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Difference between revisions of "Gems"

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** ''Research'': 2500 for [[Chemistry Recipe - Gem Glue]]
 
** ''Research'': 2500 for [[Chemistry Recipe - Gem Glue]]
 
** 7 used to build a [[Test of Towers#Tower Types|Solid Land Tower]] for the [[Test of Towers]]
 
** 7 used to build a [[Test of Towers#Tower Types|Solid Land Tower]] for the [[Test of Towers]]
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** 7 used to build a [[Shrine of Conflict]]
 
* Large
 
* Large
 
** ''Research'': 15 for [[Chemistry Recipe - Gem Glue]]
 
** ''Research'': 15 for [[Chemistry Recipe - Gem Glue]]

Revision as of 13:32, 29 June 2011

This article is about the gems produced from ore and sand mines. See also Cuttable Gems.

Gems are a product (or by-product) of Mining. There are seven known types -- diamond, emerald, quartz, ruby, sapphire, opal, and topaz. An individual Mine produces one type of gem, but the gems can be of any size.

Obtaining

Gems (and coal) are acquired when ore nodes in a mine are broken (by being used in 7 workloads). The size of the gem is random. There is some evidence to suggest that when more nodes are broken in the same workload, the gem sizes on average tend to be larger; however, it's still perfectly possible to pull a Huge gem without exploiting this. Sand mines are thus valuable for gem mining, as it's easy to plan in such a way as to break 5+ nodes at once (assuming there are 5 different colors present in the field).

Locations

Gems geographic distributions have changed since previous tellings. Though the boundaries have not yet been extensively explored, gems appear to correspond to regions.

  • Quartz - Sterope (public sand mine)
  • Ruby - Maia (public sand mine)
  • Topaz - Alcyone (public sand mine)
  • Emerald - Celaeno (public sand mine)
  • Sapphire - Merope (public sand mine)
  • Diamond - Sinai (public sand mine)
  • Opal - Taygete (public sand mine)

Sizes

  • Small (common)
  • Medium
  • Large
  • Huge (Rare)

Uses

Quartz

Ruby

Topaz

Emerald

Sapphire

Diamond

Opal