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User:Shayra
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This is Dharma's Continuous Flaxer from T3. I had to modify the mouse position for Weeding with Water/Weeding. Other than that it is unchanged. It plants 12 beds and will continue to harvest as long as you have supplies.
// Dharma's Continuous Flaxing Macro V1.1 // Set your resolution to 1280 by 1024 // Make sure your ATITD window is maximized and AC Tool is not maximized, so the ATITD title bar is visible // Pin open your planting window and drag it to the upper left corner. // Enter Cartagropher View and zoom all the way in. // Turn on "Enable hotkeys on flax" // Turn off "Camera Moves quite fast" and "Camera moves unreasonably fast" options // This macro works best on reasonably flat ground. // It is tolerant of lag, but not impervious, so keep an eye on it. // It might be more reliable if you have high frames per second, if you have trouble, try lowering your graphics settings. // Look for comments below on how to customize constants // plant is the number of flax beds to plant before stopping plant = 240 MouseX = 0 MouseY = 0 MouseXStart = 0 MouseYStart = 0 cycle = 0 moveTime = 1400 end call Flax procedure Test MousePos 100, 10 Delay 300 LeftClick Delay 1 sec MousePos 700, 512 Call WeedAtMousePos end procedure Flax MousePos 100, 10 Delay 300 LeftClick Delay 1 sec while $plant >= 12 Call PlantFlax loop 5 Call MoveRight Call PlantFlax end Call MoveDown Call PlantFlax loop 5 Call MoveLeft Call PlantFlax end Delay 10000 // Delay some time because the first weeds grow more slowly than the second loop cycle = 1 to 3 if $cycle = 1 MousePos 640, 250 else MousePos 540, 250 end Call WeedAtMousePos MousePos 850, 400 Call WeedAtMousePos loop 3 MousePos 1000, 450 Call WeedAtMousePos end MousePos 980, 450 Call WeedAtMousePos MousePos 750, 750 Call WeedAtMousePos MousePos 450, 600 Call WeedAtMousePos loop 3 MousePos 250, 550 Call WeedAtMousePos end MousePos 250, 550 Call WeedAtMousePos end Call MoveLeft Call MoveUp compute $plant = $plant - 12 end end procedure PlantGrid Call PlantFlax loop 2 Call MoveRight Call PlantFlax end Call MoveDown Call PlantFlax loop 2 Call MoveLeft Call PlantFlax end Call MoveDown Call PlantFlax loop 2 Call MoveRight Call PlantFlax end end procedure PlantFlax MousePos 40, 40 Call ClickFast Delay 800 end procedure WeedAtMousePos Compute MouseXStart = {MouseX} Compute MouseYStart = {MouseY} Compute MouseX = $MouseXStart + 7 Compute MouseY = $MouseYStart - 11 Call ClickFast Delay 200 LoadRGB $MouseX,$MouseY // Force the menu to appear if it didn't appear While {RGBRed} < 200 Call ClickFast Delay 200 LoadRGB $MouseX,$MouseY End // Redisplay the menu until "Weed" appears Compute MouseX = $MouseXStart + 20 Compute MouseY = $MouseYStart LoadRGB $MouseX,$MouseY While {RGBRed} > 0 and {RGBRed} < 120 and {RGBBlue} < 120 and {RGBGreen} < 120 Call ClickFast Delay 200 LoadRGB $MouseX,$MouseY End // Select "Weed" Compute MouseX = $MouseXStart + 30 Compute MouseY = $MouseYStart - 4 Call ClickFast MousePos $MouseX, $MouseY Call ClickFast Delay 1400 end procedure MoveUp MousePos 640, 272 Call ClickFast Delay $moveTime end procedure MoveDown MousePos 640, 752 Call ClickFast Delay $moveTime end procedure MoveLeft MousePos 370, 532 Call ClickFast Delay $moveTime end procedure MoveRight MousePos 880, 512 Call ClickFast Delay $moveTime end procedure ClickFast Delay 250 LeftClick Delay 50 end