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User:GHawkins/Incense
Research notes
This page will hold an abbreviated summary of research notes, detailed data is actually kept on spreadsheets. If you would like access to full notes, please send me a message in game.
To get a general feel for the stat and scent map, I will be testing a number of different resins/herbs multiple times, with 50 additions each from different starting values. Hopefully this will give a broad overview of where different stats/scents lie in relation to each other along with information on which resins/herbs will lead to a particular stat/scent value.
For more information, Solaris has collected some useful incense data.
And of course, there is the wiki's incense guide, but the data on herbs and resins is from a previous tale and is incorrect.
Key to abbreviated notes
The format of the notes below will be as follows.
Resin name
Final stat that you'll get to if you flood the incense with enough of this resin
Starting value of incense || First Stat (Number of resin that leads to max quality of initial stats {quality}) || Second Stat (Number of resin that leads to first sign of stat, number of resin that leads to max quality of second stat{quality}) || Third stat . . .
For example, for my first test on Delta Palm, the incense started out as quality 780 with a scent of Musk and a Suspicious Speed and Confusion (-Perception).
By adding one Delta Palm resin, the stat changed to increasing Focus but penalizing Strength.
The second Delta Palm resin increased the quality to 840.
The third resin dropped the quality.
The fourth resin the stats affected changed to +Focus -Perception.
Adding more resin increased the quality until after the seventh resin the quality was 873.
Adding more resin caused the quality to drop.
The 24th addition of resin caused the stats affected changed to +Strength -Focus. It had a quality of 692 at this point, and adding more resin caused the quality to keep dropping.
The 26th addition of resin, the stats had changed to +Perception -Speed and quality continued to rise even up until the 50th addition of resin where the quality ended at 728.
At that point I ceased the test and moved on to a new piece of incense.
Stats
Resins to test: Bottle Tree, Delta Palm, Fern Palm, Folded Birch, Hawthorn, Locust Palm, Pratyeka Tree, Royal Palm, Spindle Tree
Delta Palm
Perception Sluggishness
Starting Details | Stat 1 | Stat 2 | Stat 3 | Stat 4 | Stat 5 | Stat 6 | Stat 7 | Stat 8 | Stat 9 |
---|---|---|---|---|---|---|---|---|---|
780 Musk Suspicious +Spd/-Per | Spd/Per 0{780} |
Foc/Str 1, 2{840} |
Foc/Per 4, 7{873} |
Str/Foc 24, 24 {692} |
Per/Spd 26, 50{728} | ||||
545 Opium Gentle +Con/-End | Con/End 0{545} |
Spd/Foc 2, 3{557} |
Con/Dex 4, 5{609} |
End/Str 6, 7{595} |
Per/End 11, 16{625} |
Str/Foc 19, 19{601} |
Per/Spd 30, 41{564} | ||
742 Patchouli Invigorating +Per/-Dex | Per/Dex 0{742} |
Spd/Foc 1, 2{788} |
Con/Dex 3, 4{806} |
End/Str 5, 6{816} |
Per/End 9, 14{840} |
Str/Foc 16, 16{814} |
Per/Spd 28, 39{765} | ||
625 OrientalSpice Joyous +Per/-Spd | Per/Spd 0{625} | ||||||||
715 Musk Vengeful +Spd/-Per | Spd/Per 0{715} |
Foc/Str 1, 2{791} |
Foc/Per 4, 7{809} |
Str/Foc 24, 24 {636} |
Per/Spd 26, 50{671} | ||||
210 Honey Troubled +Spd/-Per | Spd/Per 0{210} |
Foc/Str 1, 2{286} |
Foc/Per 4, 7{304} |
Str/Foc 24, 24 {131} |
Per/Spd 26, 50{166} | ||||
521 Opium Mischievous +Dex/-Str | Dex/Str 0{521} |
Spd/Dex 1, 1{496} |
Con/Spd 3, 5{436} |
End/Str 6, 7{445} |
Per/Foc 8, 12{534} |
Per/Str 13, 13{533} |
Str/Foc 16, 16{508} |
Per/Spd 34, 50{446} | |
227 Citrus Troubled +Spd/-Per | Spd/Per 0{227} |
Foc/Str 1, 2{303} |
Foc/Per 4, 7{321} |
Str/Foc 24, 24 {148} |
Per/Spd 26, 50{183} | ||||
725 Honey Melancholious +Con/-End | Con/End 0{725} |
Spd/Foc 2, 3{737} |
Con/Dex 4, 5{789} |
End/Str 6, 7{775} |
Per/End 11, 16{805} |
Str/Foc 19, 19{781} |
Per/Spd 30, 41{744} | ||
468 Sandalwood Suspicious +Spd/-Per | Spd/Per 0{468} |
Foc/Str 1, 2{544} |
Foc/Per 4, 7{562} |
Str/Foc 24, 24 {389} |
Per/Spd 26, 50{424} | ||||
710 Musk Joyous +Str/-Dex | Str/Dex 0{710} |
Dex/Per 1, 1{684} |
Foc/Str 3, 4{731} |
End/Spd 6, 6{670} |
Foc/Per 8, 10{679} |
Str/Foc 27, 27{552} |
Per/Spd 35, 50{567} | ||
668 Citrus Joyous +Con/-Per | Con/Per 0{668} |
Dex/Spd 1, 1{593} |
Dex/Per 2, 2{635} |
Foc/Str 4, 5{610} |
End/Spd 6, 7{665} |
Foc/Per 12, 13{580} |
Per/Str 17, 17{567} |
Str/Foc 28, 28{522} |
Per/Spd 41, 50{518} |
711 Honey Vengeful +Foc/-Dex | Foc/Dex 0{711} |
Str/Con 1, 1{786} |
Con/Per 2, 2{718} |
Dex/Per 3, 3{705} |
Str/End 4, 5{750} |
Con/Spd 7, 10{790} |
Per/Str 15, 19{729} |
Str/Foc 33, 33{675} |
Per/Spd 50, 50{653} |
319 Citrus Troubled +Con/-Spd | Con/Spd 0{319} |
Per/Foc 2, 4{394} |
Per/Str 5, 5{398} |
Str/Foc 8, 8{344} |
Per/Spd 18, 29{292} |
Fern Palm
Constitution Lethargy but very close to the border with Strength Sluggishness
Starting Details | Stat 1 | Stat 2 | Stat 3 | Stat 4 | Stat 5 | Stat 6 | Stat 7 | Stat 8 | Stat 9 |
---|---|---|---|---|---|---|---|---|---|
620 Citrus Joyous +Spd/-Foc | Spd/Foc 0{620} |
Str/Spd 4, 27{617} | |||||||
246 Jasmine Troubles +Str/-Dex | Str/Dex 0{246} |
Dex/Per 1, 1{207} |
Str/End 3, 3{193} |
Spd/Dex 4, 7{199} |
Spd/Foc 13, 19{181} |
Per/Dex 29, 29{159} |
Str/Spd 38, 50{161} | ||
640 Citrus Gentle +Spd/-Per | Spd/Per 0{640} |
Foc/Str 1, 2{605} |
Str/End 4, 4{638} |
Con/Spd 7, 7{574} |
Spd/Foc 9, 18{686} |
Str/Spd 39, 50{619} | |||
690 Jasmine Giddy +Dex/-Str | Dex/Str 0{690} |
Per/Dex 2, 5{706} |
Con/End 17, 50{648} | ||||||
749 Citrus Suspicious +Con/-End | Con/End 8{807} | ||||||||
603 Honey Mischievous +Foc/-Dex | Foc/Dex 0{603} |
Str/Con 1, 1{616} |
Spd/End 2, 2{668} |
End/Per 3, 3{665} |
Dex/Str 6, 9{650} |
Per/Dex 12, 18{708} |
Con/End 43, 50{606} |
Locust Palm
Dexterity Weakness but very close to the border with Perception Clumsiness, Speed Forgetfulness, and Speed Clumsiness
Royal Palm
Focus Clumsiness
Orrorin
Focus Lethargy
Feather Tree
Strength Sluggishness near the border with Constitution Weakness
Butterleaf Tree
Speed Weakness
Hokkaido
Focus Fragility but close to the border with Dexterity Fragility
Red Maple
Dexterity Fragility
Tapacae Miralis
Focus Fragility
Beetlenut
Endurance Fragility
Anaxi
Speed Confusion
Resin map
Very much a work in progress, this map gives a general idea of where each stat lies in relation to each other.
Scents
Herbs to test: Bluebottle Clover, Common Basil, Common Rosemary, Common Sage, Dark Ochoa, Discorea, Fool's Agar, Glechoma, Indigo Damia, Mountain Mint, Thyme, Tiny Clover, Verdant Squill, Wild Lettuce,