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Principles of Architecture
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Principles | ||
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Demonstrated by Nchanter in Celaeno on 2010-08-07. |
Principles of Architecture
Build a compound, and expand it to at least 16 sectors. You must build the compound (CP), but you do not necessarily have to expand it yourself.
To expand your CP click on the outer border and then choose Blueprints -> Edit blueprints -> Building shape -> Add a sector and finally click on the outer wall. Note that after these steps you must load materials for actual expanding your CP and in the mean time you are not able to maintain or create new buildings in your CP.
If you have a paid account, immediately add a cornerstone to prevent deterioration.
Once you pass the principle, you will gain a level and will also be able to sign up for the seven Tests of the Architecture discipline (provided that you meet the level requirements and that the tests have been released).
Level Required: 1
NB Compound must be build *after* signing up for the principle. BUT if you by mistake build and expand to 16 before the principle, you need only build another CP. Just click the first 16 CP to pass /Catote.
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