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Difference between revisions of "Unconventional Storage"

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(Copy from T4 Wiki, minor changes only)
 
m (Minor cleanup, added bonfire and hearth)
 
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| [[Onions]]
 
| [[Onions]]
 
| [[Dung]], [[Leather]], [[Oil]], [[Mutton]], [[Wool]]
 
| [[Dung]], [[Leather]], [[Oil]], [[Mutton]], [[Wool]]
|
 
 
|- align="center"
 
|- align="center"
 
| [[Dromedary Pen]]
 
| [[Dromedary Pen]]
 
| [[Straw]]
 
| [[Straw]]
 
| [[Dung]], [[Leather]], [[Oil]], [[Camel Meat]], [[Camel Milk]]
 
| [[Dung]], [[Leather]], [[Oil]], [[Camel Meat]], [[Camel Milk]]
|
 
 
|- align="center"
 
|- align="center"
 
| [[Student's Loom]]
 
| [[Student's Loom]]
 
| [[Twine]], [[Thread]], [[Dried Papyrus]]
 
| [[Twine]], [[Thread]], [[Dried Papyrus]]
 
| [[Canvas]], [[Linen]], [[Basket]]
 
| [[Canvas]], [[Linen]], [[Basket]]
|
 
 
|- align="center"
 
|- align="center"
 
| [[Small Distaff]]
 
| [[Small Distaff]]
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|  
 
|  
 
| [[Ore]]
 
| [[Ore]]
 +
|- align="center"
 +
| [[Bonfire]]
 +
| [[Wood]]
 +
|
 +
|- align="center"
 +
| [[Charcoal Hearth]]
 +
|
 +
| [[Charcoal]]
  
 
[[Category:Guides]]
 
[[Category:Guides]]

Latest revision as of 03:33, 26 August 2010

Boxes, chests and warehouses are the main storage buildings in Egypt. However, there are many buildings that allow you to store specific resources. For instance, a Guild Hall will store as many bricks and boards as you wish. So far there are only two types of storage on this page: buildings that allow you to add as well as remove resources, and buildings that will store items they produce, but not allow you to add any new items. For instance, a Sheep Pen will store all the dung, leather, oil and mutton your sheep produce, but won't allow you to add more yourself.

Building Name Add and Remove Remove Only
Guild Hall Bricks, Boards
Sheep Pen Onions Dung, Leather, Oil, Mutton, Wool
Dromedary Pen Straw Dung, Leather, Oil, Camel Meat, Camel Milk
Student's Loom Twine, Thread, Dried Papyrus Canvas, Linen, Basket
Small Distaff Twine, Thread
Mine Ore
Bonfire Wood
Charcoal Hearth Charcoal