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Difference between revisions of "Alcyone Chocolatiers"

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|rowspan="3" | 1880, 2285
 
|rowspan="3" | 1880, 2285
 
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| Blueshift || Cegaiel || || ||  
 
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| Chupacabre || ||  ||  ||  
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| Chupacabre || Sekhmet ||  ||  ||  
 
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| Solaris || ||  ||  ||  
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| Solaris || Tyla ||  ||  ||  
 
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|rowspan="3" | Chupacabre
 
|rowspan="3" | Chupacabre

Revision as of 06:46, 1 March 2011

Guild for the Test of the Plantation
Guild Hall is located just west of the Alcyone chariot, at 1567 2289

All welcome to join, just be serious about the test!

  • Members should be able to tend at least 3 times a week, to ensure everyone's plantation gets 'perfect tending' and can expand. Obviously, RL can affect this, so we will try to be as understanding as possible.
  • Members should build their plantation in Alcyone, we would like to have them as close together as possible to making tending quicker and easier.

Please /chat Blueshift if you have any suggestions!

Plantations

Owner Location needs Tender1-3 Tender4-6 Tender7-9 Tender10-12 Tender13-15 Tender16-18
mork 1880, 2285 Blueshift Cegaiel
Chupacabre Sekhmet
Solaris Tyla
Chupacabre 1609, 2263 Blueshift Redshift
mork Iy-nefer
Avogadro Tyla
Blueshift 1796, 2457 Redshift Iy-Nefer
Chupacabre Tyla
mork Avogadro
Rhaom 1577, 2334 Chupacabre
Harry
Amanda
Tyla 1575, 2410 Chupacabre Iy-Nefer
Rhaom Blueshift
mork Redshift
Iy-Nefer 1681, 2457 Chupacabre
Blueshift
Tyla
Please check directly with proposed tender that they can tend your plant. Mulching a plant 
removes an earned tree spot from your plantation and cannot be replaced even if you have
a spare seed. At times it may be necessary to mulch though and its preferable to mulch a
tree so you achieve perfect tendings and furthur new spots/seeds than have a untended tree
present and lose out on new seeds/spots.