The Wiki for Tale 6 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
User:Pheros/thistle multi
From ATITD6
Jump to navigationJump to searchharvest 32 gardens pinned with window arranger
--
-- To run:
-- Copy a recipe from the output of the Thistle Mode
-- Update expected_gardens equal to the number you have opened and pinned
-- Gardens must all have their buttons visible, can overlap as long as the
-- row with "asc" is visible regardlesss of which window was clicked last
-- Update "last sun" to be what it is now (0 if night,
-- 99 if daylight and open lid, 33 if daylight and closed lid)
--
loadfile("luaScripts/screen_reader_common.inc")();
loadfile("luaScripts/ui_utils.inc")();
per_click_delay = 0;
local expected_gardens = 32;
local last_sun = 33;
instructions = {
0,0,0,1,0,
0,0,0,0,0,
0,0,1,0,0,
0,0,0,0,0,
0,0,0,0,0,
0,0,0,1,0,
0,0,0,0,0,
0,0,1,1,0,
0,0,0,1,0,
0,0,2,0,0,
0,0,0,0,0,
0,0,0,1,0,
0,0,2,0,0,
0,0,0,3,0,
0,0,1,1,0,
0,0,1,0,0,
0,0,0,1,0,
0,0,1,0,0,
0,0,0,1,0,
0,0,0,0,0,
0,0,0,0,0,
0,0,0,0,0,
0,0,0,0,0,
0,0,0,0,0,
0,0,1,1,0,
0,0,0,0,0,
0,0,0,0,0,
0,0,0,1,0,
0,0,0,0,0,
0,0,0,0,0,
0,0,0,1,0,
0,0,0,0,0,
0,0,0,1,0,
0,0,0,0,0,
0,0,0,2,0,
0,0,1,0,0,
0,0,0,1,0,
0,0,0,0,0,
0,0,0,1,0,
0,0,0,0,0,
0,0,0,0,0,
};
local window_locs = {};
function setWaitSpot(x0, y0)
setWaitSpot_x = x0;
setWaitSpot_y = y0;
setWaitSpot_px = srReadPixel(x0, y0);
end
function waitForChange()
local c=0;
while srReadPixel(setWaitSpot_x, setWaitSpot_y) == setWaitSpot_px do
lsSleep(1);
c = c+1;
if (lsShiftHeld() and lsControlHeld()) then
error 'broke out of loop from Shift+Ctrl';
end
end
-- lsPrintln('Waited ' .. c .. 'ms for pixel to change.');
end
function clickAll(image_name, up)
-- Find buttons and click them!
srReadScreen();
xyWindowSize = srGetWindowSize();
local buttons = findAllImages(image_name);
if #buttons == 0 then
statusScreen("Could not find specified buttons...");
lsSleep(150);
else
statusScreen("Clicking " .. #buttons .. "button(s)...");
if up then
for i=#buttons, 1, -1 do
srClickMouseNoMove(buttons[i][0]+5, buttons[i][1]+3);
lsSleep(per_click_delay);
end
else
for i=1, #buttons do
srClickMouseNoMove(buttons[i][0]+5, buttons[i][1]+3);
lsSleep(per_click_delay);
end
end
statusScreen("Done clicking (" .. #buttons .. " clicks).");
lsSleep(100);
end
end
function clickAllComplex(image_names, message)
if not message then
message = "";
end
-- Find buttons and click them!
srReadScreen();
local dpos = {};
for i=1, #image_names do
local pos = srFindImageInRange(image_names[i],
window_locs[#window_locs][0], window_locs[#window_locs][1],
410, 312);
if not pos then
error ('Failed to find ' .. image_names[i]);
end
dpos[i] = {};
dpos[i][0] = pos[0] - window_locs[#window_locs][0];
dpos[i][1] = pos[1] - window_locs[#window_locs][1];
end
statusScreen(message .. " Clicking " .. #window_locs .. " button(s)...");
local first = 1;
for i=#window_locs, 1, -1 do
if not first then
-- focus
setWaitSpot(window_locs[i+1][0], window_locs[i+1][1]);
srClickMouseNoMove(window_locs[i][0], window_locs[i][1]);
waitForChange();
end
-- click all buttons
for j=1, #image_names do
srClickMouseNoMove(window_locs[i][0] + dpos[j][0] + 5, window_locs[i][1] + dpos[j][1] + 5);
end
first = nil;
end
lsSleep(100);
statusScreen(message .. " Refocusing...");
-- refocus
for i=2, #window_locs do
setWaitSpot(window_locs[i][0], window_locs[i][1]);
srClickMouseNoMove(window_locs[i][0], window_locs[i][1] + 310);
waitForChange();
end
lsSleep(100);
end
button_names = {"ThistleNit.png", "ThistlePot.png", "ThistleH2O.png", "ThistleOxy.png", "ThistleSun.png"};
local z = 2;
-- Initialize last_mon
local mon_w = 10;
local mon_h = 152;
local last_mon = {};
for x=1, mon_w do
last_mon[x] = {};
for y=1, mon_h do
last_mon[x][y] = 0;
end
end
function waitForMonChange(message)
if not first_nit then
first_nit = srFindImage("ThistleNit.png");
end
if not first_nit then
error "Could not find first Nit";
end
mon_x = first_nit[0] - 25;
mon_y = first_nit[1] + 13;
local different = nil;
local skip_next = nil;
local first_loop = 1;
while not different do
srReadScreen();
for x=1, mon_w do
for y=1, mon_h do
newvalue = srReadPixelFromBuffer(mon_x + x, mon_y + y);
if not (newvalue == last_mon[x][y]) then
different = 1;
end
last_mon[x][y] = newvalue;
end
end
if not different then
first_loop = nil;
end
if different then
-- Make sure the screen was done refreshing and update again
lsSleep(60);
srReadScreen();
for x=1, mon_w do
for y=1, mon_h do
last_mon[x][y] = srReadPixelFromBuffer(mon_x + x, mon_y + y);
end
end
end
if (different and skip_next) then
skip_next = nil;
different = nil;
end
lsPrintWrapped(10, 5, 0, lsScreenX - 20, 1, 1, 0xFFFFFFff, message);
lsPrintWrapped(10, 60, 0, lsScreenX - 20, 1, 1, 0xFFFFFFff, "Waiting for change...");
if lsButtonText(lsScreenX - 110, lsScreenY - 30, z, 100, 0xFFFFFFff, "End script") then
error "Clicked End Script button";
end
if lsButtonText(40, lsScreenY - 60, z, 200, 0xFFFFFFff, "Force tick") then
different = 1;
end
if lsButtonText(40, lsScreenY - 90, z, 200, 0xFFFFFFff, "Skip tick") then
skip_next = 1;
end
if lsButtonText(40, lsScreenY - 120, z, 200, 0xFFFFFFff, "Finish up") then
finish_up = 1;
end
-- display mon pixels
for x=1, mon_w do
for y=1, mon_h do
local size = 2;
lsDisplaySystemSprite(1, 10+x*size, 90+y*size, 0, size, size, last_mon[x][y]);
end
end
lsDoFrame();
lsSleep(100);
end
statusScreen("Changed, waiting a moment for other beds to catch up...");
if not first_loop then -- Don't wait, we might be behind already!
lsSleep(150); -- Wait a moment after image changes before doing the next tick
end
end
function test()
local loop=0;
while 1 do
waitForMonChange("tick " .. loop);
statusScreen('Changed!');
lsSleep(100);
loop = loop + 1;
end
error 'done';
end
function refillWater()
-- statusScreen("Refilling water...");
-- srClickMouseNoMove(359, 13);
-- lsSleep(100);
-- srClickMouseNoMove(srGetWindowSize()[0]/2 + 10, srGetWindowSize()[1]/2 + 20);
-- lsSleep(4000);
lsSleep(100);
end
function doit()
num_loops = 1;
askForWindow("Pin any number of thistle gardnes, edit thistle_custom with recipe.");
if not ( #instructions == 41*5) then
error 'Invalid instruction length';
end
srReadScreen();
window_locs = findAllImages("ThisIs.png");
if not (#window_locs == expected_gardens) then
error ("Did not find expected number of thistle gardens (found " .. #window_locs .. " expected " .. expected_gardens .. ")");
end
-- wl2 = {};
-- wl2[1] = window_locs[31];
-- wl2[2] = window_locs[32];
-- window_locs = wl2;
-- if not (#window_locs == 2) then
-- error 'fail';
-- end
-- test();
for loops=1, num_loops do
-- clickAll("ThisIs.png", 1);
-- lsSleep(100);
srReadScreen();
-- clickAllComplex({"Harvest.png"}, 1);
-- error 'done';
-- clickAllComplex({"ThistleAbort.png"}, 1);
-- error 'done';
-- statusScreen("(" .. loops .. "/" .. num_loops .. ") Doing initial 2s wait...");
-- lsSleep(2000);
--waitForMonChange("Getting initial image...");
-- for i=0, 39 do
-- local to_click = {};
-- if (i == 0) then
-- to_click[1] = "ThistlePlantACrop.png";
-- end
-- for j=0, 3 do
-- for k=1, instructions[i*5 + j + 1] do
-- to_click[#to_click+1] = button_names[j+1];
-- end
-- end
-- if not (instructions[i*5 + 5] == last_sun) then
-- last_sun = instructions[i*5 + 5];
-- to_click[#to_click+1] = button_names[5];
-- end
-- if #to_click > 0 then
-- clickAllComplex(to_click, ("(" .. loops .. "/" .. num_loops .. ") " .. i .. ":"));
-- end
-- waitForMonChange("(" .. loops .. "/" .. num_loops .. ") Tick " .. i .. " done.");
-- if (i == 0) then -- first one immediately finds a change
-- waitForMonChange("(" .. loops .. "/" .. num_loops .. ") Tick " .. i .. " done.");
-- end
-- if finish_up then
-- num_loops = loops;
-- end
-- end
lsSleep(30);
clickAllComplex({"Harvest.png"});
lsSleep(50);
refillWater(); -- Hack - won't work unless things are arranged precisely, and does no checking
if finish_up then
break;
end
end
end
abort 32 gardens pinned with window arranger
--
-- To run:
-- Copy a recipe from the output of the Thistle Mode
-- Update expected_gardens equal to the number you have opened and pinned
-- Gardens must all have their buttons visible, can overlap as long as the
-- row with "asc" is visible regardlesss of which window was clicked last
-- Update "last sun" to be what it is now (0 if night,
-- 99 if daylight and open lid, 33 if daylight and closed lid)
--
loadfile("luaScripts/screen_reader_common.inc")();
loadfile("luaScripts/ui_utils.inc")();
per_click_delay = 0;
local expected_gardens = 32;
local last_sun = 33;
instructions = {
0,0,0,1,0,
0,0,0,0,0,
0,0,1,0,0,
0,0,0,0,0,
0,0,0,0,0,
0,0,0,1,0,
0,0,0,0,0,
0,0,1,1,0,
0,0,0,1,0,
0,0,2,0,0,
0,0,0,0,0,
0,0,0,1,0,
0,0,2,0,0,
0,0,0,3,0,
0,0,1,1,0,
0,0,1,0,0,
0,0,0,1,0,
0,0,1,0,0,
0,0,0,1,0,
0,0,0,0,0,
0,0,0,0,0,
0,0,0,0,0,
0,0,0,0,0,
0,0,0,0,0,
0,0,1,1,0,
0,0,0,0,0,
0,0,0,0,0,
0,0,0,1,0,
0,0,0,0,0,
0,0,0,0,0,
0,0,0,1,0,
0,0,0,0,0,
0,0,0,1,0,
0,0,0,0,0,
0,0,0,2,0,
0,0,1,0,0,
0,0,0,1,0,
0,0,0,0,0,
0,0,0,1,0,
0,0,0,0,0,
0,0,0,0,0,
};
local window_locs = {};
function setWaitSpot(x0, y0)
setWaitSpot_x = x0;
setWaitSpot_y = y0;
setWaitSpot_px = srReadPixel(x0, y0);
end
function waitForChange()
local c=0;
while srReadPixel(setWaitSpot_x, setWaitSpot_y) == setWaitSpot_px do
lsSleep(1);
c = c+1;
if (lsShiftHeld() and lsControlHeld()) then
error 'broke out of loop from Shift+Ctrl';
end
end
-- lsPrintln('Waited ' .. c .. 'ms for pixel to change.');
end
function clickAll(image_name, up)
-- Find buttons and click them!
srReadScreen();
xyWindowSize = srGetWindowSize();
local buttons = findAllImages(image_name);
if #buttons == 0 then
statusScreen("Could not find specified buttons...");
lsSleep(150);
else
statusScreen("Clicking " .. #buttons .. "button(s)...");
if up then
for i=#buttons, 1, -1 do
srClickMouseNoMove(buttons[i][0]+5, buttons[i][1]+3);
lsSleep(per_click_delay);
end
else
for i=1, #buttons do
srClickMouseNoMove(buttons[i][0]+5, buttons[i][1]+3);
lsSleep(per_click_delay);
end
end
statusScreen("Done clicking (" .. #buttons .. " clicks).");
lsSleep(100);
end
end
function clickAllComplex(image_names, message)
if not message then
message = "";
end
-- Find buttons and click them!
srReadScreen();
local dpos = {};
for i=1, #image_names do
local pos = srFindImageInRange(image_names[i],
window_locs[#window_locs][0], window_locs[#window_locs][1],
410, 312);
if not pos then
error ('Failed to find ' .. image_names[i]);
end
dpos[i] = {};
dpos[i][0] = pos[0] - window_locs[#window_locs][0];
dpos[i][1] = pos[1] - window_locs[#window_locs][1];
end
statusScreen(message .. " Clicking " .. #window_locs .. " button(s)...");
local first = 1;
for i=#window_locs, 1, -1 do
if not first then
-- focus
setWaitSpot(window_locs[i+1][0], window_locs[i+1][1]);
srClickMouseNoMove(window_locs[i][0], window_locs[i][1]);
waitForChange();
end
-- click all buttons
for j=1, #image_names do
srClickMouseNoMove(window_locs[i][0] + dpos[j][0] + 5, window_locs[i][1] + dpos[j][1] + 5);
end
first = nil;
end
lsSleep(100);
statusScreen(message .. " Refocusing...");
-- refocus
for i=2, #window_locs do
setWaitSpot(window_locs[i][0], window_locs[i][1]);
srClickMouseNoMove(window_locs[i][0], window_locs[i][1] + 310);
waitForChange();
end
lsSleep(100);
end
button_names = {"ThistleNit.png", "ThistlePot.png", "ThistleH2O.png", "ThistleOxy.png", "ThistleSun.png"};
local z = 2;
-- Initialize last_mon
local mon_w = 10;
local mon_h = 152;
local last_mon = {};
for x=1, mon_w do
last_mon[x] = {};
for y=1, mon_h do
last_mon[x][y] = 0;
end
end
function waitForMonChange(message)
if not first_nit then
first_nit = srFindImage("ThistleNit.png");
end
if not first_nit then
error "Could not find first Nit";
end
mon_x = first_nit[0] - 25;
mon_y = first_nit[1] + 13;
local different = nil;
local skip_next = nil;
local first_loop = 1;
while not different do
srReadScreen();
for x=1, mon_w do
for y=1, mon_h do
newvalue = srReadPixelFromBuffer(mon_x + x, mon_y + y);
if not (newvalue == last_mon[x][y]) then
different = 1;
end
last_mon[x][y] = newvalue;
end
end
if not different then
first_loop = nil;
end
if different then
-- Make sure the screen was done refreshing and update again
lsSleep(60);
srReadScreen();
for x=1, mon_w do
for y=1, mon_h do
last_mon[x][y] = srReadPixelFromBuffer(mon_x + x, mon_y + y);
end
end
end
if (different and skip_next) then
skip_next = nil;
different = nil;
end
lsPrintWrapped(10, 5, 0, lsScreenX - 20, 1, 1, 0xFFFFFFff, message);
lsPrintWrapped(10, 60, 0, lsScreenX - 20, 1, 1, 0xFFFFFFff, "Waiting for change...");
if lsButtonText(lsScreenX - 110, lsScreenY - 30, z, 100, 0xFFFFFFff, "End script") then
error "Clicked End Script button";
end
if lsButtonText(40, lsScreenY - 60, z, 200, 0xFFFFFFff, "Force tick") then
different = 1;
end
if lsButtonText(40, lsScreenY - 90, z, 200, 0xFFFFFFff, "Skip tick") then
skip_next = 1;
end
if lsButtonText(40, lsScreenY - 120, z, 200, 0xFFFFFFff, "Finish up") then
finish_up = 1;
end
-- display mon pixels
for x=1, mon_w do
for y=1, mon_h do
local size = 2;
lsDisplaySystemSprite(1, 10+x*size, 90+y*size, 0, size, size, last_mon[x][y]);
end
end
lsDoFrame();
lsSleep(100);
end
statusScreen("Changed, waiting a moment for other beds to catch up...");
if not first_loop then -- Don't wait, we might be behind already!
lsSleep(150); -- Wait a moment after image changes before doing the next tick
end
end
function test()
local loop=0;
while 1 do
waitForMonChange("tick " .. loop);
statusScreen('Changed!');
lsSleep(100);
loop = loop + 1;
end
error 'done';
end
function refillWater()
-- statusScreen("Refilling water...");
-- srClickMouseNoMove(359, 13);
-- lsSleep(100);
-- srClickMouseNoMove(srGetWindowSize()[0]/2 + 10, srGetWindowSize()[1]/2 + 20);
-- lsSleep(4000);
lsSleep(1000);
end
function doit()
num_loops = 1;
askForWindow("Pin any number of thistle gardnes, edit thistle_custom with recipe.");
if not ( #instructions == 41*5) then
error 'Invalid instruction length';
end
srReadScreen();
window_locs = findAllImages("ThisIs.png");
if not (#window_locs == expected_gardens) then
error ("Did not find expected number of thistle gardens (found " .. #window_locs .. " expected " .. expected_gardens .. ")");
end
-- wl2 = {};
-- wl2[1] = window_locs[31];
-- wl2[2] = window_locs[32];
-- window_locs = wl2;
-- if not (#window_locs == 2) then
-- error 'fail';
-- end
-- test();
for loops=1, num_loops do
-- clickAll("ThisIs.png", 1);
-- lsSleep(100);
srReadScreen();
-- clickAllComplex({"Harvest.png"}, 1);
-- error 'done';
-- clickAllComplex({"ThistleAbort.png"}, 1);
-- error 'done';
-- statusScreen("(" .. loops .. "/" .. num_loops .. ") Doing initial 2s wait...");
-- lsSleep(200);
--waitForMonChange("Getting initial image...");
-- for i=0, 39 do
-- local to_click = {};
-- if (i == 0) then
-- to_click[1] = "ThistlePlantACrop.png";
-- end
-- for j=0, 3 do
-- for k=1, instructions[i*5 + j + 1] do
-- to_click[#to_click+1] = button_names[j+1];
-- end
-- end
-- if not (instructions[i*5 + 5] == last_sun) then
-- last_sun = instructions[i*5 + 5];
-- to_click[#to_click+1] = button_names[5];
-- end
-- if #to_click > 0 then
-- clickAllComplex(to_click, ("(" .. loops .. "/" .. num_loops .. ") " .. i .. ":"));
-- end
-- waitForMonChange("(" .. loops .. "/" .. num_loops .. ") Tick " .. i .. " done.");
-- if (i == 0) then -- first one immediately finds a change
-- waitForMonChange("(" .. loops .. "/" .. num_loops .. ") Tick " .. i .. " done.");
-- end
-- if finish_up then
-- num_loops = loops;
-- end
-- end
lsSleep(500);
clickAllComplex({"ThistleAbort.png"});
lsSleep(500);
srReadScreen();
clickAll("Yes.png", 1);
-- clickAll("ThisIs.png", 1);
lsSleep(500);
-- refillWater(); -- Hack - won't work unless things are arranged precisely, and does no checking
if finish_up then
break;
end
end
end