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Difference between revisions of "Guilds/PKURFL4X/Phaia"

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|style="font-weight: bold; background-color: #9ACD32"|Yellow Green          ||    ||
 
|style="font-weight: bold; background-color: #9ACD32"|Yellow Green          ||    ||
 
|}
 
|}
 
 
/ This currently works for my screen resolution 1600 x 900 with ATITD in full screen
 
// Pin the crematory window in the upper left of the screen as far into the corner as possible
 
// Load with stuff manually and make sure the window is fully refreshed so that the
 
// "fire crematory" button appears and there is no slider bar!
 
 
// Start the macro - it will click the fire button which will also bring ATITD to the top
 
// Once the crematory has finished go back to ACTOOL and stop the macro - it currently just
 
// has a huge crude loop - it would be relatively easy to monitor the progress bar but I
 
// haven't done that yet
 
 
// For different screen resolutions I guess use "pixie" or something similar to get coords
 
// Need to change slider and button numbers under slider control for your particular crematory
 
// (The wiki explains how to analyse your crematory)
 
 
//PKURFL4X:
 
//Sliders numbered left-to-right 1-7.
 
//Buttons labeled left-to-right 1-5.
 
 
//Button 1 -> 3
 
//Button 2 -> 1
 
//Button 3 -> 7, 2
 
//Button 4 -> 4, 6
 
//Button 5 -> 5
 
 
 
 
Constants
 
 
 
 
 
//Make sure the "Take..." option is NOT in the pinup menu or else this script will fail (burn your loaded resources).
 
//Make sure the crematory is completely empty before pinning up the menu, in the upper left corner.
 
//More instructions/screenshots at http://www.atitd.org/wiki/tale4/User:Cegaiel/Macros/Crematory
 
 
//These settings will work on 1024x768. Only change these it you want it work at a different resolution.
 
 
// Vertical position of middle of slider bar
 
midSlider = 282
 
 
// Vertical position of button centres
 
vrtButton = 362
 
 
// Horizontal positions of seven slider bars
 
hrzSlider1 = 37
 
hrzSlider2 = 73
 
hrzSlider3 = 109
 
hrzSlider4 = 145
 
hrzSlider5 = 181
 
hrzSlider6 = 217
 
hrzSlider7 = 253
 
 
 
// Horizontal positions of five button centres
 
hrzButton1 = 64
 
hrzButton2 = 105
 
hrzButton3 = 144
 
hrzButton4 = 185
 
hrzButton5 = 225
 
 
 
// Position of left most point of red line
 
hrzRed = 35
 
verRed = 192
 
 
 
 
//Leave these alone
 
count = 0
 
counthi = 0
 
countlo = 0
 
clickflag = 0
 
flag = 1
 
posSlider1 = 0
 
posSlider2 = 0
 
posSlider3 = 0
 
posSlider4 = 0
 
posSlider5 = 0
 
posSlider6 = 0
 
posSlider7 = 0
 
comSlider1 = 0
 
comSlider2 = 0
 
posSlider1old = 0
 
posSlider2old = 0
 
posSlider3old = 0
 
posSlider4old = 0
 
posSlider5old = 0
 
posSlider6old = 0
 
posSlider7old = 0
 
END
 
 
 
 
//Click the top of menu to refresh the menu
 
MousePos 90, 54
 
delay 200
 
LeftClick
 
 
 
// Clicks to fire the crematory (need to specify centre of fire button)
 
MousePos 74, 103
 
delay 200
 
LeftClick
 
 
// First call to obtain initial positions of sliders
 
call GETSLIDERPOS
 
Compute posSlider1old = $posSlider1
 
Compute posSlider2old = $posSlider2
 
Compute posSlider3old = $posSlider3
 
Compute posSlider4old = $posSlider4
 
Compute posSlider5old = $posSlider5
 
Compute posSlider6old = $posSlider6
 
Compute posSlider7old = $posSlider7
 
 
// Crude loop at the moment. Should really monitor the progress bar.
 
 
loop 500
 
 
 
//Credit to Daniels for this sniplet of code to watch the red progress bar
 
//and exit script when the bar disappears (when done).
 
 
// Checks whether the batch is done, breaks loop if so
 
LoadRGB $hrzRed,$verRed
 
delay 100
 
if {RGBRed} < 250
 
break
 
END
 
 
 
 
 
call GETSLIDERPOS
 
 
// One slider per button control
 
// Need to alter slider and button numbers for particular crematory
 
 
 
//1st single slider/button combo:
 
 
if $posSlider3 > 0
 
if $posSlider3 > $posSlider3old
 
mousepos $hrzButton1,$vrtButton
 
delay 200
 
LeftClick
 
END
 
END
 
if $posSlider3 < 0
 
if $posSlider3 < $posSlider3old
 
mousepos $hrzButton1,$vrtButton
 
delay 200
 
LeftClick
 
END
 
END
 
 
 
//2nd single slider/button combo:
 
 
if $posSlider1 > 0
 
if $posSlider1 > $posSlider1old
 
mousepos $hrzButton2,$vrtButton
 
delay 200
 
LeftClick
 
END
 
END
 
if $posSlider1 < 0
 
if $posSlider1 < $posSlider1old
 
mousepos $hrzButton2,$vrtButton
 
delay 200
 
LeftClick
 
END
 
END
 
 
 
//3rd single slider/button combo:
 
 
if $posSlider5 > 0
 
if $posSlider5 > $posSlider5old
 
mousepos $hrzButton5,$vrtButton
 
delay 200
 
LeftClick
 
END
 
END
 
if $posSlider5 < 0
 
if $posSlider5 < $posSlider5old
 
mousepos $hrzButton5,$vrtButton
 
delay 200
 
LeftClick
 
END
 
END
 
 
// Two sliders per button control (use centre of mass, i.e. average)
 
// Need to alter slider and button numbers for particular crematory
 
//Note Editing a slider number is $posSlider#, not comSlider#. Do not change the 1 or 2 on $comSlider1 and $comSlider2
 
 
//1st two slider/one button combo:
 
 
Compute comSlider1 = ($posSlider2 + $posSlider7)/2
 
if $comSlider1 > 0
 
Compute clickflag = 0
 
if $posSlider2 > $posSlider2old
 
Compute clickflag = 1
 
END
 
if $posSlider7 > $posSlider7old
 
Compute clickflag = 1
 
END
 
if $clickflag = 1
 
mousepos $hrzButton3,$vrtButton
 
delay 200
 
LeftClick
 
END
 
END
 
if $comSlider1 < 0
 
Compute clickflag = 0
 
if $posSlider2 < $posSlider2old
 
Compute clickflag = 1
 
END
 
if $posSlider7 < $posSlider7old
 
Compute clickflag = 1
 
END
 
if $clickflag = 1
 
mousepos $hrzButton3,$vrtButton
 
delay 200
 
LeftClick
 
END
 
END
 
 
 
//2nd two slider/one button combo:
 
 
Compute comSlider2 = ($posSlider4 + $posSlider6)/2
 
if $comSlider2 > 0
 
Compute clickflag = 0
 
if $posSlider4 > $posSlider4old
 
Compute clickflag = 1
 
END
 
if $posSlider6 > $posSlider6old
 
Compute clickflag = 1
 
END
 
if $clickflag = 1
 
mousepos $hrzButton4,$vrtButton
 
delay 200
 
LeftClick
 
END
 
END
 
if $comSlider2 < 0
 
Compute clickflag = 0
 
if $posSlider4 < $posSlider4old
 
Compute clickflag = 1
 
END
 
if $posSlider6 < $posSlider6old
 
Compute clickflag = 1
 
END
 
if $clickflag = 1
 
mousepos $hrzButton4,$vrtButton
 
delay 200
 
LeftClick
 
END
 
END
 
 
 
Compute posSlider1old = $posSlider1
 
Compute posSlider2old = $posSlider2
 
Compute posSlider3old = $posSlider3
 
Compute posSlider4old = $posSlider4
 
Compute posSlider5old = $posSlider5
 
Compute posSlider6old = $posSlider6
 
Compute posSlider7old = $posSlider7
 
 
END
 
 
// Procedure to find slider positions
 
 
Procedure GETSLIDERPOS
 
 
Compute counthi = $midSlider
 
Compute countlo = $midSlider
 
Compute flag = 1
 
IsBlack $hrzSlider1, $midSlider
 
Compute posSlider1 = 0
 
Compute flag = 0
 
END
 
while $flag > 0
 
Compute counthi = $counthi + 6
 
IsBlack $hrzSlider1, $counthi
 
Compute posSlider1 = $midSlider - $counthi
 
Compute flag = 0
 
END
 
Compute countlo = $countlo - 6
 
IsBlack $hrzSlider1, $countlo
 
Compute posSlider1 = $midSlider - $countlo
 
Compute flag = 0
 
END
 
END
 
 
Compute counthi = $midSlider
 
Compute countlo = $midSlider
 
Compute flag = 1
 
IsBlack $hrzSlider2, $midSlider
 
Compute posSlider2 = 0
 
Compute flag = 0
 
END
 
while $flag > 0
 
Compute counthi = $counthi + 6
 
IsBlack $hrzSlider2, $counthi
 
Compute posSlider2 = $midSlider - $counthi
 
Compute flag = 0
 
END
 
Compute countlo = $countlo - 6
 
IsBlack $hrzSlider2, $countlo
 
Compute posSlider2 = $midSlider - $countlo
 
Compute flag = 0
 
END
 
END
 
 
Compute counthi = $midSlider
 
Compute countlo = $midSlider
 
Compute flag = 1
 
IsBlack $hrzSlider3, $midSlider
 
Compute posSlider3 = 0
 
Compute flag = 0
 
END
 
while $flag > 0
 
Compute counthi = $counthi + 6
 
IsBlack $hrzSlider3, $counthi
 
Compute posSlider3 = $midSlider - $counthi
 
Compute flag = 0
 
END
 
Compute countlo = $countlo - 6
 
IsBlack $hrzSlider3, $countlo
 
Compute posSlider3 = $midSlider - $countlo
 
Compute flag = 0
 
END
 
END
 
 
Compute counthi = $midSlider
 
Compute countlo = $midSlider
 
Compute flag = 1
 
IsBlack $hrzSlider4, $midSlider
 
Compute posSlider4 = 0
 
Compute flag = 0
 
END
 
while $flag > 0
 
Compute counthi = $counthi + 6
 
IsBlack $hrzSlider4, $counthi
 
Compute posSlider4 = $midSlider - $counthi
 
Compute flag = 0
 
END
 
Compute countlo = $countlo - 6
 
IsBlack $hrzSlider4, $countlo
 
Compute posSlider4 = $midSlider - $countlo
 
Compute flag = 0
 
END
 
END
 
 
Compute counthi = $midSlider
 
Compute countlo = $midSlider
 
Compute flag = 1
 
IsBlack $hrzSlider5, $midSlider
 
Compute posSlider5 = 0
 
Compute flag = 0
 
END
 
while $flag > 0
 
Compute counthi = $counthi + 6
 
IsBlack $hrzSlider5, $counthi
 
Compute posSlider5 = $midSlider - $counthi
 
Compute flag = 0
 
END
 
Compute countlo = $countlo - 6
 
IsBlack $hrzSlider5, $countlo
 
Compute posSlider5 = $midSlider - $countlo
 
Compute flag = 0
 
END
 
END
 
 
Compute counthi = $midSlider
 
Compute countlo = $midSlider
 
Compute flag = 1
 
IsBlack $hrzSlider6, $midSlider
 
Compute posSlider6 = 0
 
Compute flag = 0
 
END
 
while $flag > 0
 
Compute counthi = $counthi + 6
 
IsBlack $hrzSlider6, $counthi
 
Compute posSlider6 = $midSlider - $counthi
 
Compute flag = 0
 
END
 
Compute countlo = $countlo - 6
 
IsBlack $hrzSlider6, $countlo
 
Compute posSlider6 = $midSlider - $countlo
 
Compute flag = 0
 
END
 
END
 
 
Compute counthi = $midSlider
 
Compute countlo = $midSlider
 
Compute flag = 1
 
IsBlack $hrzSlider7, $midSlider
 
Compute posSlider7 = 0
 
Compute flag = 0
 
END
 
while $flag > 0
 
Compute counthi = $counthi + 6
 
IsBlack $hrzSlider7, $counthi
 
Compute posSlider7 = $midSlider - $counthi
 
Compute flag = 0
 
END
 
Compute countlo = $countlo - 6
 
IsBlack $hrzSlider7, $countlo
 
Compute posSlider7 = $midSlider - $countlo
 
Compute flag = 0
 
END
 
END
 
 
END
 

Revision as of 18:01, 25 October 2010


Paints

Paint Recipes:

A B C D F G H I K L M N O P R S T V W Y

Color Recipe Checked

A

AliceBlue
AntiqueWhite
Aqua
Aqua Marine
Azure

B

Beige
Bisque
Black
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Blue
Blue Violet
Brown
Burlywood

C

Cadet Blue
Carrot
Chartreuse
Chocolate
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Cornsilk
Crimson

D

Dark Blue
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Dark Slate Gray
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Dark Violet
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F

Feldspar
Fire Brick
Floral White
Forest Green
Fuchsia

G

Gainsboro
Ghost White
Gold
Golden Rod
Gray
Green
Green Yellow

H

Honeydew
Hot Pink

I

Indian Red
Indigo
Ivory

K

Khaki

L

Lavender
Lavender Blush
Lawn Green
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Light Blue
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Light Green
Light Grey
Light Pink
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LightS ea Green
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Light Slate Gray
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M

Maroon
Medium Aquamarine
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Medium Spring Green
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MidnightBlue
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N

NavajoWhite|
Navy

O

Old Lace
Olive
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P

PaleGoldenrod
PaleGreen
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PapayaWhip
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PowderBlue
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R

Red
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Royal Blue

S

Saddle Brown
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T

Tan
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V

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W

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Y

Yellow
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