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User:Ankhotep

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About Me - Level 40 / Journeyman Of The Human Body

I started playing in T1, but not for very long. It was more of a passing interest at that time. I really began playing with a degree of focus in T2, settling in (what is now) Stillwater, but joined so late that I was too far behind to be any real good or to do anything cool and then RL got busy and I had to quit. I never passed a test in T2 during my time playing. I returned to the game in T4 and started to get into it once again by joining a guild and enjoyed the game.

I am currently live in Shabbat Ab at 1023, 1488 (see map below). I have a CP that has been donated to my guild GBSF, along with a camel pen, rabbit hutch, and sheep pen.

I enjoy foraging herbs, so please see below in the trading section for the type and amount of herbs I have. I also have a small store of mushrooms (again see below in the Trading section).

Map



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Demi-Pharoah

I have tried to avoid the cookie-cutter Q&A page that some of the other candidates have posted for their DP bid. I have put my DP philosophy on my homepage so you can get a sense of my character from it and my ideas on being a DP as well. Should you have any questions for me personally, I encourage and invite you to /chat me in-game. I will be glad to answer all questions as soon as time allows. This is my open door promise to you.

While the role of DP is given a considerable amount of power, there is a great deal of responsibility that comes with the position as well. The DP role is primarily that of a mediator and as such, the weapons of their warfare are words, not the sword. In the words of Teddy Roosevelt they should “speak softly and carry a big stick.”

That is to say, that DPs are primarily negotiators. They try to fix problems and create win-win solutions for two or more players in-game. Should problems still persist or if the problems are too abhorrent and there comes a time, the DP must also be willing to wield that power, not out of malice, but out of reason and a desire to make not only the game, but Egypt better for everyone else.

This is not an easy role to fill because it might be too tempting to go straight to their biggest weapon, the “big stick” if you will, which is the ability to ban. While players and the DP should recognize they have this ability it should be the very last thing ultimately used in a situation when trying to work out a solution becomes unattainable.

This sort of problem-solving is something that I enjoy doing. It is something I do in my real life as an attorney. I like and am good at diagnosing a situation and coming up with an answer to a question or solution to a problem which will benefit everyone involved. If elected DP, I will bring this strong skill-set to an office that I would accept with the gravity and respect that is due it.

This is also important because, a secondary role of the DP as I see it is the ability to help others out in playing the game, whether they be a new or an old player. Whenever people enter into a social game such as this, they can do one of three things – help each other out, keep to themselves, or take advantage of one another. To put a positive face on the leaders of Egypt, the DPs should come from this first group of people. Helping each other is pretty much the only socially acceptable way to play the game. We, as Egyptians, should elect DPs who reflect the values of respect for one another, trustworthiness, integrity that we should hold dear and , which I think I do reflect and why I desire to hold the office of DP. Thanks for your vote!

Guild Affiliations

Memberships

Guild Memberships
Guild Abbreviation Rank
Guilds/GBSF GBSF Elder
Guilds/Body! by Teppy B!BT Elder
Egyptian Life EL Kinsman

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Test Progress

Overview

Tests Summary
Initiate Student Prentice Journeyman Scribe Master Sage Oracle
Architecture X X - - - - - -
Art X - - - - - - -
Body X X X X - - - -
Harmony X - - - - - - -
Leadership X - - - - - - -
Thought X - - - - - - -
Worship X - - - - - - -


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Details

Architecture

Art

Body

Harmony

Leadership

Thought

Worship


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Acrobatics

Progress


Facets Taught: 37
Facets Learned: 157
Teachable Moves: 8 / 28


Number of moves at 6 / 7 = 11
Number of moves at 5 / 7 = 7


Acro Moves Mastered
Acro Move /
Final Teacher
Date Acro Move /
Final Teacher
Date Acro Move /
Final Teacher
Date
Somersault Starter Kick-Up/Puah Year 3, Sheumi IV-18 Squat/Recond1te Year 4, Akhet I-4
Rear Squats/Rosethorn Year 4, Akhet I-4 Clapping Push Ups/Mystivia Year 4, Akhet, I-4 Broad Jump/Lukeera Year 4 Akhet II=15
Jump Split/Lukeera Year 4 Akhet II-15 Handstand/AliceBlue Year 4 Akhet II-15



Acro Progress
Acro Move Status Acro Move Status Acro Move Status
Asian Influences 6 / 7 Broad Jump 7 / 7 Cartwheels 6 / 7
Cat Stretch 6 / 7 Clapping Push-Ups 7 / 7 Crunches 6 / 7
Front Tuck 3 / 7 Handplant 5 / 7 Handstand 7 / 7
Inverted Push-Ups 4 / 7 Jump Split 7 / 7 Jumping Jacks 5 / 7
Kick-Up 7 / 7 Leg Stretch 6 / 7 Lunge 5 / 7
Pinwheel 5 / 7 Push-Ups 6 / 7 Rear Squats 7 / 7
Roundoff 5 / 7 Run in Place 6 / 7 Side Bends 5 / 7
Spin Flip 6 / 7 Squat Thrust 6 / 7 Squats 7 / 7
Toe Touches 6 / 7 Wide Squat 5 / 7 Windmill 6 / 7


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Avatar Numbers

Attribute and Indulgence Stats:


Attribute Stats Indulgence Stats
Strength 7 Gastronomy 6
Dexterity 2 Beer Testing 0
Endurance 0 Fumeology 30
Speed 9
Constitution 5
Focus 7
Perception 0


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Wine Tasting Notebooks:


Beginner Notebook
Sample 28 Wines: 22 / 28
Sample 14 High Alcohol Wines: 15 / 14
Sample 14 Good Quality Wines: 19 / 14
Sample 7 Older Vintage Wines (3+ Wines): 14 / 7


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Compound and Stuff

Indoor Goodies:


Flax: Small Distaff 0 Hand Loom 0 Hackling Rake 0 Flax Gin 1
Cooking: Kitchen 1 Cooking Pot 1 - - - -
Fertilizer, etc: Sturdy Tub 1 Kettle 1 - - - -
Earthen Goods: True Kiln 0 Pottery Wheel 0 Improved Brick Rack 0 - -
Stoneworks: Rock Saw 0 Mason's Bench 0 - - - -
Carpentry: Carpentry Shop 1 Vice Bench 0 - - - -
Charcoal Production: Charcoal Hearth 0 Charcoal Oven 0 - - - -
Smelting: Bullet Furnace 0 Compression Furnace 0 - - - -
Forging: Student's Forge 0 Master's Forge 0 - - - -
Forging Upgrades: Nail Mould 0 Extrusion Plate 0 pinch rollers 0 - -
Metals: Student's Casting Box 0 Master's Casting Box 0 Reactory 0 Anvil 0
Glass Production: Glazier's Bench 3 Crematory 1 - - - -
Animals / Critters: Khefre's Locker 1 Beetle Terrarium 2 - - - -


Outdoor Goodies:


Animals: Sheep Pen 3 Dromedary Pen 1 Rabbit Hutch 2 - -
Drying Drying Rack 0 Flax Hammock 15 - - - -
Gardening: Greenhouse 2 Thistle Garden 0 - - - -
Miscellaneous: Apiary 5 Firepit 1 Wood Plane 0 Desert Obelisk
Initiation
1


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Gearbox Design

I design 1, 2, or 3 output gearboxes. The cost is based on a point system and is determined by the number of outputs and the materials provided by the customer. If the customer provides the gears requested then the cost for designing the gearbox is:
1 output - 100 points
2 output - 175 points
3 output - 250 points

If the customer does not provide the gears required by the gearbox, but does provide the raw metals required by the gears, the following costs are applied:
1 output - 200 points
2 output - 350 points
3 output - 500 points

Finally, if the customer does not provide the materials for the gearbox at all, the following costs are applied:
1 output - 500 points
2 output - 875 points
3 output - 1250 points

Listed below are the current items I accept in trade and the point value I have assigned to it.

Trade Table

Points Item I Want
10 1000 Wood (or 100 Wood for 1 point)
10 500 Charcoal (or 50 cc for 1 point)
500 Huge Gem (other than quartz)
10 2 Cuttable Gems (other than Sunstone; 1 Cuttable Gen for 5 points)
10 Cuttable Sunstone
10 10 Cuttable Stone (or 1 Cuttable Stone for 1 point)
10 300 Rotten Flax (or 30 Rotten Flax for 1 point)
25 1 Silk Cloth
10 5 Potash (or 1 Potash for 2 points)
10 1 Sheet Glass
10 10 Canvas (or 1 Canvas for 1 point)
10 10 Linen (or 1 Linen for 1 point)
10 20 Rope (or 2 Rope for 1 point)
20 1 Thermometer
10 2 Glass Rods (or 1 Glass Rod for 5 points)
10 10 Ash (or 1 Ash for 1 point)
10 5 Lime (or 1 Lime for 2 points)
10 30 Limestone (or 3 Limestone for 1 point)
10 30 Soda (or 3 Soda for 1 point)
10 50 Copper/550 Copper Ore (or 5 Copper/55 Copper Ore for 1 point)
10 50 Iron/550 Iron Ore (or 5 Iron/55 Iron Ore for 1 point)
10 20 Silver (or 2 Silver for 1 point)
10 10 Gold/110 Gold Ore (or 1 Gold/11 Gold Ore for 1 point)
10 30 Any other mineable metal/330 Ore (or 3 metal/33 ore for 1 point)
10 20 Tier One Alloy (or 2 Tier One Alloy for 1 point)
10 10 Tier 2 Alloy (or 1 Tier 2 Alloy for 1 pt)
10 5 Tier 3 Alloy (or 1 Tier 3 Alloy for 2 pts)
10 3 Tier 4 Alloy (or 1 Tier 4 Alloy for 3 pts)
10 1 Tier 5 Alloy (Octet's)

Trading

Herbs


Herb Amount Seeds
Allbright: 16 0
Aloe: 6 4
Altar's Blessing: 3 2
Anansi: 24 0
Apiphenalm: 7 0
Apothecary's Scythe: 0 0
Asafoetida: 0 0
Artemisia: 0 0
Asane: 0 0
Ashoka: 34 4
Azure Tristeria: 6 0
Banto: 39 15
Bay Tree: 10 8
Bee Balm: 37 11
Beetle Leaf: 35 0
Beggar's Button: 5 0
Bhilawa: 18 5
Bilimbi: 0 0
Bitter Florian: 0 0
Black Pepper Plant: 44 11
Blessed Mariae: 0 0
Bleubillae: 0 0
Blood Balm: 0 0
Blood Blossom: 0 0
Blood Root: 8 9
Blooded Harebell: 14 14
Bloodwort: 5 0
Blueberry Tea Tree: 10 0
Bluebottle Clover: 128 36
Blue Damia: 15 0
Blue Tarafern: 47 7
Blushing Blossom: 0 0
Brassy Caltrops: 8 0
Brown Muskerro: 9 0
Buckler-leaf: 151 22
Bull's Blood: 13 8
Burnt Tarragon: 9 0
Butterroot: 5 0
Butterfly Damia: 0 0
Calabash: 4 0
Camelmint: 0 0
Caraway: 25 0
Cardamom: 28 14
Cassia: 5 0
Chaffa: 19 0
Chatinabrae: 37 3
Chives: 138 32
Chukkah: 12 0
Cicada Bean: 7 5
Cinnamon: 66 16
Cinquefoil: 11 0
Cirallis: 0 0
Clingroot: 4 0
Common Basil: 222 8
Common Rosemary: 139 23
Common Sage: 140 39
Corsacia: 25 0
Covage: 43 3
Crampbark: 87 10
Cranesbill: 10 3
Creeping Black Nightshade: 0 0
Creeping Thyme: 6 0
Crimson Clover: 9 7
Crimson Lettuce: 73 14
Crimson Nightshade: 3 0
Crimson Pipeweed: 6 5
Crimson Windleaf: 8 0
Crumpled Leaf Basil: 14 0
Curly Sage: 5 0
Cyan Cressida: 0 0
Daggerleaf: 26 0
Dalchini: 20 5
Dameshood: 4 0
Dank Mullien: 13 0
Dark Ochoa: 251 48
Dark Radish: 14 0
Deadly Catsclaw: 0 0
Deadwood Tree: 0 0
Death's Piping: 7 0
Dewplant: 8 8
Digweed: 31 0
Discorea: 151 12
Drapeau D'or: 12 0
Dusty Blue Sage: 38 6
Dwarf Hogweed: 70 12
Dwarf Wild Lettuce: 33 0
Earth Apple: 19 8
Elegia: 13 0
Enchanter's Plant: 9 0
Finlow: 29 0
Fire Allspice: 8 0
Fire Lily: 5 0
Fivesleaf: 2 0
Flaming Skirret: 4 0
Flander's Blossom: 24 0
Fleabane: 79 20
Fool's Agar: 122 27
Fumitory: 25 0
Garcinia: 40 8
Garlic Chives: 33 0
Ginger Root: 33 6
Ginger Tarragon: 7 0
Ginseng Root: 31 0
Glechoma: 154 29
Gnemnon: 3 8
Gokhru: 24 0
Golden Dubloons: 0 0
Golden Gladalia: 0 0
Golden Sellia: 0 0
Golden Sun: 8 0
Golden Sweetgrass: 0 0
Golden Thyme: 43 0
Gynura: 17 8
Harebell: 76 33
Harrow: 7 0
Hazlewort: 60 5
Headache Tree: 41 0
Heartsease: 5 0
Hogweed: 15 0
Homesteader Palm: 0 0
Honey Mint: 13 0
Houseleek: 103 8
Hyssop: 42 14
Ice Blossom: 0 0
Ice Mint: 5 0
Ilex: 21 0
Indigo Damia: 142 33
Ipomoea: 11 7
Jagged Dewcup: 23 4
Jaivanti: 14 0
Jaiyanti: 4 5
Joy of the Mountain: 10 0
Jugwort: 0 0
Katako Root: 22 0
Khokali: 6 0
King's Coin: 0 0
Lamae: 0 0
Larkspur: 18 11
Lavender Navarre: 18 0
Lavender Scented Thyme: 6 0
Lemon Basil: 5 0
Lemon Grass: 0 0
Lemondrop: 148 15
Lillia: 0 0
Liquorice: 0 0
Lungclot: 0 0
Lythrum: 58 3
Mahonia: 23 3
Malice Weed: 0 0
Mandrake Root: 12 0
Maragosa: 0 5
Mariae: 40 0
Meadowsweet: 52 13
Medicago: 14 0
Mindanao: 78 3
Miniature Bamboo: 14 0
Miniature Lamae: 4 7
Mirabellis Fern: 17 0
Moon Aloe: 4 0
Morpha: 87 6
Motherwort: 51 5
Mountain Mint: 74 15
Myristica: 113 9
Myrrh: 10 0
Naranga: 0 0
Nubian Liquorice: 7 2
Octet's Grace: 0 0
Opal Harebell: 21 9
Orange Niali: 21 8
Orange Sweetgrass: 20 0
Orris: 3 0
Pale Dhamasa: 100 9
Pale Ochoa: 20 0
Pale Russet: 40 0
Pale Skirret: 0 0
Panoe: 14 9
Paradise Lily: 0 0
Patchouli: 4 0
Peppermint: 2 0
Pippali: 32 8
Pitcher Plant: 25 4
Primula: 22 9
Prisniparni: 27 2
Pulmonaria Opal: 34 8
Purple Tintiri: 31 8
Quamash: 3 0
Red Pepper Plant: 0 0
Revivia: 9 0
Rhubarb: 23 0
Royal Rosemary: 0 8
Rubia: 30 0
Rubydora: 19 0
Sacred Palm: 0 0
Sagar Ghota: 52 6
Sandalwood: 2 0
Sandy Dustweed: 29 0
Satsatchi: 77 14
Scaley Hardwood: 0 0
Schisandra: 0 0
Shrub Sage: 45 8
Shrubby Basil: 17 0
Shyama: 19 0
Shyamalata: 0 0
Sickly Root: 0 0
Silvertongue Damia: 85 17
Skirret: 30 0
Sky Gladalia: 7 2
Soapwort: 62 13
Sorrel: 39 9
Spinach: 39 0
Spinnea: 0 0
Squill: 19 0
Steel Bladegrass: 39 0
Stickler Hedge: 74 11
Strawberry Tea: 114 22
Strychnos: 8 0
Sugar Cane: 22 0
Sweet Groundmaple: 10 0
Sweetflower: 37 0
Sweetgrass: 12 0
Sweetstop: 31 19
Tagetese: 21 7
Tamarask: 27 15
Tangerine Dream: 12 5
Thunder Plant: 0 0
Thyme: 261 28
Tiny Clover: 257 58
Trilobe: 3 0
Tristeria: 14 0
True Tarragon: 18 0
Tsangto: 48 3
Tsatso: 8 0
Turtle's Shell: 0 0
Umber Basil: 3 0
Upright Ochoa: 16 0
Vanilla Tea Tree: 0 0
Verdant Squill: 291 32
Verdant Two-Lobe: 0 0
Wasabi: 0 0
Weeping Patala: 31 0
White Pepper Plant: 0 0
Whitebelly: 13 0
Wild Garlic: 12 0
Wild Lettuce: 282 15
Wild Onion: 11 8
Wild Yam: 11 8
Wood Sage: 0 0
Xanat: 0 0
Xanosi: 106 8
Yava: 39 22
Yellow Gentian: 6 0
Yellow Tristeria: 24 0
Yigory: 39 0
Zanthoxylum: 3 0


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Mushrooms


Mushroom Amount
Acorn's Cap: 64
Beehive: 9
Bleeding Hand: 55
Brain: 1
Camels Mane: 38
Carrion: 47
Cat Nip: 23
Cobra Hood: 124
Dead Tongue: 59
Dueling Serpents: 20
Dung Rot: 28
Earth Light: 171
Eye of Osiris: 1
Falcon's Bait: 15
Fish Hook: 10
Hairy Tooth: 57
Heart of Ash: 27
Heaven's Torrent: 14
Iron Knot: 128
Nature's Jug: 55
Nefertari's Crown: 62
Nile Fire: 225
Peasant's Foot: 14
Ra's Awakening: 35
Razor's Edge: 1
Sand Spore: 30
Scorpion's Brood: 12
Slave's Bread: 16
Spiderling: 1
Sun Star: 3
Toad Skin: 136


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Skills (Crossed out are known)

Multi-School Skills

Degrees in the following skills may be purchased from multiple schools, in any order, but only one degree at each level indicated.

  • All levels of Mechanics can be learned at level 8.

School of Architecture

School of Art & Music

School of Body

School of Harmony

School of Leadership

School of Thought

School of Worship

Multilevel Skills:


Skill Level Maxed
Advanced Tub Design: 0 / 2 -
Botanical Identification: 1 / 3 -
Camp Decoration: 0 / 5 -
Carving: 5 / 5 X
Cooking: 2 / 7 -
Desication: 0 / 3 -
Ecology: 5 / 5 X
Firebuilding: 3 / 7 -
Kiln Construction: 1 / 2 -
Mechanics: 2 / 6 -
Navigation: 5 / 7 -
Obelisk Construction: 6 / 7 -
Ore Extraction: 5 / 5 X
Project Management: 2 / 2 X
Pyramid Construction: 7 / 7 X
Ritual Item Construction: 2 / 2 X
Rhythmic Strength: 7 / 7 X
Salvage Techniques: 3 / 7 -
Sheet Glass Fabrication: 7 / 7 X
Stone Blade Fabrication: 7 / 7 X
Structure Maintenance: 2 / 7 -
Structure Repair: 2 / 7 -


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