`n`n`n Gui, Show delay = 10 Loop, %delay% { GuiControl, Text, MineCycleText, %delay% seconds before the script will begin ...`n`nMove this out of way`n`nDont cover any pinups!`n`nDont leave anywhere near middle of screen (Load/Stoke Max wood popup)`n`nCtrl+P to Pause/Resume if needed... delay -- Sleep 1000 } SetDefaultMouseSpeed, 0 GuiControl, Text, MineCycleText, Focusing to eGenesis client ... WinActivate, eGenesis Client Sleep 500 Loop, %Runs% { counter ++ stoke = 0 waterlevel = - countdown = 0 seconds = 0 minutes = 0 seconds_eta = 25 minutes_eta = 15 cseconds = 0 cminutes = 0 sSeconds = 0 sMinutes = 0 ;Click Potash/Acid/Salt Button GuiControl, Text, MineCycleText, Current stoke: %stoke% of 5`nNext stoke's water level: %waterlevel%`nNext stoke: %cminutes%m %cseconds%s`nRemaining: %sMinutes%m %sSeconds%s`n`nStatus: Clicking "%make%" buttons...`n`nRuns: %counter% of %runs% / Kettles Running: %NumKettles%`nElapsed: %minutes%m %seconds%s`nETA this run: %minutes_eta%m %seconds_eta%s if (NumKettles >= 1) { Click, %PotashX1%, %PotashY% ;Pot 1 sleep 200 } if (NumKettles >= 2) { Click, %PotashX2%, %PotashY% ;Pot 2 sleep 200 } if (NumKettles >= 3) { Click, %PotashX3%, %PotashY% ;Pot 3 sleep 200 } if (NumKettles >= 4) { Click, %PotashX4%, %PotashY% ;Pot 4 sleep 200 } if (NumKettles >= 5) { Click, %PotashX5%, %PotashY% ;Pot 5 sleep 200 } if (NumKettles >= 6) { Click, %PotashX6%, %PotashY% ;Pot 6 sleep 200 } if (NumKettles >= 7) { Click, %PotashX7%, %PotashY% ;Pot 7 sleep 200 } if (NumKettles >= 8) { Click, %PotashX1%, %PotashY2% ;Pot 8 sleep 200 } if (NumKettles >= 9) { Click, %PotashX2%, %PotashY2% ;Pot 9 sleep 200 } if (NumKettles >= 10) { Click, %PotashX3%, %PotashY2% ;Pot 10 sleep 200 } if (NumKettles >= 11) { Click, %PotashX4%, %PotashY2% ;Pot 11 sleep 200 } if (NumKettles >= 12) { Click, %PotashX5%, %PotashY2% ;Pot 12 sleep 200 } if (NumKettles >= 13) { Click, %PotashX6%, %PotashY2% ;Pot 13 sleep 200 } if (NumKettles >= 14) { Click, %PotashX7%, %PotashY2% ;Pot 14 sleep 200 } if (NumKettles >= 15) { Click, %PotashX1%, %PotashY3% ;Pot 15 sleep 200 } if (NumKettles >= 16) { Click, %PotashX2%, %PotashY3% ;Pot 16 sleep 200 } if (NumKettles >= 17) { Click, %PotashX3%, %PotashY3% ;Pot 17 sleep 200 } if (NumKettles >= 18) { Click, %PotashX4%, %PotashY3% ;Pot 18 sleep 200 } if (NumKettles >= 19) { Click, %PotashX5%, %PotashY3% ;Pot 19 sleep 200 } if (NumKettles >= 20) { Click, %PotashX6%, %PotashY3% ;Pot 20 sleep 200 } if (NumKettles >= 21) { Click, %PotashX7%, %PotashY3% ;Pot 21 sleep 200 } ;Click Begin button GuiControl, Text, MineCycleText, Current stoke: %stoke% of 5`nNext stoke's water level: %waterlevel%`nNext stoke: %cminutes%m %cseconds%s`nRemaining: %sMinutes%m %sSeconds%s`n`nStatus: Clicking "Begin" buttons...`n`nRuns: %counter% of %runs% / Kettles Running: %NumKettles%`nElapsed: %minutes%m %seconds%s`nETA this run: %minutes_eta%m %seconds_eta%s if (NumKettles >= 1) { Click, %BeginIgniteTakeX1%, %BeginIgniteTakeY% ;Pot 1 sleep 200 } if (NumKettles >= 2) { Click, %BeginIgniteTakeX2%, %BeginIgniteTakeY% ;Pot 2 sleep 200 } if (NumKettles >= 3) { Click, %BeginIgniteTakeX3%, %BeginIgniteTakeY% ;Pot 3 sleep 200 } if (NumKettles >= 4) { Click, %BeginIgniteTakeX4%, %BeginIgniteTakeY% ;Pot 4 sleep 200 } if (NumKettles >= 5) { Click, %BeginIgniteTakeX5%, %BeginIgniteTakeY% ;Pot 5 sleep 200 } if (NumKettles >= 6) { Click, %BeginIgniteTakeX6%, %BeginIgniteTakeY% ;Pot 6 sleep 200 } if (NumKettles >= 7) { Click, %BeginIgniteTakeX7%, %BeginIgniteTakeY% ;Pot 7 sleep 200 } if (NumKettles >= 8) { Click, %BeginIgniteTakeX1%, %BeginIgniteTakeY2% ;Pot 8 sleep 200 } if (NumKettles >= 9) { Click, %BeginIgniteTakeX2%, %BeginIgniteTakeY2% ;Pot 9 sleep 200 } if (NumKettles >= 10) { Click, %BeginIgniteTakeX3%, %BeginIgniteTakeY2% ;Pot 10 sleep 200 } if (NumKettles >= 11) { Click, %BeginIgniteTakeX4%, %BeginIgniteTakeY2% ;Pot 11 sleep 200 } if (NumKettles >= 12) { Click, %BeginIgniteTakeX5%, %BeginIgniteTakeY2% ;Pot 12 sleep 200 } if (NumKettles >= 13) { Click, %BeginIgniteTakeX6%, %BeginIgniteTakeY2% ;Pot 13 sleep 200 } if (NumKettles >= 14) { Click, %BeginIgniteTakeX7%, %BeginIgniteTakeY2% ;Pot 14 sleep 200 } if (NumKettles >= 15) { Click, %BeginIgniteTakeX1%, %BeginIgniteTakeY3% ;Pot 15 sleep 200 } if (NumKettles >= 16) { Click, %BeginIgniteTakeX2%, %BeginIgniteTakeY3% ;Pot 16 sleep 200 } if (NumKettles >= 17) { Click, %BeginIgniteTakeX3%, %BeginIgniteTakeY3% ;Pot 17 sleep 200 } if (NumKettles >= 18) { Click, %BeginIgniteTakeX4%, %BeginIgniteTakeY3% ;Pot 18 sleep 200 } if (NumKettles >= 19) { Click, %BeginIgniteTakeX5%, %BeginIgniteTakeY3% ;Pot 19 sleep 200 } if (NumKettles >= 20) { Click, %BeginIgniteTakeX6%, %BeginIgniteTakeY3% ;Pot 20 sleep 200 } if (NumKettles >= 21) { Click, %BeginIgniteTakeX7%, %BeginIgniteTakeY3% ;Pot 21 sleep 200 } ;Click Ignite + Max button, then Refresh Menu (to show Stoke Max option) GuiControl, Text, MineCycleText, Current stoke: %stoke% of 5`nNext stoke's water level: %waterlevel%`nNext stoke: %cminutes%m %cseconds%s`nRemaining: %sMinutes%m %sSeconds%s`n`nStatus: Igniting + Adding Max Wood...`n`nRuns: %counter% of %runs% / Kettles Running: %NumKettles%`nElapsed: %minutes%m %seconds%s`nETA this run: %minutes_eta%m %seconds_eta%s if (NumKettles >= 1) { ;Pot 1 Click, %BeginIgniteTakeX1%, %BeginIgniteTakeY% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX1%, %RefreshY% ;Click Menu to refresh sleep 200 } if (NumKettles >= 2) { ;Pot 2 Click, %BeginIgniteTakeX2%, %BeginIgniteTakeY% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX2%, %RefreshY% ;Click Menu to refresh sleep 200 } if (NumKettles >= 3) { ;Pot 3 Click, %BeginIgniteTakeX3%, %BeginIgniteTakeY% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX3%, %RefreshY% ;Click Menu to refresh sleep 200 } if (NumKettles >= 4) { ;Pot 4 Click, %BeginIgniteTakeX4%, %BeginIgniteTakeY% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX4%, %RefreshY% ;Click Menu to refresh sleep 200 } if (NumKettles >= 5) { ;Pot 5 Click, %BeginIgniteTakeX5%, %BeginIgniteTakeY% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX5%, %RefreshY% ;Click Menu to refresh sleep 200 } if (NumKettles >= 6) { ;Pot 6 Click, %BeginIgniteTakeX6%, %BeginIgniteTakeY% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX6%, %RefreshY% ;Click Menu to refresh sleep 200 } if (NumKettles >= 7) { ;Pot 7 Click, %BeginIgniteTakeX7%, %BeginIgniteTakeY% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX7%, %RefreshY% ;Click Menu to refresh sleep 200 } if (NumKettles >= 8) { ;Pot 8 Click, %BeginIgniteTakeX1%, %BeginIgniteTakeY2% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX1%, %RefreshY2% ;Click Menu to refresh sleep 200 } if (NumKettles >= 9) { ;Pot 9 Click, %BeginIgniteTakeX2%, %BeginIgniteTakeY2% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX2%, %RefreshY2% ;Click Menu to refresh sleep 200 } if (NumKettles >= 10) { ;Pot 10 Click, %BeginIgniteTakeX3%, %BeginIgniteTakeY2% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX3%, %RefreshY2% ;Click Menu to refresh sleep 200 } if (NumKettles >= 11) { ;Pot 11 Click, %BeginIgniteTakeX4%, %BeginIgniteTakeY2% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX4%, %RefreshY2% ;Click Menu to refresh sleep 200 } if (NumKettles >= 12) { ;Pot 12 Click, %BeginIgniteTakeX5%, %BeginIgniteTakeY2% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX5%, %RefreshY2% ;Click Menu to refresh sleep 200 } if (NumKettles >= 13) { ;Pot 13 Click, %BeginIgniteTakeX6%, %BeginIgniteTakeY2% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX6%, %RefreshY2% ;Click Menu to refresh sleep 200 } if (NumKettles >= 14) { ;Pot 14 Click, %BeginIgniteTakeX7%, %BeginIgniteTakeY2% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX7%, %RefreshY2% ;Click Menu to refresh sleep 200 } if (NumKettles >= 15) { ;Pot 15 Click, %BeginIgniteTakeX1%, %BeginIgniteTakeY3% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX1%, %RefreshY3% ;Click Menu to refresh sleep 200 } if (NumKettles >= 16) { ;Pot 16 Click, %BeginIgniteTakeX2%, %BeginIgniteTakeY3% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX2%, %RefreshY3% ;Click Menu to refresh sleep 200 } if (NumKettles >= 17) { ;Pot 17 Click, %BeginIgniteTakeX3%, %BeginIgniteTakeY3% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX3%, %RefreshY3% ;Click Menu to refresh sleep 200 } if (NumKettles >= 18) { ;Pot 18 Click, %BeginIgniteTakeX4%, %BeginIgniteTakeY3% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX4%, %RefreshY3% ;Click Menu to refresh sleep 200 } if (NumKettles >= 19) { ;Pot 19 Click, %BeginIgniteTakeX5%, %BeginIgniteTakeY3% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX5%, %RefreshY3% ;Click Menu to refresh sleep 200 } if (NumKettles >= 20) { ;Pot 20 Click, %BeginIgniteTakeX6%, %BeginIgniteTakeY3% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX6%, %RefreshY3% ;Click Menu to refresh sleep 200 } if (NumKettles >= 21) { ;Pot 21 Click, %BeginIgniteTakeX7%, %BeginIgniteTakeY3% ;Ignite sleep 200 Click, %MaxButtonX%, %MaxButtonY% ;Max button sleep 200 Click, %StokeMaxX7%, %RefreshY3% ;Click Menu to refresh sleep 200 } ;This begins the Elapsed and ETA timers #Persistent SetTimer, Timer, 1000 ;Stoke 1 countdown (@ 24 water, first 3 waters dont get burned off after you first start a kettle waterlevel = 24 cminutes = 2 cseconds = 12 ;countdown = 132 GoSub, SetCountdown Loop, %countdown% { Gosub, StokeTimer GetKeyState, state, F2 if state = D break } waterlevel = 19 Gosub, StokeMax ;Stoke 2 (@ 19 water) countdown cminutes = 2 cseconds = 43 ;countdown = 163 GoSub, SetCountdown Loop, %countdown% { Gosub, StokeTimer GetKeyState, state, F2 if state = D { break } } waterlevel = 14 Gosub, StokeMax ;Stoke 3 (@ 14 water) countdown cminutes = 2 cseconds = 43 ;countdown = 163 GoSub, SetCountdown Loop, %countdown% { Gosub, StokeTimer GetKeyState, state, F2 if state = D { break } } waterlevel = 9 Gosub, StokeMax ;Stoke 4 (@ 9 water) countdown cminutes = 2 cseconds = 43 ;countdown = 163 GoSub, SetCountdown Loop, %countdown% { Gosub, StokeTimer GetKeyState, state, F2 if state = D { break } } waterlevel = 6 Gosub, StokeMax ;Stoke 5 (@ 6 water) countdown cminutes = 1 cseconds = 36 ;countdown = 96 GoSub, SetCountdown Loop, %countdown% { Gosub, StokeTimer GetKeyState, state, F2 if state = D { break } } waterlevel = N/A Gosub, StokeMax ;Countdown until complete cminutes = 3 cseconds = 12 ;countdown = 192 GoSub, SetCountdown Loop, %countdown% { Gosub, StokeTimer } cminutes = 0 cseconds = 0 } ; End Runs Loop ;Click Take button WinActivate, eGenesis Client GuiControl, Text, MineCycleText, Current stoke: %stoke% of 5`nNext stoke's water level: %waterlevel%`nFinish: %cminutes%m %cseconds%s`nRemaining: %sMinutes%m %sSeconds%s`n`nStatus: Taking items from kettle...`n`nRuns: %counter% of %runs% / Kettles Running: %NumKettles%`nElapsed: %minutes%m %seconds%s`nETA this run: %minutes_eta%m %seconds_eta%s if (NumKettles >= 1) { Click, %BeginIgniteTakeX1%, %BeginIgniteTakeY% ;Pot 1 Sleep 200 } if (NumKettles >= 2) { Click, %BeginIgniteTakeX2%, %BeginIgniteTakeY% ;Pot 2 Sleep 200 } if (NumKettles >= 3) { Click, %BeginIgniteTakeX3%, %BeginIgniteTakeY% ;Pot 3 Sleep 200 } if (NumKettles >= 4) { Click, %BeginIgniteTakeX4%, %BeginIgniteTakeY% ;Pot 4 Sleep 200 } if (NumKettles >= 5) { Click, %BeginIgniteTakeX5%, %BeginIgniteTakeY% ;Pot 5 Sleep 200 } if (NumKettles >= 6) { Click, %BeginIgniteTakeX6%, %BeginIgniteTakeY% ;Pot 6 Sleep 200 } if (NumKettles >= 7) { Click, %BeginIgniteTakeX7%, %BeginIgniteTakeY% ;Pot 7 Sleep 200 } if (NumKettles >= 8) { Click, %BeginIgniteTakeX1%, %BeginIgniteTakeY2% ;Pot 8 Sleep 200 } if (NumKettles >= 9) { Click, %BeginIgniteTakeX2%, %BeginIgniteTakeY2% ;Pot 9 Sleep 200 } if (NumKettles >= 10) { Click, %BeginIgniteTakeX3%, %BeginIgniteTakeY2% ;Pot 10 Sleep 200 } if (NumKettles >= 11) { Click, %BeginIgniteTakeX4%, %BeginIgniteTakeY2% ;Pot 11 Sleep 200 } if (NumKettles >= 12) { Click, %BeginIgniteTakeX5%, %BeginIgniteTakeY2% ;Pot 12 Sleep 200 } if (NumKettles >= 13) { Click, %BeginIgniteTakeX6%, %BeginIgniteTakeY2% ;Pot 13 Sleep 200 } if (NumKettles >= 14) { Click, %BeginIgniteTakeX7%, %BeginIgniteTakeY2% ;Pot 14 Sleep 200 } if (NumKettles >= 15) { Click, %BeginIgniteTakeX1%, %BeginIgniteTakeY3% ;Pot 15 Sleep 200 } if (NumKettles >= 16) { Click, %BeginIgniteTakeX2%, %BeginIgniteTakeY3% ;Pot 16 Sleep 200 } if (NumKettles >= 17) { Click, %BeginIgniteTakeX3%, %BeginIgniteTakeY3% ;Pot 17 Sleep 200 } if (NumKettles >= 18) { Click, %BeginIgniteTakeX4%, %BeginIgniteTakeY3% ;Pot 18 Sleep 200 } if (NumKettles >= 19) { Click, %BeginIgniteTakeX5%, %BeginIgniteTakeY3% ;Pot 19 Sleep 200 } if (NumKettles >= 20) { Click, %BeginIgniteTakeX6%, %BeginIgniteTakeY3% ;Pot 20 Sleep 200 } if (NumKettles >= 21) { Click, %BeginIgniteTakeX7%, %BeginIgniteTakeY3% ;Pot 21 Sleep 200 } ;ALL DONE! GuiControl, Text, MineCycleText, Current stoke: %stoke% of 5`nNext stoke's water level: %waterlevel%`nFinish: %cminutes%m %cseconds%s`nRemaining: %sMinutes%m %sSeconds%s`n`nStatus: All Done! Reload: Ctrl+R`n`nRuns: %counter% of %runs% / Kettles Running: %NumKettles%`nElapsed: %minutes%m %seconds%s`nETA this run: %minutes_eta%m %seconds_eta%s return StokeMax: WinActivate, eGenesis Client ;Click Stoke Max stoke ++ GuiControl, Text, MineCycleText, Current stoke: %stoke% of 5`nNext stoke's water level: %waterlevel%`nNext stoke: %cminutes%m %cseconds%s`nRemaining: %sMinutes%m %sSeconds%s`n`nStatus: STOKING!`n`nRuns: %counter% of %runs% / Kettles Running: %NumKettles%`nElapsed: %minutes%m %seconds%s`nETA this run: %minutes_eta%m %seconds_eta%s MouseGetPos, OldMX, OldMY if (NumKettles >= 1) { Click, %StokeMaxX1%, %StokeMaxY% ; Pot 1 sleep 200 } if (NumKettles >= 2) { Click, %StokeMaxX2%, %StokeMaxY% ; Pot 2 sleep 200 } if (NumKettles >= 3) { Click, %StokeMaxX3%, %StokeMaxY% ; Pot 3 sleep 200 } if (NumKettles >= 4) { Click, %StokeMaxX4%, %StokeMaxY% ; Pot 4 sleep 200 } if (NumKettles >= 5) { Click, %StokeMaxX5%, %StokeMaxY% ; Pot 5 sleep 200 } if (NumKettles >= 6) { Click, %StokeMaxX6%, %StokeMaxY% ; Pot 6 sleep 200 } if (NumKettles >= 7) { Click, %StokeMaxX7%, %StokeMaxY% ; Pot 7 sleep 200 } if (NumKettles >= 8) { Click, %StokeMaxX1%, %StokeMaxY2% ; Pot 8 sleep 200 } if (NumKettles >= 9) { Click, %StokeMaxX2%, %StokeMaxY2% ; Pot 9 sleep 200 } if (NumKettles >= 10) { Click, %StokeMaxX3%, %StokeMaxY2% ; Pot 10 sleep 200 } if (NumKettles >= 11) { Click, %StokeMaxX4%, %StokeMaxY2% ; Pot 11 sleep 200 } if (NumKettles >= 12) { Click, %StokeMaxX5%, %StokeMaxY2% ; Pot 12 sleep 200 } if (NumKettles >= 13) { Click, %StokeMaxX6%, %StokeMaxY2% ; Pot 13 sleep 200 } if (NumKettles >= 14) { Click, %StokeMaxX7%, %StokeMaxY2% ; Pot 14 sleep 200 } if (NumKettles >= 15) { Click, %StokeMaxX1%, %StokeMaxY3% ; Pot 15 sleep 200 } if (NumKettles >= 16) { Click, %StokeMaxX2%, %StokeMaxY3% ; Pot 16 sleep 200 } if (NumKettles >= 17) { Click, %StokeMaxX3%, %StokeMaxY3% ; Pot 17 sleep 200 } if (NumKettles >= 18) { Click, %StokeMaxX4%, %StokeMaxY3% ; Pot 18 sleep 200 } if (NumKettles >= 19) { Click, %StokeMaxX5%, %StokeMaxY3% ; Pot 19 sleep 200 } if (NumKettles >= 20) { Click, %StokeMaxX6%, %StokeMaxY3% ; Pot 20 sleep 200 } if (NumKettles >= 21) { Click, %StokeMaxX7%, %StokeMaxY3% ; Pot 21 sleep 200 } MouseMove, %OldMX%, %OldMY%, 0 return Timer: seconds ++ if (seconds = 60) { seconds := 0 minutes ++ } if (seconds_eta = 0) && (minutes_eta > 0) { seconds_eta := 60 minutes_eta -- } if (minutes_eta < 0) minutes_eta := 0 seconds_eta -- return SetCountdown: countdown := (cminutes * 60 + cseconds) sSeconds := cseconds sMinutes := cminutes return StokeTimer: if (stoke = 5) { GuiControl, Text, MineCycleText, Current stoke: %stoke% of 5`nNext stoke's water level: %waterlevel%`nFinish: %cminutes%m %cseconds%s`nRemaining: %sMinutes%m %sSeconds%s`n`nStatus: Waiting on kettle to finish...`n`nRuns: %counter% of %runs% / Kettles Running: %NumKettles%`nElapsed: %minutes%m %seconds%s`nETA this run: %minutes_eta%m %seconds_eta%s } else { GuiControl, Text, MineCycleText, Current stoke: %stoke% of 5`nNext stoke's water level: %waterlevel%`nNext stoke: %cminutes%m %cseconds%s`nRemaining: %sMinutes%m %sSeconds%s`n`nStatus: Waiting to stoke...`n`nRuns: %counter% of %runs% / Kettles Running: %NumKettles%`nElapsed: %minutes%m %seconds%s`nETA this run: %minutes_eta%m %seconds_eta%s } countdown -- if (sSeconds = 0) { sSeconds := 60 sMinutes -- } if (sMinutes < 0) sMinutes := 0 sSeconds -- Sleep 1000 return ^r::reload ^p::Pause