The Wiki for Tale 5 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Difference between revisions of "Events"

From ATITD5
Jump to navigationJump to search
 
(35 intermediate revisions by 7 users not shown)
Line 1: Line 1:
=Kanivan Tak Tournament=
+
(For old events, see [[Previous Events]].)
  
http://www.atitd.org/wiki/tale5/images/a/a3/Games.jpg <br>
+
__TOC__
  
Begins Saturday, October 2, 2010  Wepwawet Spirit Arena <br>
+
The [http://www.timezoneconverter.com/cgi-bin/tzc.tzc Time Zone Converter website] can convert event times into local times for your location.
Ends  Saturday, October 2, 2010 <br>
 
Command your avian army! Advance on your opponent, hatch your deadly birds of prey, and rule the field in a game of Kanivan Tak. <br>
 
 
Kanivan Tak is a strategic game of positioning and spatial estimation. Play is similar to the board came Checkers, the largest exception being that the pieces are not resticted to moving diagonally on a grid; they may move in any direction that is generally forward. <br>
 
 
Moving: Click one of your Taks. The red and black arrows change the angle in which your piece will move. When you are satisfied with your choice, click the green button to execute the move and end your turn. <br>
 
 
Capturing: Under the right circumstances, you may jump one of your opponent's Taks to capture it and remove it from the board. The opponent's Tak must be in a legal moving direction from your Tak, and your Tak must be able to jump completely over the piece and not land on another piece or outside the board. To capture, click your Tak's gold wings button, then click the opponent's Tak to jump. You may chain multiple jumps together in a single turn if possible. To finish your turn once you have jumped, click your Tak. <br>
 
 
Promoting: If your Tak comes close enough to your opponent's end of the board, it hatches into a promoted Tak. It may now move and capture in any direction. <br>
 
 
Endgame: You can achieve decisive victory by capturing all of your opponent's Taks. The game may also end if 5 consecutive moves (3 from one player, 2 from the other) pass without either a non-promoted Tak moving, or a Tak being captured. If the game ends in this manner, the player with the most remaining Taks wins. You can check the number of moves remaining on the countdown at the Kanivan Tak desk at your board. <br>
 
 
Details: You will advance to the next rank when you have one more win than your losses at the current rank. Two losses at a rank eliminates you from the tournament. <br>
 
  
'''Prizes''':<br>
+
= Current Events =
Participation:  (7) Potash <br>
 
First Place:  Set of (7) Wine Glasses: Quality 2k-8k (Divided randomly in case of a tie)<br>
 
Top 7: (7) Oyster Shell Marble <br>
 
Top 14: (7) Snowberry Butterflies <br>
 
Top 49: (7) Glass Jars <br>
 
Lottery: (1) Stone Phoenix Kit: Focus to (3) random participants <br>
 
  
Neema: Good day, Egypt! Here's a list of winners for the first of the Karivan Tak tournaments:<br>
+
==Monuments Need YOU!!==
Neema: In first place,  we have Lousku and AlexisBelle tied at 4000 points each.  The Wine Glass Set was divided randomly between the two.  <br>
 
Neema: In second place, Pirrel, udjai, Osre, & Mektos tied at 3000 points each.<br>
 
Neema: In third place, yet another tie between Squiranha, Lukeera, Sokia, aurum, Asnath, Hepnezr, Rauul, Cery, Skyfeather, and Spafon, each at 2000 points.<br>
 
Neema: The Lottery winners are Rauul, kastou, and Articgrey.  Each received a Stone Phoenix Kit: Focus.<br>
 
Neema: Congrats to all of the winners, and thank you to all who took part.  Hope to see you at the the next tournament! :)<br>
 
  
=Kanivan Tak Tournament=
+
*It's that time of tale, and the great work of building monuments has begun!
 +
*If you have passed one or more tests in a discipline, PLEASE go to the monument site to add your support. Its just a matter of a short run and a one-time click on the building.
 +
*Every discipline with a successful monument means a new player-designed Test (sponsered by the monument) will be featured in Tale 6.
 +
*Each Monument needs 126 players to support it!! And don't fret if you haven't passed many tests in that subject...g etting enough players of ALL test pass levels to support them is critical to their success!
  
Begins Saturday, October 2, Wepwawet Spirit Arena <br>
+
:(You can support every monument, so no need to pick one)
Ends  Saturday, October 2, <br>
 
Command your avian army! Advance on your opponent, hatch your deadly birds of prey, and rule the field in a game of Kanivan Tak. <br>
 
 
Kanivan Tak is a strategic game of positioning and spatial estimation. Play is similar to the board came Checkers, the largest exception being that the pieces are not resticted to moving diagonally on a grid; they may move in any direction that is generally forward. <br>
 
 
Moving: Click one of your Taks. The red and black arrows change the angle in which your piece will move. When you are satisfied with your choice, click the green button to execute the move and end your turn. <br>
 
 
Capturing: Under the right circumstances, you may jump one of your opponent's Taks to capture it and remove it from the board. The opponent's Tak must be in a legal moving direction from your Tak, and your Tak must be able to jump completely over the piece and not land on another piece or outside the board. To capture, click your Tak's gold wings button, then click the opponent's Tak to jump. You may chain multiple jumps together in a single turn if possible. To finish your turn once you have jumped, click your Tak. <br>
 
 
Promoting: If your Tak comes close enough to your opponent's end of the board, it hatches into a promoted Tak. It may now move and capture in any direction. <br>
 
 
Endgame: You can achieve decisive victory by capturing all of your opponent's Taks. The game may also end if 5 consecutive moves (3 from one player, 2 from the other) pass without either a non-promoted Tak moving, or a Tak being captured. If the game ends in this manner, the player with the most remaining Taks wins. You can check the number of moves remaining on the countdown at the Kanivan Tak desk at your board. <br>
 
  
Details: You will advance to the next rank when you have one more win than your losses at the current rank. Two losses at a rank eliminates you from the tournament. <br>
+
===Monument Locations===
  
'''Prizes''':<br>
+
[[Monument_of_art_and_music]]: 434 5621 in Taygete. Just a bit SW of Chariot
Participation:  (7) Potash <br>
 
First Place:  Set of (7) Wine Glasses: Quality 2k-8k (Divided randomly in case of a tie)<br>
 
Top 7: (7) Oyster Shell Marble <br>
 
Top 14: (7) Snowberry Butterflies <br>
 
Top 49: (7) Glass Jars <br>
 
Lottery: (1) Stone Phoenix Kit: Focus to (3) random participants <br>
 
  
Old play guide here http://www.atitd.org/wiki/tale3/Arena_Games/Kanivan_Tak
+
[[Monument of the Human Body]]: 958 -6407 in Maia. Just a short run south of Chariot.
  
For old events see, [[Previous Events]]
+
:Remember to sign up at each monument you are eligible to help at! There is no need to pick one, and they all need YOU!!
 +
 
 +
= Old Events =
 +
=== Egypt United DP interview ===
 +
{| style="background-color:transparent;"
 +
|-
 +
| Egypt United Guild will organize a DP debate on Friday 22:00 GMT . You can put your favourite  DP candidate in the oven and cook them slowly.
 +
Let's choose the best DP (or at least the one that sucks the less)
 +
|}
 +
{| style="background-color:#eee;"
 +
|And don't forget to vote. The Egypt needs you!
 +
|-
 +
|}
 +
<br><br>
 +
 
 +
=== Auction of Drunken Villains ===
 +
{| style="background-color:transparent;"
 +
|-
 +
| An auction of 18 thieves will be held on Saturday at 9 PM (2100) GMT 5 PM EDT (U.S.). Only linen will buy you one of these good-for-nothings and proceeds to go towards opening pyramid techs for all Egyptians. [ Auction of Drunken Villains|http://www.atitd.org/wiki/tale5/Guilds/Egypt_United/Peret_Drunken_Villain_Auction]
 +
Sponsored by Egypt United
 +
|}
 +
{| style="background-color:#eee;"
 +
|And don't forget to vote. The Egypt needs you!
 +
|-
 +
|}
 +
<br><br>
 +
 
 +
= Weekly Events =
 +
 
 +
 
 +
<center>

Latest revision as of 02:48, 3 September 2011

(For old events, see Previous Events.)

The Time Zone Converter website can convert event times into local times for your location.

Current Events

Monuments Need YOU!!

  • It's that time of tale, and the great work of building monuments has begun!
  • If you have passed one or more tests in a discipline, PLEASE go to the monument site to add your support. Its just a matter of a short run and a one-time click on the building.
  • Every discipline with a successful monument means a new player-designed Test (sponsered by the monument) will be featured in Tale 6.
  • Each Monument needs 126 players to support it!! And don't fret if you haven't passed many tests in that subject...g etting enough players of ALL test pass levels to support them is critical to their success!
(You can support every monument, so no need to pick one)

Monument Locations

Monument_of_art_and_music: 434 5621 in Taygete. Just a bit SW of Chariot

Monument of the Human Body: 958 -6407 in Maia. Just a short run south of Chariot.

Remember to sign up at each monument you are eligible to help at! There is no need to pick one, and they all need YOU!!

Old Events

Egypt United DP interview

Egypt United Guild will organize a DP debate on Friday 22:00 GMT . You can put your favourite DP candidate in the oven and cook them slowly.

Let's choose the best DP (or at least the one that sucks the less)

And don't forget to vote. The Egypt needs you!



Auction of Drunken Villains

http://www.atitd.org/wiki/tale5/Guilds/Egypt_United/Peret_Drunken_Villain_Auction]

Sponsored by Egypt United

And don't forget to vote. The Egypt needs you!



Weekly Events