The Wiki for Tale 5 is in read-only mode and is available for archival and reference purposes only. Please visit the current Tale 11 Wiki in the meantime.
If you have any issues with this Wiki, please post in #wiki-editing on Discord or contact Brad in-game.
Difference between revisions of "Cabbage"
Line 35: | Line 35: | ||
(1) 1975,6721, Cabbage 1 | (1) 1975,6721, Cabbage 1 | ||
(1) 2040,6630, Cabbage 1 | (1) 2040,6630, Cabbage 1 | ||
+ | (1) 2164,6872, Cabbage 1 | ||
</googlemap> | </googlemap> | ||
Revision as of 19:20, 11 August 2010
File:Cabbage.png | |
---|---|
Bulk | 1 |
Weight | 1 |
Grown on grass from Cabbage Seeds.
How to obtain:
- Plant Cabbage Seeds in a grassy area. Water it immediately, and water it again each time it changes size. Harvest once the option appears.
Research and Tuition
- 100 needed to learn Cooking
- 4000 needed to research Entomology {T4!-unconfirmed}
- 500 needed to research Hive Optimization {T4!-unconfirmed}
Uses
Consuming grilled cabbage provides +2 to speed {T4!-unconfirmed}
Yield
The yield of cabbage is yet to be determined (in t4 it was based on location)
Datapoints:
Gwyr - 1 per harvest in AC1
Yields by position
Cabbage Bonus Towers
TBD
Seed Production
There have been no reports that cabbage seeds can be produced yet in T5
See also
The general vegetable page, as well as Leeks, Carrots, Cucumbers, Eggplant, Garlic, Onions, Peppers.
Required By
Cooking, Essential Extract, Grilled Food, Test of Towers