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Guild/Paradise Plains/Facilities

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Revision as of 23:47, 2 November 2010 by TheMazeEcho (talk | contribs)
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Compound Coords Public use Guild use
Voting booth 2287, 2783
Essence of Harmony 2287, 2774
Party House 2340, 2805
4 Tasting Tables 8 Malting Trays
1 Grain Oven
4 Wine Barrels
Brick, Clay and Stone Factory 2339, 2770 24 Pottery Wheels
1 Pottery Deck
40 Rock Saws
5 Mason's Bench
40 Improved Brick Racks
1 Clinker Vat (CC)
1 Vault Kiln
20 True Kilns
1 Kitchen
resources chest
Glass Factory 2347, 2759 1 Glory Hole 1 Glazier's Benches (Soda glass)
1 Glazier's Benches (Jewel glass)
4 Glazier's Benches (Normal glass)
4 Fleet Furnaces
Flax Factory 2336, 2730 12 Small Distaffs upgraded for cable
1 Hand Loom
2 Flax Gins (upgraded)
1 Seed Chest
1 Flax stuff WH
Wood Factory 2343, 2708 4 Charcoal Ovens
25 Kettles
1 Barrel Vise
1 Wood Treatment Tank
12 Carpentry Shops (top right with vice bench)
1 Anvil (tools and carp blades in chest)
2 Sturdy Tubs
1 Kitchen
1 WH for jugs and stuff to dry
1 Hades Furnace
Hades Furnace 2347, 2712 1 Hades Furnace
Metallurgy Factory 2336, 2708 2 Compression Furnaces
2 Gyration Furnaces
1 Master Forge
10 Students Forges fully upgraded
2 Reactories
1 Chemical Bath
WH to store ore and metals, WH for resins
Casting Lounge 2343, 2715 6 Student Casting Boxes
2 Master Casting Boxes
Lab area 2343, 2701 1 Pigment Lab with batch mixer
1 Barrel Grinder
10 Thistle Gardens
1 Crematory (A ->5,7; B->3; C->1; D->2,6; E->4)
1 Chemical Lab
10 Paper Presses
20 Flax Hammocks
120 linen in box for presses
Storage and Lockers 2279, 2774 - 9 Kitchens
various chests: Bugs & Bait, private lockers
various WHs: Food stuff, Herbs
Outdoor Farm 2280, 2700 - 3 Dromedary Pens
7 Sheep Pens
1 Chicken Coop
5 Flax Hammocks
10 Greenhouses
Indoor Farm 2265, 2700 - private Beetle Terrariums
1 Rabbit Hutch
5 Silkworm Farms
9 Papyrus Tanks
Deep Well 2275, 2675 public 1 WH for repair mats and extra Petrol
Water Mines 2350, 2740
2347, 2720
2346, 2700
2341, 2680
Raeli Ovens 2348, 2740
-1282, -1501
-1890, 8165


Passing the Principle for the Test of Obelisk

The principle can be passed with a simple size 7 Desert Obelisk.
It requires:

In the Storage Locker is a box at 2281, 2777 which contains all this materials except for the Small Construction Site.
You can disassemble your obelisk after building it and passing the principle, with no loss of materials apart from the construction site.
Do this directly after getting the principle and store the materials in the Box again

WARNING !!!!
Do not tear down the obelisk, if you do, you will lose the materials.