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Difference between revisions of "User:Arame/Cooking"

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== Actual Coordinate Map ==
 
== Actual Coordinate Map ==
  
Apologies to Arame for invading his page. As he has not visited Egypt for 70 days, I want to alert you to the updated Cooking Graph information. The current Cooking Coordinate Grid is at http://3trends.com/tefnut
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Apologies to Arame for invading his page. As he has not visited Egypt for 70 days, I want to alert you to the updated Cooking Graph information. The current Cooking Coordinate Grid is at http://3trends.com/tefnut Last update was 12/24/2012.
  
Last update was 12/24/2012. The information below is current with Basics, Shrooms and Fish that have been plotted. The SpreadSheetSlaves link below leads to the needed herbs page. These are the rare herbs that have not been tested. If you can provide any of these herbs to help with plotting, please contact tefnut in game. We need 6 of each herb to successfully plot the location of that herb.
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The information below is current with Basics, Shrooms and Fish that have been plotted. The [[SpreadsheetSlaves | Testing Guild]]link below leads to the needed herbs page. These are the rare herbs that have not been tested. If you can provide any of these herbs to help with plotting, please contact tefnut in game. We need 6 of each herb to successfully plot the location of that herb.
  
 
A big "Thank You" to emeraldlily for help running tests!
 
A big "Thank You" to emeraldlily for help running tests!

Revision as of 08:57, 24 December 2010

Actual Coordinate Map

Apologies to Arame for invading his page. As he has not visited Egypt for 70 days, I want to alert you to the updated Cooking Graph information. The current Cooking Coordinate Grid is at http://3trends.com/tefnut Last update was 12/24/2012.

The information below is current with Basics, Shrooms and Fish that have been plotted. The Testing Guildlink below leads to the needed herbs page. These are the rare herbs that have not been tested. If you can provide any of these herbs to help with plotting, please contact tefnut in game. We need 6 of each herb to successfully plot the location of that herb.

A big "Thank You" to emeraldlily for help running tests!

Now available at http://cooking.drunkenfumble.com including source spreadsheets and graphing file.

Website has been updated to Pass 2 - I won't be updating the images here as often. 80 more herbs, salt, barley, and a couple of other fish & such.

(NB: For those with difficulties viewing colored diagrams, I have created a copy of this page with GreyScale images here, which links back to this page and acknowledges it as a copy.)

Most main ingredients and first pass of herbs:


Upper left corner:

NWCook.jpg

Upper right corner:

NECook.jpg

Lower left corner:

SWCook.jpg

Lower right corner:

SECook.jpg

Cooking Data

Check the Testing Guild page for what herbs are done and what's scheduled. Fish & Shrooms can be found below.

What I need

If folks want to donate resources, I'm always happy to take them. Primarily, I'm using a lot of cabbage, mutton, honey, and carrots in my testing. While those are generally pretty easy to keep in stock, I use anywhere from 6 to 20 of each for testing one new coordinate, so they do move quick. Otherwise, if you see fish or mushrooms that aren't on the coordinate list or the list below, I need anywhere from 4-10db to successfully test a new item. My camp is at about (525, -1400) in Sterope.

Basics Tested

  • Cabbage
  • Carrots
  • Cucumbers
  • Garlic
  • Leeks
  • Onions
  • Grilled Cabbage
  • Grilled Carrots
  • Grilled Garlic
  • Grilled Onions
  • Cabbage Juice
  • Carrot Juice
  • Camel Meat
  • Camel Milk
  • Mutton
  • Oyster Meat
  • Grilled Fish
  • Oil
  • Fish Oil
  • Fish Roe
  • Honey
  • Dates
  • Barleys
  • Malts
  • Salt
  • Chicken Meat
  • Egg
  • Watermelons
  • Wheats

Fish Tested

  • Abdju
  • Amur Pike
  • Ayu
  • Bay Lobster
  • Bottlenose Squid
  • Carp
  • Catfish
  • Chromis
  • Horned Pigfish
  • Kingfish
  • Lima Chub
  • Malapterurus
  • Medusafish
  • Moonfish
  • Nile Mackerel
  • Octec Longfish
  • Otterfish
  • Queen Lionfish
  • Pancake Loach
  • Perch
  • Phagrus
  • Rainbow Cod
  • Reticulated Toothfish
  • River Crab
  • Rotten Fish
  • Sea Urchin
  • Serpentfish
  • Shelomits Puffer
  • Singing Lamprey
  • Spiny Dogfish
  • Tilapia
  • Tigerfish
  • Tilefish
  • White Oniontail

Mushrooms Tested

  • Acorns Cap
  • Beehive
  • Bleeding Hand
  • Camels Mane
  • Carrion
  • Cobra Hood
  • Colts Foot
  • Dead Tongue
  • Dueling Serpent
  • Earth Light
  • Eye of Osiris
  • Falcons Bait
  • Hairy Tooth
  • Iron Knot
  • Nefertaris Crown
  • Nile Fire
  • Peasant Foot
  • Pool of Tranquility
  • Ras Awakening
  • Razors Edge
  • Sand Spore
  • Scorpions Brood
  • Spiderling
  • Toad Skin

How To Run Tests

There's a decent amount of math involved in cooking tests, but once you have the formula, it's relatively simplistic. For the basic testing, we need to find the relationship between our test subject and three or four known ingredients. For me, I use Honey, Mutton, and Cabbage to start with, and then replace failed reactions (negative times) with other ingredients. You'll run every test at a 6:1 ratio for these three ingredients, and then you'll pick the closest one (longest duration), and also test that at 13:1. Record everything in your own single-pair worksheet - you'll want it later on in your cooking career.

For testing, we then plug the data into a spreadsheet with the following formulas: CookingValues.JPG

The columns are:

  • Base : pretty explanatory, the base you're using in your 6:1 or 13:1 relationship.
  • Additive : the ingredient we're testing.
  • 7Dur : the duration of the 6:1 test. When you enter this, enter min*60 + sec, so that it's extremely easy to check.
  • 14Dur : the duration of the 13:1 test. Same format as 7Dur.
  • Potency = Dur Difference *14 : =(7Dur-14Dur)*14 [on my spreadsheet : (C2-D2)*14 ]
  • Bulk = Duration7 - 1/7(Potency) : =7Dur - (Potency/7) [ C2 - (E2/7) ]
  • Distance = 1000 - Bulk: =1000-Bulk [1000 - F2]

Testing Guild