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Difference between revisions of "Guides/Vineyards and Wine Guide"
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| '''Acid''' || Determines how long flavours remain while bottled. Lower acid wines lose their flavour the more they age. The exact formula for determining how long wine will last is unknown. || OYYG | | '''Acid''' || Determines how long flavours remain while bottled. Lower acid wines lose their flavour the more they age. The exact formula for determining how long wine will last is unknown. || OYYG | ||
|- | |- | ||
− | | '''Color''' || The exact role in determination of hue is not clear. Color value may determine the hue of wine. || RROOYY | + | | '''Color''' || Is involved in the production of Tannin in the barrel. The exact role in determination of hue is not clear. Color value may determine the hue of wine. || RROOYY |
|- | |- | ||
| '''Grapes''' || Each cutting type will have a set number of starting grapes, each time it is planted. If the grape count ever reaches 0, the vine will die. || OOOR | | '''Grapes''' || Each cutting type will have a set number of starting grapes, each time it is planted. If the grape count ever reaches 0, the vine will die. || OOOR | ||
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| '''Quality''' || Determines the potential quality of wines made from these grapes. Higher quality wines will reveal more flavors and retain these flavors longer. || RYYR | | '''Quality''' || Determines the potential quality of wines made from these grapes. Higher quality wines will reveal more flavors and retain these flavors longer. || RYYR | ||
|- | |- | ||
− | | '''Skin''' || | + | | '''Skin''' || Is involved in the production of Tannin in the barrel (see below). || YRO |
|- | |- | ||
− | | '''Sugar''' || Sugar is converted to alcohol in the barrel. || YYY | + | | '''Sugar''' || Sugar is converted to alcohol in the barrel. Chemists use to make spirits. || YYY |
|- | |- | ||
| '''Vigor''' || How much "life" is left in the vine. If Vigor ever reaches 0, the vine will die. || GGGRO | | '''Vigor''' || How much "life" is left in the vine. If Vigor ever reaches 0, the vine will die. || GGGRO | ||
|} | |} | ||
− | |||
== Tending == | == Tending == |
Revision as of 04:30, 24 September 2010
by Pascalito and Ariella
Vineyard Spacing
Plant blocks of vineyards 20x20 coords apart. From experience this coord rule of thumb catches most flavors. Flavor areas can overlap each other so that one vineyard may express up to 5 different flavors over time or none at all.
Supplies to have in quantity
You might want a warehouse exclusively for Wine Supplies.
- Boards, Nails and Rope to build vineyards. 40 Boards, 25 Nails and 12 Rope each vineyard.
- Wine bottles. Can produce batches of 12 in glaziers bench. 21 grapes per bottle.
- Barrel taps. Made with Iron Knife and Carving 3.
- Label papers from pappy paper and ink?. Or be smart and give it a good name from the start so you don't have to relabel.
- Barrels. Buy Cooperage skill at SBody (need level 5 and Advanced Metallurgy Tech) for 2 Brass Plates, 50 Copper Straps and 100 boards. Build a Barrel Vise with 2 Brass Plates and 6 Copper Sheeting. You will need 100 boards, 2 copper straps and 150 wood(approximately to be safe) to make each barrel. Barrel making is easy as long as you do not fall asleep.
- Wine Barrels. 6 Boards + 50 Nails + 1 Small Barrel
Goals and Knowing Which Vine Type to Plant
Vine Name | Tending Table Link | Genome | Used For | Gene Sets | Negatives |
Contemplation | Contemplation Tending Table | KRYYRGYROGGGGGRYYROK | Quality - Expressing flavors over time. Winebook 1 needs higher quality vines. | 2 Quality gene sets of RYYR | Low grape count due to no Grape gene sets (makes less bottles of wine) |
Frivolity | Frivolity Tending Table | KRROOYYGGGGGYYYGGGYYYRROOYYGGGGGGYRK - will be corrected | Higher Tannin from color for chemists to make higher volume and types of spirits. Higher Sugar for higher alcohol for winebooks (fall over from being drunk) and chemists for spirits and for sweeter wines. Spirits are needed for Test of Festivals. Higher Acid expresses flavors better and maybe faster development of alcohol. | 1 Acid OYYG 2 Color RROOYY 2 Sugar YYY | Low grape count due to no Grape gene sets (makes less bottles of wine) |
From the table above you can decide which vines to plant that will suit your goals and needs. Plant extra vineyards together if you want more bottles of wine from vines. Consider that Test of Festivals asks for certain vintages of wine, Body Monuments ask for wines of certain flavors, certain winebooks ask for flavors and certain amounts of alcohol, Test of Vigil asks for certain wines, chemists need high sugar and tannin wines so having more bottles can help others too.
You can immediately Tend after planting but cannot Take a Cutting after planting your vine.
Vine Statistics and Controlling Gene Sets Chart
A planted vine will show:
Attribute | Notes | Gene Set |
---|---|---|
Acid | Determines how long flavours remain while bottled. Lower acid wines lose their flavour the more they age. The exact formula for determining how long wine will last is unknown. | OYYG |
Color | Is involved in the production of Tannin in the barrel. The exact role in determination of hue is not clear. Color value may determine the hue of wine. | RROOYY |
Grapes | Each cutting type will have a set number of starting grapes, each time it is planted. If the grape count ever reaches 0, the vine will die. | OOOR |
Quality | Determines the potential quality of wines made from these grapes. Higher quality wines will reveal more flavors and retain these flavors longer. | RYYR |
Skin | Is involved in the production of Tannin in the barrel (see below). | YRO |
Sugar | Sugar is converted to alcohol in the barrel. Chemists use to make spirits. | YYY |
Vigor | How much "life" is left in the vine. If Vigor ever reaches 0, the vine will die. | GGGRO |
Tending
Building your personal Tend Table - Example is high Quality on Contemplation vine
Refer to the tending table links in the above chart and print them out. Use Printable Version under Toolbox on the left side bar. You may have to do Print Preview to have All Pages print out. Also printout Abbreviation Key to Tend Tables.
WARNING: DO NOT LET VIGOR GO TO ZERO OR A NEGATIVE VALUE or your vine will die.
Possible Vineyard States:
- SA - The vines are SAGGING a Bit.
- W - Leaves are WILTING.
- M - A MUSTY smell can be detected.
- F - Stems look especially FAT.
- R - Leaves RUSTLE in the breeze.
- SV - The grapes are starting to ShriVel.
- SM - Leaves ShiMmer with moisture.
Tending Methods:
- AS - AERATE the SOIL.
- MG - MIST the GRAPES.
- PO - PINCH OFF the weakest stems.
- SL - SHADE the LEAVES.
- SV - SPREAD out the VINES.
- TV - TIE the VINES to the trellis.
- TL - TRIM the lower LEAVES.
First, take out the tending table for the vine you are working with. Let's say you decide on Contemplation to have higher quality for seeing flavors. You will now make your personal tend table for Contemplation for this specific goal.
The Tending Tables list tables for each of the States you will see when you go to the vineyard and click on it. The next decision is which tend to choose to end up maximizing your goal. We always want to look at the Grapes column and maximize grape count in tandem with your other goals. We always want to look at the Vigor column and minimize the decreasing. Vigor always decreases from 100 down to zero or close to it and is the main determiner of when to harvest. Otherwise the vine would die because Vigor goes negative. In this example Quality is also a goal so we will be looking at the Grapes, Quality and Vigor columns to build our personal tend table.
The first State we look at is SAGGING. We will list tends for the Sagging state that have positive values in both Grapes and Quality columns:
Tend Type | (G)rapes | (Q)uality | (Vigor) |
AS | +3 | 0 | -12 |
MG | +2 | +2 | -11 |
SV | +3 | -7 | -7 |
TL | 0 | -1 | -3 |
Notice that TL is also included because Sagging happens to be a sucky tend. TL will probably get chosen because Vigor value loss is minimized and Grape loss is zero while Quality has a minimum loss of -1. Or you might decide to use SV to get more grapes and take a middle of the road Vigor loss while thinking that you are maximizing Quality in the other tends enough to take a -7 Quality loss on this one tend. In the end, TL is chosen to minimize all decreases.
Next we will look at the other States and decide which Tend would be the best for each State we might currently find on our vineyards.
WILTING
Tend Type | (G)rapes | (Q)uality | (Vigor) |
MG | +4 | -3 | -2 |
SL | +1 | -6 | -1 |
SV | -1 | +1 | -14 |
TV | +2 | -4 | -9 |
TL | -3 | +2 | -2 |
SV and TV have too high a decrease in Vigor. SL has too high a decrease in Quality. So the choice will be between MG if you want to go for more grapes or TL if you want to lose some grapes but gain a little in Quality and neither takes much loss in Vigor. We will try TL to bump the Quality up.
MUSTY
Tend Type | (G)rapes | (Q)uality | (Vigor) |
MG | +3 | +10 | -13 |
SV | -3 | +2 | -13 |
TV | -1 | +9 | -13 |
All three of the above take a serious decrease to Vigor of -13 so choose the best one for both Grapes and Quality to make it worth it which is MG.
FAT
Tend Type | (G)rapes | (Q)uality | (Vigor) |
MG | +1 | +11 | -1 |
SL | +2 | +12 | -4 |
MG gives the better ratio of gain per Vigor decrease.
RUSTLE
AS and SV are the clear winners. Both have exactly the same stats per tend of our column categories.
SHRIVEL
Tend Type | (G)rapes | (Q)uality | (Vigor) |
SV | -2 | +12 | -4 |
TV | +4 | +9 | -14 |
It's tempting to use the TV tend because both have high positives, but the very high decrease in Vigor makes the ratio not worth it. Remember it's easier to plant more vineyards to get more grapes than it is to raise Quality. So we will choose the SV tend if the State is Shrivel.
SHIMMER
Tend Type | (G)rapes | (Q)uality | (Vigor) |
AS | +1 | +10 | -4 |
TV | +2 | +9 | -7 |
The ratio for Quality vs Vigor is higher with AS.
So there we have a personal choice set of tends to maximize grapes on the low grape vine Contemplation while raising Quality as much as possible and getting the most tends possible before Vigor gets to its minimum and we must Harvest.
Example of a Personal Tend Table for Contemplation Vine to Maximize Quality and Grapes
State | Preferred Tend Type | (G)rapes | (Q)uality | (V)igor |
Sagging | TL | 0 | -1 | -3 |
Wilting | TL | -3 | +2 | -2 |
Musty | MG | +3 | +10 | -13 |
Fat | MG | +1 | +11 | -1 |
Rustle | AS | +4 | +7 | -4 |
Shrivel | SV | -2 | +12 | -4 |
Shimmer | AS | +1 | +10 | -4 |
The Actual Tending
You can click on your vineyard and choose a TEND selection ONCE AN HOUR and TAKE A CUTTING ONCE EVERY 2 HOURS.
Step 1) Click the vineyard and Take a Cutting for future use if you want.
Step 2) CHECK VIGOR to make sure the tend you choose WILL NOT go to zero or negative or the vine will die!
Step 3) Look at the State it is in at the top of the window under This is a Vineyard, Growing WhateverVine.
Step 4) Look at your personal tend table and find the current State on the window, RECHECK THIS CURRENT VINE'S VIGOR against the Vigor loss of the tend for the State you see, and choose the tend from your table.
See below if the Vigor for your current vine is at it's lowest point without going to zero or negative.
Harvesting Your Grapes
Two reasons to harvest.
- When Vigor is at it's lowest point without going to zero or below.
- The end of the vintage.
It is a good idea if you have more than one vineyard at a spot to wait and harvest all the grapes at the same coords at the same time so you can barrel all of them together. Otherwise you end up using more wine barrels and having more left over grapes.
IMPORTANT STEP: Get your notebook or your wiki page and catalogue the coords of your vines.
Harvesting
- Click the vineyard and choose Harvest the Grapes.
- Look in your Items. Those harvested grapes will be labeled Avatar#nnn.
- Write that down beside the vine coords. Or use a chat and catalogue the grape # and vine coords temporarily until you put them in the barrel and label the wine.
Barreling the Grapes
Points to remember.
- Each bottle uses 21 grapes.
- Keep same flavor grapes together in one barrel.
- You might think about planting more vineyards at a favored flavor spot to have more bottles for that vintage.
- You can mix leftover grapes (the remainders from multiples of 21) in one barrel to have a variety of flavors in one bottle. The mystery wines!
WARNING: GRAPES CAN GO BAD after 24 egypt hours in your Items or storage or an open barrel. WARNING: HAVE THE BARREL TAPS IN ITEMS or you will not be able to Crush the grapes.
Barreling.
- Put multiples of 21 of the same area of flavor coords (if wanted) or a mix of particular flavor areas. For example if a winebook calls for Tobacco and Walnut you can specifically mix grapes from those flavor areas. You can get more winebook points for Samplings, amounts of Alcohol, Sweet wines, etc if the bottle has different flavors you have not tasted before.
- Mix up the leftovers into the other barrels however you would like.
- Crush the Grapes.
- A popup asks for the name. Things to put in the name.
- Your signature name. We use Pascarella, a combo of Pascalito and Ariella. Sometimes we use Garden of Eden.
- Type names like Tutti Fruiti can be whimsical names perhaps in other languages too or maybe something to match the color of the wine or dryness once you know.
- Reason for wine which might be Flavor Test, Sugar, Alcohol Target (you don't know the alcohol content until after Siphoning), Flavor (that you know after you've tested), etc
Siphoning
You probably want to Siphon right away to see the beginning stats.