The Wiki for Tale 4 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

User:Singh/notes from t3/Chemistry/TableSample

From A Tale in the Desert
Jump to navigationJump to search

Created in a chemistry lab upgraded with an alcohol lamp and an essential macerator using 10 deben of a specific material and 10 debens of a specific combination of spirits. The end result is Essence:material and sorts with the other complex items. Each item that can be essentially distilled (or macerated) requires a specific temperature to produce essence. This is achieved by the mix of spirits added to the alcohol lamp. The quantity of essence produced is determined both the nearness to the correct temperature and the lowest quality of the spirits used. Using only fire spirits will return 6 essence, and it varies by 1 for each quality level, from 9 using Ra spirits to 3 using any grey spirits. Certain materials require grey spirits for maceration and thus the yield of essence has a permanent maximum of 3.

For the best known set of spirits for each type of material that can be macerated, please see the table below. All values are for Spirits of Fire


Essences Please update Experiments with your tests before adding information here. These tables reflect the best complete results in making Essences that have been found. For works-in-progress, look at the Experiments page. Thank you. Temperature explanation : Temperature on spirits


using the temperature theory for combo of air spirits


Aromatic=Ar, Astringent=As, Bitter=Bi, Salty=Sa, Sour=So, Spicy=Sp, Sweet=Sw, Toxic=To

Herbs - Powdered Gems/Pearls/Marble - Metal Salts - Resins - Camel Pheremones- Theory of Relationship between Spirits and Essences


Herbs Material Spirit Temp Result Ar As Bi Sa So Sp Sw To Aloe 6 Veg of Fire/3 Grass of Fire/1 Mineral of Fire 650 6 Drops of Essence Altar's Blessing 7 Worm of Fire/3 Wood of Fire 270 6 Drops of Essence Anansi 8 Grass of Fire, 2 Veg of Fire 540 6 Drops of Essence 0 -1 -2 0 1 0 0 -3 Ashoka 10 Fish of Fire >900 Too Cold Banto 8 Grass of Fire, 2 Veg of Fire 540 6 Drops of Essence -2 0 0 1 -1 3 0 -3 Bay Tree 10 Grey 100 3 Drops of Essance Bee Balm 4 Grey, 6 Wood of Fire 160 3 Drops of Essence -2 0 1 2 3 -1 0 0 Beetle Leaf 6 Grass of Fire, 4 Vegetable of Fire 580 6 Drops of Essence 0 1 0 -2 -1 0 0 0 Beggar's Button 5 Grass of Fire / 5 Grain of Fire 450 6 Drops of Essence Bhillawa 6 Worm of Fire/4 Grain of Fire 340 6 Drops of Essence 3 0 -1 0 -2 0 -3 2 Black Pepper Plant 9 Mineral of Fire/1 Vegetable of Fire 790 6 Drops of Essence 0 -3 0 0 -2 1 0 -1