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User:Strutter/macro
From ATITD6
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grabby.lua
very alpha vers
-- any cam -- water not coded -- likes to run for the hills and cause strange errors/popups assert(loadfile("luaScripts/common.inc"))(); assert(loadfile("luaScripts/ui_utils.inc"))(); function doit() numSlates = 0 local done = false local done2 = false while not done do clay = lsCheckBox(10, 10, z, 0xFFFFFFff, "Gather clay", clay); grass = lsCheckBox(10, 30, z, 0xFFFFFFff, "Gather grass", grass); slate = lsCheckBox(10, 50, z, 0xFFFFFFff, "Gather slate", slate); water = lsCheckBox(10, 70, z, 0xFFFFFFff, "Gather water", water); if lsButtonText(10, 90, z, 90, 0xFFFFFFff, "Done") then done = 1 end lsDoFrame(); end askForWindow("As you move about you will grab the requested items.") ; while not done2 do sleepWithStatus(100, "waiting: " ) ; srReadScreen(); local xyWindowSize = srGetWindowSize(); local midX = xyWindowSize[0] / 2; if (slate) then local pos = srFindImageInRange("slate.png",0,0,midX,100,1000); if (pos) then safeClick(pos[0] + 3, pos[1] + 3); end end if (grass) then local pos = srFindImageInRange("grass.png",0,0,midX,100,1000); if (pos) then safeClick(pos[0] + 3, pos[1] + 3); end end if (clay) then local pos = srFindImageInRange("clay.png",0,0,midX,100,1000); if (pos) then safeClick(pos[0] + 3, pos[1] + 3); end end if lsButtonText(10, 90, z, 90, 0xFFFFFFff, "Done") then done2 = 1 end end end
jug.lua
this is a rough veggie tales macro I use to make jugs it works on my screens by adjusting where I stand
you may need to change the numbers or adjust your zoom
hotkeys on chat down <F8><F8>veiw
hit control for 1 potterywheel pass
loadfile("luaScripts/screen_reader_common.inc")(); loadfile("luaScripts/ui_utils.inc")(); loadfile("luaScripts/common.inc")(); loadfile("luaScripts/serialize.inc")(); loadfile("luaScripts/settings.inc")(); loadfile("luaScripts/constants.inc")(); gridHeight = 5; gridWidth = 6; firstx = 200; firsty = 166; incx = 82; incy = 82; x = 0; y = 0; function doit() askForWindow( "Make sure your chats are minimized, you are in the F8F8 view, " .. "and you can see all your pottery wheels then hover ATITD window and press Shift to continue."); -- or press Control for setup"); promptForSettings(); while 1 do lsSleep(150); prompt() x = firstx; y = firsty; for row =1, gridHeight do for column=1, gridWidth do checkBreak(); srSetMousePos(x , y); lsSleep(150); srKeyEvent("t"); lsSleep(150); srKeyEvent("j"); x = x + incx; --lsSleep(150); srReadScreen(); if(srFindImage("toMake.png",5000)) then closeAllWindows(); error("Out of supplies"); end end x = firstx; y = y + incy; end end end function promptForSettings() -- lifted from brickhotkeys.lua scale = 1; local z = 0; local is_done = nil; local value = nil; -- Edit box and text display while not is_done do checkBreak(); local y = 5; lsSetCamera(0,0,lsScreenX*scale,lsScreenY*scale); lsPrint(5, y, z, scale, scale, 0xFFFFFFff, "Grid width:"); gridWidth = readSetting("gridWidth",gridWidth); is_done, gridWidth = lsEditBox("gridWidth", 125, y, z, 50, 30, scale, scale, 0x000000ff, gridWidth); if not tonumber(gridWidth) then is_done = nil; lsPrint(10, y+18, z+10, 0.7, 0.7, 0xFF2020ff, "MUST BE A NUMBER"); gridWidth = 1; end gridWidth = tonumber(gridWidth); writeSetting("gridWidth",gridWidth); y = y + 32; lsPrint(5, y, z, scale, scale, 0xFFFFFFff, "Grid height:"); gridHeight = readSetting("gridHeight",gridHeight); is_done, gridHeight = lsEditBox("gridHeight", 125, y, z, 50, 30, scale, scale, 0x000000ff, gridHeight); if not tonumber(gridHeight) then is_done = nil; lsPrint(10, y+18, z+10, 0.7, 0.7, 0xFF2020ff, "MUST BE A NUMBER"); gridHeight = 1; end gridHeight = tonumber(gridHeight); writeSetting("gridHeight",gridHeight); y = y + 32; if lsButtonText(10, (lsScreenY - 30) * scale, z, 100, 0xFFFFFFff, "OK") then is_done = 1; end if lsButtonText((lsScreenX - 100) * scale, (lsScreenY - 30) * scale, z, 100, 0xFFFFFFff, "End script") then error "Clicked End Script button"; end lsDoFrame(); lsSleep(150); end end function prompt() statusScreen("Press Ctrl to continue."); waitForKeypress(true); statusScreen("Release the Ctrl button."); waitForKeyrelease(); lsSleep(150); statusScreen(""); lsSleep(150); return end