The Wiki for Tale 5 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Difference between revisions of "Khefre's Locker"
From ATITD5
Jump to navigationJump to search (Created page with "{{T4}} {{Template:BuildingInfo|image=Khefre's Locker.png|size=5x5|where=where::Compound|description=Beetle storage.}} == Source == This building becomes available after yo...") |
Serpentine (talk | contribs) (→Source) |
||
Line 4: | Line 4: | ||
== Source == | == Source == | ||
− | This building becomes available after you have started the [[Test of Khefre's Children]] at a [[University of Art & Music]]. | + | This building becomes available after you have started the [[Test of Khefre's Children]] at a [[Art_and_Music | University of Art & Music]]. |
== Cost == | == Cost == |
Latest revision as of 15:15, 29 January 2011
Source
This building becomes available after you have started the Test of Khefre's Children at a University of Art & Music.
Cost
Built in a Compound Uses 5x5 cells.
Uses
Storage for up to 50 Beetles.
- Unlike in a Beetle Terrarium, beetles in a Khefre's Locker do not eat Cabbage and do not breed. This is the only way (aside from carrying them around in your inventory) to store beetles indefinitely.
- Each player may only have one locker at a time. (You may tear it down and rebuild, if needed.)
- The Mulch Beetle into Khefre's Essence option lets you select one or all beetles inside to mulch (kill). Mulching 500 beetles will produce one Khefre's Essence.