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Difference between revisions of "Compound"
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== Cost == | == Cost == | ||
+ | Initial 3x2 compound: | ||
* 100 [[requires::Boards]] | * 100 [[requires::Boards]] | ||
* 200 [[requires::Bricks]] | * 200 [[requires::Bricks]] | ||
− | + | Compound Expansion (varying amounts of the following depending on design): | |
+ | * [[requires::Boards]] | ||
+ | * [[requires::Bricks]] | ||
+ | * [[requires::Mud]] | ||
+ | * [[requires::Tow]] | ||
+ | * [[requires::Flax]] | ||
+ | * [[requires::Rotten Flax]] | ||
== Use == | == Use == |
Latest revision as of 19:48, 1 December 2010
A compound (CP) is a customizable building inside which other buildings can be constructed. In effect, it is a structure used to hold other structures. Many buildings can only be built inside a compound.
Compounds gradually decay over time unless a cornerstone has been installed. Tearing down a compound won't give back materials.
To expand your CP click on the outer border and then choose Blueprints -> Edit blueprints -> Building shape -> Add a sector and finally click on the outer wall. Note that after these steps you must load materials for actual expanding your CP and in the mean time you are not able to maintain or create new buildings in your CP.
Source
Requires Compound Construction
Cost
Initial 3x2 compound:
Compound Expansion (varying amounts of the following depending on design):
Use
All indoor buildings need to be placed in a compound.
Tests
Principles of Architecture requires a compound to be built and expanded to 16 sectors to pass. A sector is 16x16 cells.
Types
Town House
- 50 Maximum Cells
Facade
You may not change the facade type on the corners of your compound.