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Difference between revisions of "Bullet Furnace"

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(Adding Smelting Time section)
 
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* Smelt [[Iron Ore]] to produce [[produces::Iron]]
 
* Smelt [[Iron Ore]] to produce [[produces::Iron]]
 
* Smelt [[Tin Ore]] to produce [[produces::Tin]]
 
* Smelt [[Tin Ore]] to produce [[produces::Tin]]
 +
* Smelt [[Lead Ore]] to produce [[produces::Lead]]
  
 
Uses [[fuel::Charcoal]] for fuel.
 
Uses [[fuel::Charcoal]] for fuel.
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Can load up to 5 [[Charcoal]] which each provide 1 minutes of firing time. It is possible to load less and start the reaction and then top it up but you are still limited maximum of 5 total.
 
Can load up to 5 [[Charcoal]] which each provide 1 minutes of firing time. It is possible to load less and start the reaction and then top it up but you are still limited maximum of 5 total.
  
Current "fire and forget" recipe is 200 ore and 5 charcoal yields 2 metal.
+
Fire and forgets recipes are 188 ore and 4 charcoal  which takes approximately 3 minutes and 45 seconds, or 150 ore and 5 charcoal which takes approximately 4 minutes and 45 seconds. Either way yields 2 metal. 150/5 may be preferable if you do not have a furnace near the mine as you would be able to carry enough ore to make 6 metal.
<br>With 200 ore and 5 cc, if you open the chamber at approx. 3min 45sec when it says 2 metal, you can get 2 metal and 1 cc back.
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 +
Since fuel ticks occur on the 30 second point of each minute, if you do not mind watching your smelter, you can use the 15 second window to your advantage so that you can get 1 metal for only 1 cc.  To do this, load 167 ore and 2 cc into the furnace.  Fire the Bullet Furnace, and wait. you will notice your first fuel is used after it has been running for 30 seconds.  The second fuel would normally be used at the 1 minute and 30 second mark. However, since your first metal will be done at 1 minute and 15 seconds, if you stop the furnace between 1:16 and 1:29, you will get both your 1 metal and 1 cc back.
  
 
== Smelting Times ==
 
== Smelting Times ==
 
The following section lists detailed information on the amount of time required to produce 1 or 2 metal.  The amount of CC that you start with or add has no effect on the amount of time it takes. Only the amount of ore used determines time.  You must provide enough CC to reach the time required.
 
The following section lists detailed information on the amount of time required to produce 1 or 2 metal.  The amount of CC that you start with or add has no effect on the amount of time it takes. Only the amount of ore used determines time.  You must provide enough CC to reach the time required.
  
=== Copper ore ===
+
=== Copper/Iron ore ===
 
{| border="1"
 
{| border="1"
 
! Starting Ore  !! 1 Metal Time !! 1 Metal CC !! 2 Metal Time !! 2 Metal CC
 
! Starting Ore  !! 1 Metal Time !! 1 Metal CC !! 2 Metal Time !! 2 Metal CC
 
|-  
 
|-  
| 200 - 190
+
| 188 - 200
 
| 1:15   
 
| 1:15   
 
| 2
 
| 2
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| 4
 
| 4
 
|-  
 
|-  
| 178 - 167
+
| 167 - 187
 
| 1:15   
 
| 1:15   
 
| 2
 
| 2
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| 5
 
| 5
 
|-  
 
|-  
| 166 - 150
+
| 150 - 166
| 1:15  
+
| 1:45  
 
| 2
 
| 2
 
| 4:45
 
| 4:45
 
| 5
 
| 5
 
|-  
 
|-  
| 149 - 125
+
| 125 - 149
 
| 1:45   
 
| 1:45   
 
| 2
 
| 2
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| ---
 
| ---
 
|-  
 
|-  
| 124 - 110
+
| 101 - 124
 
| 2:15   
 
| 2:15   
 
| 3
 
| 3
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| ---
 
| ---
 
|-  
 
|-  
| 100 - 90
+
| 84 - 100
 
| 2:45   
 
| 2:45   
 
| 3
 
| 3
 +
| ---
 +
| ---
 +
|-
 +
| 72 - 83
 +
| 3:15
 +
| 4
 +
| ---
 +
| ---
 +
|-
 +
| 63 - 71
 +
| 3:45 
 +
| 4
 +
| ---
 +
| ---
 +
|-
 +
| 56 - 62
 +
| 4:15
 +
| 5
 +
| ---
 +
| ---
 +
|-
 +
| 50 - 55
 +
| 4:45
 +
| 5
 +
| ---
 +
| ---
 +
|-
 +
| 1 - 49
 +
| --- 
 +
| ---
 
| ---
 
| ---
 
| ---
 
| ---
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|}
 
|}
  
* Note: Data is still being gathered and verified, which is why you may see gaps in the data.
+
* Note: I've listed this as Copper/Iron, but I suspect this will hold true for all metals. If anyone can confirm or reject this, feel free to remove this note.
 +
 
 +
{{MetalworkNav | Furnaces}}
 +
 
 +
[[Category:Buildings]]

Latest revision as of 03:42, 21 August 2010

Bullet Furnace.jpg
Size 5x6
Where Compound




Source

This building becomes available after you have learned the Metallurgy tech.

Cost

Use

Uses Charcoal for fuel.

Operation

Can load up to 5 Charcoal which each provide 1 minutes of firing time. It is possible to load less and start the reaction and then top it up but you are still limited maximum of 5 total.

Fire and forgets recipes are 188 ore and 4 charcoal which takes approximately 3 minutes and 45 seconds, or 150 ore and 5 charcoal which takes approximately 4 minutes and 45 seconds. Either way yields 2 metal. 150/5 may be preferable if you do not have a furnace near the mine as you would be able to carry enough ore to make 6 metal.

Since fuel ticks occur on the 30 second point of each minute, if you do not mind watching your smelter, you can use the 15 second window to your advantage so that you can get 1 metal for only 1 cc. To do this, load 167 ore and 2 cc into the furnace. Fire the Bullet Furnace, and wait. you will notice your first fuel is used after it has been running for 30 seconds. The second fuel would normally be used at the 1 minute and 30 second mark. However, since your first metal will be done at 1 minute and 15 seconds, if you stop the furnace between 1:16 and 1:29, you will get both your 1 metal and 1 cc back.

Smelting Times

The following section lists detailed information on the amount of time required to produce 1 or 2 metal. The amount of CC that you start with or add has no effect on the amount of time it takes. Only the amount of ore used determines time. You must provide enough CC to reach the time required.

Copper/Iron ore

Starting Ore 1 Metal Time 1 Metal CC 2 Metal Time 2 Metal CC
188 - 200 1:15 2 3:45 4
167 - 187 1:15 2 4:15 5
150 - 166 1:45 2 4:45 5
125 - 149 1:45 2 --- ---
101 - 124 2:15 3 --- ---
84 - 100 2:45 3 --- ---
72 - 83 3:15 4 --- ---
63 - 71 3:45 4 --- ---
56 - 62 4:15 5 --- ---
50 - 55 4:45 5 --- ---
1 - 49 --- --- --- ---
  • Note: I've listed this as Copper/Iron, but I suspect this will hold true for all metals. If anyone can confirm or reject this, feel free to remove this note.