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Difference between revisions of "Phoenix Lords"

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Revision as of 03:15, 11 February 2011

Test of Seven Phoenix - Strategy

This Test is best passed by a team.

  • Collect resources for at least 1 set of all 7 phoenix.
  • Organize a group of people to take positions around Egypt before the hour begins.
  • Station yourself at a SArch just before the hour begins.
  • When the hour begins, check the list and locate the stadiums within 1 hour's run of your team.
  • Designate some as builders and some as materials delivery once you know who is close enough to build.
  • If your builders don't have enough natural carry to take a kit to a stadium, have someone run with them, drop a waypoint, then nav materials to them.
  • Do not use any chariots or expedition/navigation time yourself or you will gain no points.
  • Since the score you get is based on the number of Phoenix built in your name in the hour, it may be worth aborting an attempt if you cannot build several.

Test of Seven Phoenix - Scoring

At the end of the Hour of the Phoenix, you will receive n^2 points, where n is the number of statues built. This means 1 point for a single Phoenix, 4 for two, etc up to a max of 7 Phoenix. The three Architects with the highest number of points will pass the test each week.

Number of Phoenix Points scored
1 1
2 4
3 9
4 16
5 25
6 36
7 49

Test of Seven Phoenix - Current Stock

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Beeswax
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Small Topaz
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Silver Wire
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Soft, Rotproof, Fireproof Boards
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Sienna Paint
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Tan Paint
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Rosy Brown Raeli Tiles
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Mineral Spirits of Fire
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Gunpowder
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Linen
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Leather
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Steel Wire
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Sandy Brown Paint
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Gold Bar
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Small Ruby
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Sheet Glass
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Hard, Rigid, Fireproof Boards
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Indian Red Paint
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Gold Foil
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Phoenix on the Hunt (2)

(Cannot Donate Last Jug)

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Concrete
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60
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Dark Orange Paint
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Golden Rod Paint
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Wheat Raeli Tiles
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Fish Spirits of Fire
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Small Diamond
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Ink
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Hard, Volatile, Black Boards
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Olive Paint
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Dark Golden Rod Paint
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Thoth's Metal Wire
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Pewter Sheeting: Hard Corrosion Resistant
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Pliable, Fireproof, Blonde Boards
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Dark Khaki Paint
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Dark Gray Paint
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Fire Brick Paint
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