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Guilds/SouthTayWaters/HerbExploration

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Revision as of 08:42, 7 May 2011 by Tutmault (talk | contribs)
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Herbal Exploration

Info and Testing

Herb Seeds

Cut Away HarvestRoot TrimRoot SnipLeaf PeelStem ScrapeStem RemoveTap PickSeeds CrushStems PluckLeaves SqueezeSap ScrapeHairs
Pale Dhamsa Verdant Squill Black pepper Common Rosemary Dark Orcha Thyme Bluebottle clover Indigo Damia Morpha Chives Buckler-leaf common basil
Glechoma Daggerleaf Mysteria Discorea Empty Crampbark Fleabane Lemondrop Meadowsweet Mountain Mint Lythrum common sage
Empty Empty Empty Fool's Agar Empty Empty Empty Empty Empty Satsatchi sweetgrass silvertongue damia

Map

Using and Editing Map

The Pin shows what needs to be tested on the first tab. The second tab shows the coord.

To test an area, click the pin and find the methods untested. To edit the data, find the coord in the pin tabs and eliminate the tested methods. Update the color accordingly.
The markers used are:
CirYe - Tested some but not all 12 methods
CirRdN - Tested all 12 and no success
CirGrY - Tested and had success (edit the second tab with successful method)

If you tested some methods, delete them from the list.

Legend

markerCirYe.png Tested Some Herb Seeds
markerCirWh.png No Tests Conducted Yet
markerCirRdN.png Tested all 12 methods with no success
markerCirGrY.png Tested all 12 with one or more success

Map