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Guild/Paradise Plains/Facilities

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Compound Coords Public use Guild use
Voting booth 2287, 2773
Brick, Clay and Stone Factory 2339, 2770 8 True Kilns
8 Pottery Wheels
5 Rock Saws
2 Mason's Bench
40 Improved Brick Racks
resources chest
Glass Factory 2347, 2759 1 Glazier's Benches (Soda glass)
2 Glazier's Benches (normal glass)
1 Fleet Furnace
Flax Factory 2336, 2730 12 Small Distaffs
1 Hand Loom
2 Hackling Rakes
1 Seed Chest
Wood Factory 2343, 2708 2 Charcoal Hearths
25 Kettles
12 Carpentry Shops (top right with vice bench)
1 Anvil (tools in chest)
2 Sturdy Tubs
1 Kitchen
1 WH for jugs and stuff to dry
Metallurgy Factory 2336, 2708 2 Compression Furnaces
1 Master Forge
4 Students Forges (fully upgraded)
2 Reactories
WH to store ore and metals
Casting Lounge 2343, 2715 2 Student Casting Boxes
1 Master Casting Boxes
Storage and Lockers 2279, 2774 - various chests: Bugs & Bait, private lockers
various WHs: Food stuff
Outdoor Farm 2280, 2700 - 1 Dromedary Pens
4 Sheep Pens
1 Flax Hammocks


Passing the Principle for the Test of Obelisk

The principle can be passed with a simple size 7 Desert Obelisk.
It requires:

In the Storage Locker is a box at 2281, 2777 which contains all this materials except for the Small Construction Site.
You can disassemble your obelisk after building it and passing the principle, with no loss of materials apart from the construction site.
Do this directly after getting the principle and store the materials in the Box again

WARNING !!!!
Do not tear down the obelisk, if you do, you will lose the materials.