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Taygete Lifers

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Taygete Lifers Aquaduct Project

Taygete Lifers is a regional guild dedicated solely to the construction, maintenance and expansion of a public Aqueduct for the Test of Life.

Guild elders are dedicated to the coordination and oversight of the guild and it's project. Please contact any elder to discuss.

Elders: Fez, Jazmynn, Ketta, Ysabeau, Zoser


We have set up a Guild Hall at 702, 5600 by School of Thought.

All are welcome to join for free, though bricks and boards (for expansion of guild) are appreciated.

All donations to the Aqueduct System is welcome you don't need the test to join, you can join to just help out. This is a Regional guild, consider joining this huge project.

Test of Life

Benifits for having a regional Aquaduct System

In addition to being a test pass, there were Four major benefits to having an Aqueduct System.

  • The Vegetable Bonus - Near various towers there is a triple yield vegetable harvests bonus area. Veggies are grown here just like any other place, you just get 3 times as many when you harvest them.
  • Growing Herbs - Herb seeds can only be planted near some aqueduct towers.
  • The Attribute Bonus - You can drink from a tower and will get a 24 teppyhour (~27 RL hrs) +3 boost to a single attribute. The attribute boosted is in addition to permanent stats and in addition to food. This is especially useful when your Strength and Dexterity are not the same and you can drink to boost the lower stat to have 500 more carry.
  • Moss Growth - A different varieties of moss grow at each tower. Moss is used for other tests and for monuments.

Principles

Build an Aqueduct Tower that provides life-giving water to the arid desert. Vegetable growth assistance is tallied weekly.

  • Build an Aqueduct Tower
  • Raise the height of any Aqueduct Tower
  • Pump an Aqueduct
  • Use an Aqueduct to fill Jugs
  • Use an Aqueduct to grow Vegetables
  • Assist in growing 1000 Vegetable Harvests (Updated Weekly)

Test of Life and Points

To pass the Test of Life (or the principle), you need to get "points" for veggies grown. You will get 1 point for every harvest (not veggie) completed at your tower, or at a tower further down the line than yours. Accumulating points at every tower upstream, so as a group effort we will grow veggies at the LAST tower in the chain to maximize points for everyone.

Construction Costs

Plan of Attack

First task is to build an Aqueduct Pump once done individuals can build their own tower, creating a large chain of towers stemming from the main pump.
The plan is to build the Aqueduct Pump near the guild hall at 711, 5603 . The route for the aquaduct will run west to the edge of the desert and then head south as to maximize the terrain changes for growing all types of veg.

Pumping Station

Cost to build the pumping station:


Aqua-duct Towers

Everyone will want to build a tower. The more people who build a tower, the better for everyone. Here is what YOU must do if you build a tower:

  • Collect all materials required for a tower
  • Build your tower along the designated path, talk to the guild elders for position as a route has been planned.
  • Do a veggie test at your tower (to see if it's a bonus tower or not)
  • Complete 1000 harvests at the LAST tower in the chain.

Completing this at the last tower will complete your principle, but will also maximise the points the project as a whole gets an helps the test passes.


Tower Construction Costs

Towers are built in a similar way as pumps. The construction tool will note how far away from a suitable location you are. You must be within 8 feet of a suitable location in order to place a construction site. See below for our specified build locations. Once placed, the construction site still may not work if it's not placed close enough to a pump or a connecting tower (it will say this and not let you add materials).

Tower Raising costs

Tower raising cost To reach level N from level 0:

   * 2000 + (50 * N) bricks
   * 2 * N concrete
   * Round(1.5 * N) cut stone (rounded up)
   * 5 + ( N / 50 ) pipe segments


WANT TO BUILD A TOWER? Contact one of the guild elders if you'd like to build a tower. There is a specific route we want to follow so if you start building anywhere there is a chance your tower will not be in the final route and benefit from the chained points.


Built Tower Path

This map uses the CondMap template and should not be edited directly. Please see Maps for further details and links to all raw data pages

Tower Legend

Str markerDotRd.png Dex markerDotPk.png End markerDotGr.png Spd markerDotOr.png Cabbage markerPinWhB.png Carrot markerPinWhR.png Cucumber markerPinWhU.png Eggplant markerPinWhE.png Garlic markerPinWhG.png
Con markerDotLb.png Foc markerDotBl.png Per markerDotVi.png Future markerDot.png Leeks markerPinWhL.png Onions markerPinWhO.png Peppers markerPinWhP.png Watermelon markerPinWhW.png Multiple markerPinWhstar.png Pump markerPinWhcircle.png


Tower Locations

  • Below are the estimated build cost for each tower. The cost is an estimate because the altitude is not perfectly correct, so there will be variance.
Tower Coords Alt (ft) Targ. Height Raise Req. Bricks Concrete Cut Stone Pipe Seg
Pump 710, 5604 17'3 100
Tower 1 689, 5592 12'3 95 ??? ??? ??? ??? ??