The Wiki for Tale 6 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Jay's test of the holy shrine
To demonstrate readiness, someone of "same level" must be at each of the university of worships and "simultaniously" (within 2 minutes) try to open the test. We aren't sure if it is actual level, rank in worship disipline or both. see Demonstration List where we are trying to compile a list to find a set of 11 to open this test.
Actual text of the failure message for demonstrating readiness for this test is:
"The Test of the Holy Shrine must be petitioned at all Universities of Worship simulaneously (within 2 minutes), by different priests of exactly the same level."
Wording had changed to "of exactly the same rank" when we unlocked it. - Spicy
How To
First you must build a shrine or join a group
How to build a shrine
Small Construction Site>Projects>Tests>Holy Shrine
Materials
- 600 Concrete
- 320 Cut Stone
- 2 Dodger Blue Silk Ribbons
- 6 Sky Blue Silk Ribbons
- 8 Golden Rod Silk Ribbons
- 12 Light Sea Green Silk Ribbons
- 2Clay Lamp
- 4 Canvas
- 120 Barley (raw)
- 1 Heavy Lead Bowl
How to join a group
Find an incomplete group (it takes 5 people to make a group)
Creating a Group of Priests
Once the shrine has been built, other players may click on it to ask to become one of the priests for the shrine (set the shrine 'Usable to Anyone' if the option is not available). When four additional players have been accepted, the shrine becomes active. God list for forming Holy Shrine groups found here.
[It is assumed, but not confirmed, that priests that have the shrine's god as one of their randomly assigned 5 gods are eligible. Nothing on the shrine appears to indicate which god the shrine is for, though the builder should know which one was selected.]
A Warning
System...09-06-2005-17:18 Pluribus Here... Since there seems to be confusion, I should state that Abandoning your Holy Shrine is JUST like Abandoning your pilgrimage group, it disbands the sect and DESTROYS YOUR SHRINE.
Summoning the shrine
The shrine is not fixed in location. Any of a shrine's priests may meditate to summon the shrine using the player menu: Tests... > Test of the Holy Shrine ... > Meditate to summon your Shrine. The shrine will appear. It will have a "power" corresponding to the number of that shrine's priests who are present when it is summoned. For example, if two priests are present, it will have "double power", if three, "triple power", etc., which affects scoring. The power of a shrine and it's accumulated score can be seen in the menu that appears when you click on it.
A summoned shrine will disappear after a period of time. How long is not yet confirmed.
(Once the shrine is summoned, any priests not doing blessings can leave without affecting the shrine's power.)
Blessing a shrine
It takes two players to bless a shrine. These two players must each be a priest at some shrine (the shrine in question or a different one) to be able to bless. Blessing is performed two players each doing an emote. When clicking on the shrine, there will be a menu item for "Bless this shrine ...". (If not, it probably means the player has not signed up for the test.) A sub-menu gives five emotes as options to bless the shrine: • Enter my Soul • Show me Mercy • Take my Blood • Share my Joy • Command me from Heaven
One player chooses an emote, then the second player does the same. A message in Main will tell you if the combination was complementary (i.e. whether it was accepted). Players will have to experment to find the right combination to complete the blessing.
When a pair of players has successfully completed a blessing, each of them will not be eligible to perform another blessing for a period of time. [undetermined at this point... one day?]
A particular pair of players can only bless a particular shrine once. For further blessings at a shrine, different pairs have to be formed.
Scoring
[Only one shrine in Egypt so far, so this is based on a bit of guesswork and previous design discussions] When a blessing is completed the shrine where the blessing was performed receives 2 points, multiplied by the "power" of the shrine. In addition, the shrine(s) of the players performing the blessing receive(s) one point (not multiplied).
A shrine with all it's 5 priests present during blessing receives 11 points when is blessed by 2 priests that belong to the shrine and 6 points if one of the priests doesn't belog to the shrine. So, with the 5 priests and 1 invited priest it can get 11+11+6=28 points. The invited priest doesn't need to have the god of the shrine, but has to be associated to another shrine (even if that shrine hasn't been activated).
One more time...:
- The 'power' of a shrine equals the number of the priests 'of that shrine present.
- If both of the priests blessing a shrine are priests of that shrine, the base value of the blessing is 2. If one of the priests is a priest of some other shrine, the base value is 1.
• The value of a single blessing is (base value) * (power) +1.
For example: A group of 6 "holy shrine" priests gather at a shrine. 3 are priests of that shrine, 3 are not. The power of the shrine is 3. • Two of the shrine's priests bless the shrine. The shrine gains 2 * 3 +1 = 7 points. • One of the shrine's priests, and one of the other priests bless the shrine. The shrine gains 1 * 3 + 1 = 4 points.