The Wiki for Tale 5 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.

If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.

Taygete Lifers

From ATITD5
Jump to navigationJump to search

Taygete Lifers Aquaduct Project

Taygete Lifers is a regional guild dedicated solely to the construction, maintenance and expansion of a public Aqueduct for the Test of Life.

Guild elders are dedicated to the coordination and oversight of the guild and it's project. Please contact any elder to discuss.

Elders: Fez, Jazmynn, Ketta, Ysabeau, Zoser, Iy-Nefer


We have set up a Guild Hall at 702, 5600 by School of Thought.

All are welcome to join for free, though bricks and boards (for expansion of guild) are appreciated.

All donations to the Aqueduct System is welcome you don't need the test to join, you can join to just help out. This is a Regional guild, consider joining this huge project.

Test of Life

Benifits for having a regional Aquaduct System

In addition to being a test pass, there were Four major benefits to having an Aqueduct System.

  • The Vegetable Bonus - Near various towers there is a triple yield vegetable harvests bonus area. Veggies are grown here just like any other place, you just get 3 times as many when you harvest them.
  • Growing Herbs - Herb seeds can only be planted near some aqueduct towers.
  • The Attribute Bonus - You can drink from a tower and will get a 24 teppyhour (~27 RL hrs) +3 boost to a single attribute. The attribute boosted is in addition to permanent stats and in addition to food. This is especially useful when your Strength and Dexterity are not the same and you can drink to boost the lower stat to have 500 more carry.
  • Moss Growth - A different varieties of moss grow at each tower. Moss is used for other tests and for monuments.

Principles

Build an Aqueduct Tower that provides life-giving water to the arid desert. Vegetable growth assistance is tallied weekly.

  • Build an Aqueduct Tower
  • Raise the height of any Aqueduct Tower
  • Pump an Aqueduct
  • Use an Aqueduct to fill Jugs
  • Use an Aqueduct to grow Vegetables
  • Assist in growing 1000 Vegetable Harvests (Updated Weekly)

Test of Life and Points

To pass the Test of Life (or the principle), you need to get "points" for veggies grown. You will get 1 point for every harvest (not veggie) completed at your tower, or at a tower further down the line than yours. Accumulating points at every tower upstream, so as a group effort we will grow veggies at the LAST tower in the chain to maximize points for everyone.

Construction Costs

Tower Building

Aqua-duct Towers

Everyone will want to build a tower. The more people who build a tower, the better for everyone. Here is what YOU must do if you build a tower:

  • Collect all materials required for a tower
  • Build your tower along the designated path, talk to the guild elders for position as a route has been planned.
  • Do a veggie test at your tower (to see if it's a bonus tower or not)
  • Complete 1000 harvests at the LAST tower in the chain.

Completing this at the last tower will complete your principle, but will also maximise the points the project as a whole gets an helps the test passes.


Tower Construction Costs

Towers are built in a similar way as pumps. The construction tool will note how far away from a suitable location you are. You must be within 8 feet of a suitable location in order to place a construction site. See below for our specified build locations. Once placed, the construction site still may not work if it's not placed close enough to a pump or a connecting tower (it will say this and not let you add materials).

Tower Raising costs

Tower raising cost To reach level N from level 0:

   * 2000 + (50 * N) bricks
   * 2 * N concrete
   * Round(1.5 * N) cut stone (rounded up)
   * 5 + ( N / 50 ) pipe segments


WANT TO BUILD A TOWER? Contact one of the guild elders if you'd like to build a tower. There is a specific route we want to follow so if you start building anywhere there is a chance your tower will not be in the final route and benefit from the chained points.

Built Tower Path

This map uses the CondMap template and should not be edited directly. Please see Maps for further details and links to all raw data pages

Tower Legend

Str markerDotRd.png Dex markerDotPk.png End markerDotGr.png Spd markerDotOr.png Cabbage markerPinWhB.png Carrot markerPinWhR.png Cucumber markerPinWhU.png Eggplant markerPinWhE.png Garlic markerPinWhG.png
Con markerDotLb.png Foc markerDotBl.png Per markerDotVi.png Future markerDot.png Leeks markerPinWhL.png Onions markerPinWhO.png Peppers markerPinWhP.png Watermelon markerPinWhW.png Multiple markerPinWhstar.png Pump markerPinWhcircle.png


Tower Locations

Tower Co-ordinates Builder Stats increase Veggie Bonuses Herb Style
Pump 710,5591 Zoser focus pepper 3X Bonus 30+ (varies with water schedule used) NOT: 1,2,3,4,5,6,7,8,10,11,12
Tower 1 689,5592 Femi dexterity None found NOT: 1,2,3,4,5,6,7,8,10,11,12
Tower 2 670,5591 Casino speed None found NOT: 1,2,3,4,5,12
Tower 3 649,5591 Cassi focus Carrots 3X bonus 48 NOT: 1,2,3,5,12
Tower 4 629,5591 Fez focus None found NOT: 1,2,5,12
Tower 5 620,5575 Jazmynn speed Garlic 3X bonus 24 NOT: 1,2,3,4,6,7,8,9,10,11,12
Tower 6 629,5557 Tribisha Endurance None found **None**
Tower 7 619,5540 murtha focus Onions 3X Bonus 33 NOT:
Tower 8 630,5522 Nielas focus None found NOT:
Tower 9 620,5505 Kitten constitution None found NOT: 2,3,4,6,7,8,9,10,11,12
Tower 10 639,5505 Krae perception None found NOT:
Tower 11 659,5505 Akilla dexterity Watermelon 3X Bonus 24 NOT:
Tower 12 680,5505 ysabeau focus None found NOT:
Tower 13 700,5505 Matk speed Cabbage 3X Bonus 24 **None**
Tower 14 709,5488 Ketta constitution None found NOT:
Tower 15 700,5470 Bucktep constitution None found NOT:
Tower 16 709,5453 Narlee perception None found NOT:
Tower 17 700,5435 truanna constitution None found NOT:
Tower 18 690,5418 Sky perception Cabbage 3X Bonus 24 **None**
Tower 19 699,5401 emeraldlily dexterity None found NOT:
Tower 20 690,5383 Ruby perception None found NOT:
Tower 21 680,5366 Kayia Endurance Carrots 3X (78) NOT:
Tower 22 690,5349 Sheeba Speed None found NOT:
Tower 23 700,5331 Iy-Nefer Speed None found NOT: 1,2,3,4,5,6,7,10,11,12
Tower 24 710,5314 Ten Dexterity None found NOT:
Tower 25 729,5314 haraelendil Constitution None found NOT:
Tower 26 750,5315 Memes Constitution None found NOT:
Tower 27 759,5332 MissMau Dexterity None found NOT:
Tower 28 770,5349 bcoastaldawn Dexterity None found **None**
Tower 29 790,5349 Akhbeer Dexterity None found NOT:
Tower 30 800,5367 MrStoned Strength None found 1,2,3,4,5,7,10,11,12
Tower 31 820,5366 Kerain Endurance None found NOT:
Tower 32 840,5366 Peabody Endurance None found NOT:
Tower 33 860,5366 Pasheri Constitution None found **None**
Tower 34 870,5384 Monifa Strength None found NOT:
Tower 35 880,5401 Blondie Endurance None found NOT:
Tower 36 870,5418 Rey Endurance None found NOT:
Tower 37 890,5418 Philadelphia Dexterity Cabbage 3x (24) NOT: 1,2,3,4,5,6,7,8,10,11,12
Tower 38 910,5418 sahil Speed None found NOT:
Tower 39 920,5436 fahli Focus Cabbage Bonus 3X (24) NOT:
Tower 40 940,5436 Tamb Endurance Watermelon Bonus 3X NOT:
Tower 41 960,5436 Wampak Dexterity None found NOT:
Tower 42 980,5436 Ramases Focus None found NOT:
Tower 43 1000,5436 MrIgnem Perception None found NOT:
Tower 44 1020,5436 Hanid Endurance None found NOT:
Tower 45 1040,5436 Spooner Focus None found NOT:
Tower 46 1060,5436 Augusta Strength None found NOT:
Tower 47 1080,5436 Bambi Dexterity None found NOT:
Tower 48 1090,5453 Herat Endurance None found NOT:
Tower 49 1100,5470 BL Focus leek bonus 30 ***None***
Tower 50 1090,5487 Nebkhepure Peception None found NOT:
Tower 51 1080,5505 Tetattatten Perception None found NOT:
Tower 52 1090,5522 Cornchips Dexterity None found. Tested all but eggplant NOT:
Tower 53 1080,5539 Irisi Constitution None found NOT:
Tower 54 1090,5557 Azeron Constitution None found. Tested all but eggplant NOT:
Tower 55 1100,5574 farmer Constitution Watermelon (3X) NOT:
Tower 56 1110,5557 Renpet None found NOT:
Tower 57 1130,5557 Zaratustra None found NOT:
Tower 58 1120,5539 Almelkehdes None found NOT:
Tower 59 1130,5522 Pawnee None found NOT:
Tower 60 1140,5505 Zaphod None found NOT:
Tower 61 CDX None found NOT:
Tower 62 Ekibe None found NOT:
Tower 63 farmer None found NOT:
Tower 64 Delfin None found NOT:
Tower 65 Dreamau None found NOT:
Tower 66 Fuzz None found NOT:
Tower 67 Ashai None found NOT:
Tower 68 turnit None found NOT:
Tower 69 Windrider None found NOT:
Tower 70 Cyndi None found NOT:


Herb Key

T3 herbiculture guide

Once the herb a tower supports is known then the table will contain the full description, or "None" if it doesn't do any. Until then this key shows which foraging styles have not been tested.

1. Cut away the outer stem
2. Harvest the Root pith
3. Trim the Root fibres
4. Snip the leaf stems
5. Peel back the stem base
6. Scrape off the stem pith
7. Remove the Tap Root
8. Pick out the seeds
9. Crush the stems
10. Pluck the leaves
11. Squeeze out the sap
12. Scrape away the leaf hairs