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User:Justin/Macros
CC Macro.
I use the following CC Macro (see after for settings) - it's been tweaked a bit, and seems to work pretty well. the hardest bit, and the bit you need to get right, is positioning the pinned CCoven menus in the top left of the screen, if using Vista, leave a small gap (about the same distance as the righthand edge of the arrow of the mouse pointer) between the top of the CCOven window and the top bar of the Client window. I may get round to amending this, I may not.
// Charcoal Oven - modified Ver 2.2
//
// Setup: This handles from 1 to 8 charcoal ovens at a time. Pin the windows
// in 2 rows of 4 starting in top left corner. But them up together but
// Don't overlap them at all. I suggest at least 300
// wood per oven and a normally hold about 150 water jugs (for 8 ovens).
// All ovens are slightly different but I suggest that you put your
// fastest burning oven first in line. You can tweak the settings
// to your liking in the new GUI window. Your settings will be saved.
// SETUP ADDENUM BELOW
//
// If you see anything odd, /chat me.
//
// ENJOY! :)
// Anka
//
// This version has been modified by rwindmtg
//
// Follow setup as writen by anka and adust the check bars interval acording to
// the number of ovens used (more ovens less time)
//
// Settings provided are those for 4 ovens and have done 3 whole runs without probs for me
//
// ineterval increace on the menu will increce the wait between checks delay
// when an oven finishes. hopefully this will keep the chk interval for each
// oven the same.
// if win setup is checked place all the windows in the top left corner on top of eachother
//
// The modifications are to allow the macro to moniter each oven indervidually
//
Constants
// User Definable variables
Ovens = 4 // Number of Ovens you are running. 1-8
HeatMinX = 129
HeatX = 157 // Threshold for Heat bar, increase or decrease as needed.
HeatMaxX = 178
Oxy1X = 90
Oxy2X = 133
WoodX = 109 // Wood threshold, adds wood/round up to this point.
WaterX = 76 // Alowable water level, not much play here.. dont lower more than 2
DangerX = 162 // Threshold for Danger bar, increase or decrease as needed.
DangerMaxX = 170 // maximum danger lvl
RGBBlue = 220 //Threshold for detecting the color blue.
RGBGreen = 250 //Threshold for detecting the color green. Some video cards
// are having problems with this. If you are having problems, run
// just 1 oven and try lowering this number by 10 at a time. It's
// hard for me to see what is going on without using your pc :(
// This method is used for RGBBlue and RGBGreen.
CheckDelay = 1100
Guild = 0 // 1 for Guilded or public ovens, 0 for Personal ovens
// End User variables
AddX = 215 // 215-Personal 212-Guilded
Add2X = 15
Add1Y = 65
Add2Y = 17
Add3Y = 233
HeatMin = 0
HeatMax = 0
maxwoodx = 160
maxwood = 0
DangerMax = 0
BeginX = 106
BeginY = 234
NewX = 0
New2X = 0
New3X = 0
New2Y = 0
NewY = 0
Heat = 0
Oxy = 0
Wood = 0
Water = 0
Danger = 0
Status = 0
HeatY = 149
OxyY = 161
WoodY = 173
WaterY = 185
DangerY = 197
StatusX = 172
StatusY = 209
WoodBX = 35
WoodBY = 243
WaterBX = 85
Vent0 = 130
Vent1 = 155
Vent2 = 180
VentBX = 0
Num = 0
Jump = 5 // should be 5
JumpM = 0
Jumped = 0
Used = 0
MDelay = 50
SDelay = 50 // 200
S1Delay = 50 // 100
Count = 0
CountM = 0
MouseX = 0
MouseY = 0
// oven stas chks
oven1 = 0
oven2 = 0
oven3 = 0
oven4 = 0
oven5 = 0
oven6 = 0
oven7 = 0
oven8 = 0
curentoven = 1
looped = 1
sHeatMinX = 0
sHeatX = 0
sHeatMaxX = 0
sHeatY = 0
sOxy1X = 0
sOxy2X = 0
sOxyY = 0
sWoodX = 0
sWoodY = 0
sWaterX = 0
sWaterY = 0
sDangerY = 0
sStatusX = 0
sStatusY = 0
sDangerX = 0
sDangermaxX = 0
smaxwoodx = 0
amaxwood = 0
ovenfinidhed = 0
OldVent1 = 1
OldVent2 = 1
OldVent3 = 1
OldVent4 = 1
OldVent5 = 1
OldVent6 = 1
OldVent7 = 1
OldVent8 = 1
WoodNum1 = 0
WoodNum2 = 0
WoodNum3 = 0
WoodNum4 = 0
WoodNum5 = 0
WoodNum6 = 0
WoodNum7 = 0
WoodNum8 = 0
interval = 0
ovendone = 0
setup = 0
WinX = 3
WinY = 29
dragX = 3
dragY = 115
m = 1
End
// safty message
ShowMessage m = Infomation, OK:Cancel, Do not Leave Macros running unatended!
if $m = 2
stop
end
Form ccOven, Settings // settings listed here are for 4 ovens
ed1=Combobox:Ovens:1, 2, 3, 4, 5, 6, 7, 8
ed2=CheckBox:Guilded?:True
ed16=checkbox:Window Setup :True
ed3=Editbox:Heat (75-188):162
ed10=Editbox:HeatMin (75-188):116
ed11=Editbox:HeatMax (75-188):174
ed4=Editbox:Low Oxy (75-188):95
ed5=Editbox:High Oxy (75-188):134
ed6=Editbox:Wood (75-188):104
ed7=Editbox:Water (75-188):77
ed13=Editbox:Danger (75-188):160 // now used
ed15=Editbox:Max Danger (75-188):170 // companion value
ed8=Editbox:RGBGreen:240
ed9=Editbox:RGBBlue:220
ed12=Editbox:Check Bars Interval (miliseconds):1100
ed14=Editbox:Interval Increace (miliseconds):150
end
FormLoad ccOven, ccOvenall.frm
if ShowForm ccOven
SetConst Ovens = ccOven[ed1]
If ccOven[ed2] = True
SetConst Guild = 1
Else
SetConst Guild = 0
End
If ccOven[ed16] = True
Setconst setup = 1
Else
Setconst setup = 0
End
SetConst HeatX = ccOven[ed3]
SetConst Oxy1X = ccOven[ed4]
SetConst Oxy2X = ccOven[ed5]
SetConst WoodX = ccOven[ed6]
SetConst WaterX = ccOven[ed7]
Setconst DangerX = ccOven[ed13]
setconst DangerMaxX = ccOven[ed15]
SetConst RGBGreen = ccOven[ed8]
SetConst RGBBlue = ccOven[ed9]
SetConst HeatMin = ccOven[ed10]
SetConst HeatMax = ccOven[ed11]
SetConst CheckDelay = ccOven[ed12]
Setconst interval = ccOven[ed14]
else
Stop
end
FormSave ccOven, ccOvenall.frm
MousePos 100, 20 // Activates eGenesis window.. Don't run ACTool maximized.
Delay $MDelay
LeftClick
Delay 2000
If $Guild = 1
Call Guild
End
If $setup = 1
call WindowSetup
end
Procedure WindowSetup
SetConst DragX = $winx
setconst Dragy = $winy
setconst count = 1
Loop $ovens
if $count = $jump
Compute DragX = $DragX - (($count - 1) * $AddX)
Compute DragY = $DragY + $Add3Y
End
MousePos $WinX, $WinY
Delay $MDelay
Dragto $DragX, $DragY
Compute DragX = $DragX + $AddX
compute count = $count + 1
End
End
SetConst NewX = $BeginX
SetConst NewY = $BeginY
SetConst Count = 1
Loop $Ovens
If $Count = $Jump
SetConst NewX = $BeginX
Compute NewY = $BeginY + $Add3Y
End
MousePos $NewX, $NewY
Delay $MDelay
Rightclick
Delay $MDelay
Compute NewX = $NewX + $AddX
Compute Count = $Count + 1
End
SetConst NewX = $BeginX // Dont remember why this is here :)
Call Main
Procedure Main
SetConst CountM = 1
SetConst Status = 0
Compute JumpM = $Jump - 1
// rwinds ver
// stores some vars
setconst sHeatMinX = $HeatMinX
setconst sHeatX = $HeatX
setconst sHeatMaxX = $HeatMaxX
setconst sHeatY = $HeatY
setconst sOxy1X = $Oxy1X
setconst sOxy2X = $Oxy2X
setconst sOxyY = $OxyY
setconst sWoodX = $WoodX
setconst sWoodY = $WoodY
setconst sWaterX = $WaterX
setconst sWaterY = $WaterY
setconst sDangerY = $DangerY
setconst sStatusX = $StatusX
setconst sStatusY = $StatusY
setconst sDangerX = $DangerX
setconst sDangermaxX = $DangermaxX
setconst smaxwoodx = $maxwoodx
While $Status < $Ovens
Loop $Ovens
setconst curentoven = {loopno}
If $CountM = $Jump
SetConst NewX = $StatusX
Compute NewY = $StatusY + $Add3Y
SetConst New2X = $WaterBX
Compute New2Y = $WoodBY + $Add3Y
End
// next 8 ifs determine if current oven has finished
If $curentoven = 1 and $oven1 = 1
setconst ovenfinidhed = 1
End
If $curentoven = 2 and $oven2 = 1
setconst ovenfinidhed = 1
End
If $curentoven = 3 and $oven3 = 1
setconst ovenfinidhed = 1
End
If $curentoven = 4 and $oven4 = 1
setconst ovenfinidhed = 1
End
If $curentoven = 5 and $oven5 = 1
setconst ovenfinidhed = 1
End
If $curentoven = 6 and $oven6 = 1
setconst ovenfinidhed = 1
End
If $curentoven = 7 and $oven7 = 1
setconst ovenfinidhed = 1
End
If $curentoven = 8 and $oven8 = 1
setconst ovenfinidhed = 1
End
If $ovenfinidhed = 0 // skips if set to 1
Call CheckBars
if $curentoven = 1
Case
When $HeatMin = 1
Call Wood
Set WoodNum1 = 1
Else
If $Heat = 0 and $Danger = 0
If $WoodNum1 = 0 and $Wood = 0
Call Wood
Set WoodNum1 = 1
else
Set WoodNum1 = 0
End
Else
If $Heat = 1 or $Danger = 1
If $Water = 0 or $HeatMax = 1 or $DangerMax = 1
Call Water
End
End
End
End
End
if $curentoven = 2
Case
When $HeatMin = 1
Call Wood
Set WoodNum2 = 1
Else
If $Heat = 0 and $Danger = 0
If $WoodNum2 = 0 and $Wood = 0
Call Wood
Set WoodNum2 = 1
else
Set WoodNum2 = 0
End
Else
If $Heat = 1 or $Danger = 1
If $Water = 0 or $HeatMax = 1 or $DangerMax = 1
Call Water
End
End
End
End
End
if $curentoven = 3
Case
When $HeatMin = 1
Call Wood
Set WoodNum3 = 1
Else
If $Heat = 0 and $Danger = 0
If $WoodNum3 = 0 and $Wood = 0
Call Wood
Set WoodNum3 = 1
else
Set WoodNum3 = 0
End
Else
If $Heat = 1 or $Danger = 1
If $Water = 0 or $HeatMax = 1 or $DangerMax = 1
Call Water
End
End
End
End
End
if $curentoven = 4
Case
When $HeatMin = 1
Call Wood
Set WoodNum4 = 1
Else
If $Heat = 0 and $Danger = 0
If $WoodNum4 = 0 and $Wood = 0
Call Wood
Set WoodNum4 = 1
else
Set WoodNum4 = 0
End
Else
If $Heat = 1 or $Danger = 1
If $Water = 0 or $HeatMax = 1 or $DangerMax = 1
Call Water
End
End
End
End
End
if $curentoven = 5
Case
When $HeatMin = 1
Call Wood
Set WoodNum5 = 1
Else
If $Heat = 0 and $Danger = 0
If $WoodNum5 = 0 and $Wood = 0
Call Wood
Set WoodNum5 = 1
else
Set WoodNum5 = 0
End
Else
If $Heat = 1 or $Danger = 1
If $Water = 0 or $HeatMax = 1 or $DangerMax = 1
Call Water
End
End
End
End
End
if $curentoven = 6
Case
When $HeatMin = 1
Call Wood
Set WoodNum6 = 1
Else
If $Heat = 0 and $Danger = 0
If $WoodNum6 = 0 and $Wood = 0
Call Wood
Set WoodNum6 = 1
else
Set WoodNum6 = 0
End
Else
If $Heat = 1 or $Danger = 1
If $Water = 0 or $HeatMax = 1 or $DangerMax = 1
Call Water
End
End
End
End
End
if $curentoven = 7
Case
When $HeatMin = 1
Call Wood
Set WoodNum7 = 1
Else
If $Heat = 0 and $Danger = 0
If $WoodNum7 = 0 and $Wood = 0
Call Wood
Set WoodNum7 = 1
else
Set WoodNum7 = 0
End
Else
If $Heat = 1 or $Danger = 1
If $Water = 0 or $HeatMax = 1 or $DangerMax = 1
Call Water
End
End
End
End
End
if $curentoven = 8
Case
When $HeatMin = 1
Call Wood
Set WoodNum8 = 1
Else
If $Heat = 0 and $Danger = 0
If $WoodNum8 = 0 and $Wood = 0
Call Wood
Set WoodNum8 = 1
else
Set WoodNum8 = 0
End
Else
If $Heat = 1 or $Danger = 1
If $Water = 0 or $HeatMax = 1 or $DangerMax = 1
Call Water
End
End
End
End
End
If $looped > 3
if $curentoven = 1// Work in progress .......................... isolate ovens vents
Case
When $Oxy = 0
// Open vent full
If $OldVent1 <> $Oxy
SetConst VentBX = $Vent2
Call Vent
SetConst OldVent1 = 0
Delay 20
End
When $Oxy = 1
// Oxy set normal
If $OldVent1 <> $Oxy
SetConst VentBX = $Vent1
Call Vent
SetConst OldVent1 = 1
Delay 20
End
When $Oxy = 2
// Close vent
If $OldVent1 <> $Oxy
SetConst VentBX = $Vent0
Call Vent
SetConst OldVent1 = 2
Delay 20
End
End
End // Work in progresss ...............
if $curentoven = 2// Work in progress .......................... isolate ovens vents
Case
When $Oxy = 0
// Open vent full
If $OldVent2 <> $Oxy
SetConst VentBX = $Vent2
Call Vent
SetConst OldVent2 = 0
Delay 20
End
When $Oxy = 1
// Oxy set normal
If $OldVent2 <> $Oxy
SetConst VentBX = $Vent1
Call Vent
SetConst OldVent2 = 1
Delay 20
End
When $Oxy = 2
// Close vent
If $OldVent2 <> $Oxy
SetConst VentBX = $Vent0
Call Vent
SetConst OldVent2 = 2
Delay 20
End
End
End // Work in progresss ...............
if $curentoven = 3// Work in progress .......................... isolate ovens vents
Case
When $Oxy = 0
// Open vent full
If $OldVent3 <> $Oxy
SetConst VentBX = $Vent2
Call Vent
SetConst OldVent3 = 0
Delay 120
End
When $Oxy = 1
// Oxy set normal
If $OldVent3 <> $Oxy
SetConst VentBX = $Vent1
Call Vent
SetConst OldVent3 = 1
Delay 20
End
When $Oxy = 2
// Close vent
If $OldVent3 <> $Oxy
SetConst VentBX = $Vent0
Call Vent
SetConst OldVent3 = 2
Delay 20
End
End
End // Work in progresss ...............
if $curentoven = 4// Work in progress .......................... isolate ovens vents
Case
When $Oxy = 0
// Open vent full
If $OldVent4 <> $Oxy
SetConst VentBX = $Vent2
Call Vent
SetConst OldVent4 = 0
Delay 20
End
When $Oxy = 1
// Oxy set normal
If $OldVent4 <> $Oxy
SetConst VentBX = $Vent1
Call Vent
SetConst OldVent4 = 1
Delay 20
End
When $Oxy = 2
// Close vent
If $OldVent4 <> $Oxy
SetConst VentBX = $Vent0
Call Vent
SetConst OldVent4 = 2
Delay 20
End
End
End // Work in progresss ...............
if $curentoven = 5// Work in progress .......................... isolate ovens vents
Case
When $Oxy = 0
// Open vent full
If $OldVent5 <> $Oxy
SetConst VentBX = $Vent2
Call Vent
SetConst OldVent5 = 0
Delay 20
End
When $Oxy = 1
// Oxy set normal
If $OldVent5 <> $Oxy
SetConst VentBX = $Vent1
Call Vent
SetConst OldVent5 = 1
Delay 20
End
When $Oxy = 2
// Close vent
If $OldVent5 <> $Oxy
SetConst VentBX = $Vent0
Call Vent
SetConst OldVent5 = 2
Delay 20
End
End
End // Work in progresss ...............
if $curentoven = 6// Work in progress .......................... isolate ovens vents
Case
When $Oxy = 0
// Open vent full
If $OldVent6 <> $Oxy
SetConst VentBX = $Vent2
Call Vent
SetConst OldVent6 = 0
Delay 20
End
When $Oxy = 1
// Oxy set normal
If $OldVent6 <> $Oxy
SetConst VentBX = $Vent1
Call Vent
SetConst OldVent6 = 1
Delay 20
End
When $Oxy = 2
// Close vent
If $OldVent6 <> $Oxy
SetConst VentBX = $Vent0
Call Vent
SetConst OldVent6 = 2
Delay 20
End
End
End // Work in progresss ...............
if $curentoven = 7// Work in progress .......................... isolate ovens vents
Case
When $Oxy = 0
// Open vent full
If $OldVent7 <> $Oxy
SetConst VentBX = $Vent2
Call Vent
SetConst OldVent7 = 0
Delay 20
End
When $Oxy = 1
// Oxy set normal
If $OldVent7 <> $Oxy
SetConst VentBX = $Vent1
Call Vent
SetConst OldVent7 = 1
Delay 20
End
When $Oxy = 2
// Close vent
If $OldVent7 <> $Oxy
SetConst VentBX = $Vent0
Call Vent
SetConst OldVent7 = 2
Delay 20
End
End
End // Work in progresss ...............
if $curentoven = 8// Work in progress .......................... isolate ovens vents
Case
When $Oxy = 0
// Open vent full
If $OldVent8 <> $Oxy
SetConst VentBX = $Vent2
Call Vent
SetConst OldVent8 = 0
Delay 20
End
When $Oxy = 1
// Oxy set normal
If $OldVent8 <> $Oxy
SetConst VentBX = $Vent1
Call Vent
SetConst OldVent8 = 1
Delay 20
End
When $Oxy = 2
// Close vent
If $OldVent8 <> $Oxy
SetConst VentBX = $Vent0
Call Vent
SetConst OldVent8 = 2
Delay 20
End
End
End // Work in progresss ...............
End
End
if $ovendone = 1
setconst ovendone = 0
call snuff
End
// nxt oven
setconst ovenfinidhed = 0
Compute Used = $Used + 1
If $Used = $JumpM
Compute HeatMinX = $HeatMinX - (($Used - 1) * $AddX)
Compute HeatX = $HeatX - (($Used - 1) * $AddX)
Compute HeatMaxX = $HeatMaxX - (($Used - 1) * $AddX)
Compute HeatY = $HeatY + $Add3Y
Compute Oxy1X = $Oxy1X - (($Used - 1) * $AddX)
Compute Oxy2X = $Oxy2X - (($Used - 1) * $AddX)
Compute OxyY = $OxyY + $Add3Y
Compute WoodX = $WoodX - (($Used - 1) * $AddX)
Compute maxwoodx = $maxwoodx - (($Used - 1) * $AddX)
Compute WoodY = $WoodY + $Add3Y
Compute WaterX = $WaterX - (($Used - 1) * $AddX)
Compute WaterY = $WaterY + $Add3Y
Compute DangerX = $DangerX - (($Used - 1) * $AddX)
Compute DangermaxX = $DangermaxX - (($Used - 1) * $AddX)
Compute DangerY = $DangerY + $Add3Y
Compute StatusX = $StatusX - (($Used - 1) * $AddX)
Compute StatusY = $StatusY + $Add3Y
// Compute WaterBX = $WaterBX - (($Used -1) * $AddX)
// Compute WoodBX = $WoodBX - (($Used - 1 ) * $AddX)
// Compute WoodBY = $WoodBY + $Add3Y
SetConst Jumped = 1
Continue
Else
Compute HeatMinX = $HeatMinX + $AddX
Compute HeatX = $HeatX + $AddX
Compute HeatMaxX = $HeatMaxX + $AddX
Compute Oxy1X = $Oxy1X + $AddX
Compute Oxy2X = $Oxy2X + $AddX
Compute WoodX = $WoodX + $AddX
Compute maxwoodx = $maxwoodx + $AddX
Compute WaterX = $WaterX + $AddX
Compute DangerX = $DangerX + $AddX
Compute DangermaxX = $DangermaxX + $AddX
Compute StatusX = $StatusX + $AddX
// Compute WaterBX = $WaterBX + $AddX
// Compute WoodBX = $WoodBX + $AddX
End
Continue
End
// resets positions
Compute Used = 0
Compute HeatMinX = $sHeatMinX
Compute HeatX = $sHeatX
Compute HeatMaxX = $sHeatMaxX
Compute HeatY = $sHeatY
Compute Oxy1X = $sOxy1X
Compute Oxy2X = $sOxy2X
Compute OxyY = $sOxyY
Compute WoodX = $sWoodX
Compute WoodY = $sWoodY
Compute WaterX = $sWaterX
Compute WaterY = $sWaterY
Compute DangerY = $sDangerY
Compute StatusX = $sStatusX
Compute StatusY = $sStatusY
compute DangerX = $sDangerX
compute DangermaxX = $sDangermaxX
compute maxwoodx = $smaxwoodx
Delay $CheckDelay
compute looped = $looped +1 // incremts loop for vent enable
End
End
// end rwinds ver
Procedure CheckBars // reads the data
MousePos $HeatMinX, $HeatY // heat min
Delay $SDelay
LoadRGB {MouseX}, {MouseY}
if {RGBBlue} < $RGBBlue
SetConst HeatMin = 1
else
Set HeatMin = 0
End
MousePos $HeatX, $HeatY // heat target
Delay $SDelay
LoadRGB {MouseX}, {MouseY}
if {RGBBlue} > $RGBBlue
SetConst Heat = 1
Else
SetConst Heat = 0
End
MousePos $HeatMaxX, $HeatY // heat max
Delay $SDelay
LoadRGB {MouseX}, {MouseY}
if {RGBBlue} > $RGBBlue
SetConst HeatMax = 1
Else
SetConst HeatMax = 0
End
MousePos $Oxy1X, $OxyY // oxy min
Delay $SDelay
LoadRGB {MouseX}, {MouseY}
if {RGBBlue} > $RGBBlue
SetConst Oxy = 1
Else
SetConst Oxy = 0
End
MousePos $Oxy2X, $OxyY // oxy max
Delay $SDelay
LoadRGB {MouseX}, {MouseY}
if {RGBBlue} > $RGBBlue
SetConst Oxy = 2
End
MousePos $WoodX, $WoodY // wood target
Delay $S1Delay
LoadRGB {mousex}, {mousey}
if {RGBBlue} > $RGBBlue
SetConst Wood = 1
Else
SetConst Wood = 0
End
MousePos $maxwoodx, $WoodY // maxwood target
Delay $S1Delay
LoadRGB {mousex}, {mousey}
if {RGBBlue} > $RGBBlue
SetConst maxwood = 1
Else
SetConst maxwood = 0
End
MousePos $WaterX, $WaterY // water max
Delay $S1Delay
LoadRGB {mousex}, {mousey}
if {RGBBlue} > $RGBBlue
SetConst Water = 1
Else
SetConst Water = 0
End
MousePos $DangerX, $DangerY // danger warn??
Delay $S1Delay
LoadRGB {MouseX}, {MouseY}
if {RGBBlue} > $RGBBlue
SetConst Danger = 1
Else
SetConst Danger = 0
End
MousePos $DangerMaxX, $DangerY // danger out of controll??
Delay $S1Delay
LoadRGB {MouseX}, {MouseY}
if {RGBBlue} > $RGBBlue
SetConst DangerMax = 1
Else
SetConst DangerMax = 0
End
MousePos $StatusX, $StatusY // checks to see if it is done
LoadRGB {MouseX}, {MouseY}
if {RGBGreen} > $RGBGreen
// if {RGBRed} = 6 and {RGBGreen} = 254 and {RGBBlue} = 5
compute Status = $Status + 1
// say yes // debuging code
setconst ovendone = 1
compute $CheckDelay = $CheckDelay + $interval
If $curentoven = 1
setconst oven1 = 1
End
If $curentoven = 2
setconst oven2 = 1
End
If $curentoven = 3
setconst oven3 = 1
End
If $curentoven = 4
setconst oven4 = 1
End
If $curentoven = 5
setconst oven5 = 1
End
If $curentoven = 6
setconst oven6 = 1
End
If $curentoven = 7
setconst oven7 = 1
End
If $curentoven = 8
setconst oven8 = 1
End
Else
// SetConst Status = 0
compute Status = $Status + 0 // dummy line
// say no // debuging code
End
End
Procedure Water // adds water
SetConst NewX = $WaterBX
SetConst NewY = $WoodBY
Loop $Ovens
IF {loopno} = $Jump
SetConst NewX = $WaterBX
Compute NewY = $WoodBY + $Add3Y
End
If {loopno} = $curentoven
MousePos $NewX, $NewY
Delay $SDelay
Rightclick
Delay $SDelay
End
Compute NewX = $NewX + $AddX
End
SetConst NewX = $WaterBX
End
Procedure Vent // sets vent
SetConst NewX = $VentBX
SetConst NewY = $WoodBY
Loop $Ovens
IF {loopno} = $Jump
SetConst NewX = $VentBX
Compute NewY = $WoodBY + $Add3Y
End
If {loopno} = $curentoven
MousePos $NewX, $NewY
Delay $SDelay
Rightclick
Delay $SDelay
End
Compute NewX = $NewX + $AddX
End
SetConst NewX = $VentBX
End
Procedure Snuff // kills the oven
SetConst New2X = $WaterBX
SetConst New3X = $Vent2
SetConst New2Y = $WoodBY
Compute Num = $Used + 1
Loop $Ovens
IF {loopno} = $Jump
SetConst New2X = $WaterBX
SetConst New3X = $Vent2
Compute New2Y = $WoodBY + $Add3Y
End
If {loopno} = $Num
MousePos $New2X, $New2Y
Loop 10
Rightclick
End
MousePos $New3X, $WoodBY
Delay 50
Rightclick
End
Compute New2X = $New2X + $AddX
Compute New3X = $New3X + $AddX
End
End
Procedure Wood // adds some wood
if $ovendone = 0
if $maxwood = 0
SetConst NewX = $WoodBX
SetConst NewY = $WoodBY
Loop $Ovens
IF {loopno} = $Jump
SetConst NewX = $WoodBX
Compute NewY = $WoodBY + $Add3Y
End
If {loopno} = $curentoven
MousePos $NewX, $NewY
Delay $SDelay
Rightclick
Delay $SDelay
End
Compute NewX = $NewX + $AddX
End
SetConst NewX = $WoodBX
End
end
end
Procedure Guild // adjusts positions for guilded ovens
// Compute BeginX = $BeginX - 7
Compute BeginY = $BeginY + 16
Compute AddX = $AddX - 3
Compute Add3Y = $Add3Y + 16
Compute Add1Y = $Add1Y - 16
Compute WoodBY = $WoodBY + 16
// Compute HeatX = $HeatX - 4
Compute HeatY = $HeatY + 16
// Compute Oxy1X = $Oxy1X
// Compute Oxy2X =
Compute OxyY = $OxyY + 16
// Compute WoodX = $WoodX - 1
Compute WoodY = $WoodY + 16
Compute WaterY = $WaterY + 16
// Compute DangerX = $DangerX - 4
Compute DangerY = $DangerY + 16
// Compute StatusX = $StatusX - 5
Compute StatusY = $StatusY + 16
End
// Written with ACTool 5.3.0 by Anka
// Modified with ACTool 5.4.0 by rwindmtg
// Modified Further with ACTool 5.4.0 for personal use by Justin
Bell Asterisk
Settings: Note these work well for me for 2 CCovens at once. for 4 ovens, reduce the Check Bars Interval to a value of 900.
Ovens = 2
Guilded? = checked
Window Setup = unchecked
Heat = 162
HeatMin = 128
HeatMax = 174
Low Oxy = 93
High Oxy = 134
Wood = 104
Water = 77
Danger = 160
MaxDanger = 170
RGBGreen = 240
RGBBlue = 220
Check Bars Interval = 1200
Interval Increase = 500